mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Harden save() method by making a defensive copy
This commit is contained in:
parent
12ed2ac07b
commit
3236ee5ec9
@ -13,6 +13,7 @@ import com.gmail.nossr50.datatypes.skills.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.skills.child.FamilyTree;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
|
||||
public class PlayerProfile {
|
||||
private final String playerName;
|
||||
@ -63,7 +64,7 @@ public class PlayerProfile {
|
||||
return;
|
||||
}
|
||||
|
||||
changed = !mcMMO.getDatabaseManager().saveUser(this);
|
||||
changed = !mcMMO.getDatabaseManager().saveUser(new PlayerProfile(playerName, ImmutableMap.copyOf(skills), ImmutableMap.copyOf(skillsXp), ImmutableMap.copyOf(abilityDATS), mobHealthbarType));
|
||||
|
||||
if (changed) {
|
||||
mcMMO.p.getLogger().warning("PlayerProfile for " + playerName + " failed to save");
|
||||
|
Loading…
Reference in New Issue
Block a user