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Quick initial update for 1.8
Adds default configuration for new blocks and entities. Updates a few hardcoded utilities to account for new blocks and entities.
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@ -63,6 +63,18 @@ public final class BlockUtils {
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case DROPPER:
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case HOPPER:
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case TRAPPED_CHEST:
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case IRON_TRAPDOOR:
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case ACACIA_DOOR:
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case SPRUCE_DOOR:
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case BIRCH_DOOR:
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case JUNGLE_DOOR:
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case DARK_OAK_DOOR:
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case IRON_DOOR:
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case ACACIA_FENCE:
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case DARK_OAK_FENCE:
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case BIRCH_FENCE:
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case JUNGLE_FENCE:
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case ARMOR_STAND:
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return false;
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default:
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@ -161,6 +173,7 @@ public final class BlockUtils {
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case SANDSTONE:
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case STAINED_CLAY:
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case STONE:
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case RED_SANDSTONE:
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return true;
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default:
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