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These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down
This commit is contained in:
parent
70de0ba00b
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315b713005
@ -28,47 +28,51 @@ import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
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import com.gmail.nossr50.util.EnchantmentUtils;
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import com.gmail.nossr50.util.EnchantmentUtils;
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public class TreasureConfig extends ConfigLoader {
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public class TreasureConfig extends ConfigLoader {
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private static TreasureConfig instance;
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private static TreasureConfig instance;
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public List<ExcavationTreasure> excavationFromDirt = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromDirt = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromGrass = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromGrass = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromSand = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromSand = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromGravel = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromGravel = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromClay = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromClay = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromMycel = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromMycel = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromSoulSand = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromSoulSand = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromSnow = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromSnow = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromRedSand = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromRedSand = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromPodzol = new ArrayList<ExcavationTreasure>();
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public List<ExcavationTreasure> excavationFromPodzol = new ArrayList<ExcavationTreasure>();
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public List<HylianTreasure> hylianFromBushes = new ArrayList<HylianTreasure>();
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public List<HylianTreasure> hylianFromBushes = new ArrayList<HylianTreasure>();
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public List<HylianTreasure> hylianFromFlowers = new ArrayList<HylianTreasure>();
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public List<HylianTreasure> hylianFromFlowers = new ArrayList<HylianTreasure>();
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public List<HylianTreasure> hylianFromPots = new ArrayList<HylianTreasure>();
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public List<HylianTreasure> hylianFromPots = new ArrayList<HylianTreasure>();
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public List<ShakeTreasure> shakeFromBlaze = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromBlaze = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromCaveSpider = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromCaveSpider = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSpider = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSpider = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromChicken = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromChicken = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromCow = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromCow = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromCreeper = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromCreeper = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromEnderman = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromEnderman = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromGhast = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromGhast = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromHorse = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromHorse = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromIronGolem = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromIronGolem = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromMagmaCube = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromMagmaCube = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromMushroomCow = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromMushroomCow = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromPig = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromPig = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromPigZombie = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromPigZombie = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromPlayer = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromPlayer = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSheep = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSheep = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSkeleton = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSkeleton = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSlime = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSlime = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSnowman = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSnowman = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSquid = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromSquid = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromWitch = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromWitch = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromZombie = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromZombie = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromRabbit = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromElderGuardian = new ArrayList<ShakeTreasure>();
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public List<ShakeTreasure> shakeFromGuardian = new ArrayList<ShakeTreasure>();
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public HashMap<Rarity, List<FishingTreasure>> fishingRewards = new HashMap<Rarity, List<FishingTreasure>>();
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public HashMap<Rarity, List<FishingTreasure>> fishingRewards = new HashMap<Rarity, List<FishingTreasure>>();
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public HashMap<Rarity, List<EnchantmentTreasure>> fishingEnchantments = new HashMap<Rarity, List<EnchantmentTreasure>>();
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public HashMap<Rarity, List<EnchantmentTreasure>> fishingEnchantments = new HashMap<Rarity, List<EnchantmentTreasure>>();
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private TreasureConfig() {
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private TreasureConfig() {
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@ -174,13 +178,11 @@ public class TreasureConfig extends ConfigLoader {
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if (materialName.contains("INK_SACK")) {
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if (materialName.contains("INK_SACK")) {
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material = Material.INK_SACK;
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material = Material.INK_SACK;
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}
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} else if (materialName.contains("INVENTORY")) {
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else if (materialName.contains("INVENTORY")) {
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// Use magic material BED_BLOCK to know that we're grabbing something from the inventory and not a normal treasure
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// Use magic material BED_BLOCK to know that we're grabbing something from the inventory and not a normal treasure
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shakeFromPlayer.add(new ShakeTreasure(new ItemStack(Material.BED_BLOCK, 1, (byte) 0), 1, getInventoryStealDropChance(), getInventoryStealDropLevel()));
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shakeFromPlayer.add(new ShakeTreasure(new ItemStack(Material.BED_BLOCK, 1, (byte) 0), 1, getInventoryStealDropChance(), getInventoryStealDropLevel()));
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continue;
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continue;
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}
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} else {
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else {
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material = Material.matchMaterial(materialName);
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material = Material.matchMaterial(materialName);
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}
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}
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@ -248,8 +250,7 @@ public class TreasureConfig extends ConfigLoader {
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PotionType potionType = null;
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PotionType potionType = null;
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try {
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try {
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potionType = PotionType.valueOf(config.getString(type + "." + treasureName + ".PotionData.PotionType", "WATER"));
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potionType = PotionType.valueOf(config.getString(type + "." + treasureName + ".PotionData.PotionType", "WATER"));
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}
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} catch (IllegalArgumentException ex) {
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catch (IllegalArgumentException ex) {
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reason.add("Invalid Potion_Type: " + config.getString(type + "." + treasureName + ".PotionData.PotionType", "WATER"));
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reason.add("Invalid Potion_Type: " + config.getString(type + "." + treasureName + ".PotionData.PotionType", "WATER"));
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}
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}
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boolean extended = config.getBoolean(type + "." + treasureName + ".PotionData.Extended", false);
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boolean extended = config.getBoolean(type + "." + treasureName + ".PotionData.Extended", false);
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@ -269,8 +270,7 @@ public class TreasureConfig extends ConfigLoader {
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}
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}
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item.setItemMeta(itemMeta);
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item.setItemMeta(itemMeta);
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}
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}
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}
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} else if (materialName.contains("INK_SACK")) {
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else if (materialName.contains("INK_SACK")) {
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String color = materialName.substring(9);
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String color = materialName.substring(9);
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try {
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try {
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@ -294,12 +294,10 @@ public class TreasureConfig extends ConfigLoader {
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itemMeta.setLore(lore);
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itemMeta.setLore(lore);
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item.setItemMeta(itemMeta);
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item.setItemMeta(itemMeta);
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}
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}
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}
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} catch (IllegalArgumentException ex) {
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catch (IllegalArgumentException ex) {
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reason.add("Invalid Dye_Color: " + color);
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reason.add("Invalid Dye_Color: " + color);
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}
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}
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}
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} else if (material != null) {
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else if (material != null) {
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item = new ItemStack(material, amount, data);
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item = new ItemStack(material, amount, data);
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if (config.contains(type + "." + treasureName + ".Custom_Name")) {
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if (config.contains(type + "." + treasureName + ".Custom_Name")) {
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@ -322,78 +320,61 @@ public class TreasureConfig extends ConfigLoader {
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if (noErrorsInConfig(reason)) {
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if (noErrorsInConfig(reason)) {
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if (isFishing) {
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if (isFishing) {
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fishingRewards.get(rarity).add(new FishingTreasure(item, xp));
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fishingRewards.get(rarity).add(new FishingTreasure(item, xp));
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}
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} else if (isShake) {
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else if (isShake) {
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ShakeTreasure shakeTreasure = new ShakeTreasure(item, xp, dropChance, dropLevel);
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ShakeTreasure shakeTreasure = new ShakeTreasure(item, xp, dropChance, dropLevel);
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if (type.equals("Shake.BLAZE")) {
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if (type.equals("Shake.BLAZE")) {
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shakeFromBlaze.add(shakeTreasure);
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shakeFromBlaze.add(shakeTreasure);
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}
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} else if (type.equals("Shake.CAVE_SPIDER")) {
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else if (type.equals("Shake.CAVE_SPIDER")) {
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shakeFromCaveSpider.add(shakeTreasure);
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shakeFromCaveSpider.add(shakeTreasure);
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}
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} else if (type.equals("Shake.CHICKEN")) {
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else if (type.equals("Shake.CHICKEN")) {
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shakeFromChicken.add(shakeTreasure);
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shakeFromChicken.add(shakeTreasure);
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}
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} else if (type.equals("Shake.COW")) {
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else if (type.equals("Shake.COW")) {
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shakeFromCow.add(shakeTreasure);
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shakeFromCow.add(shakeTreasure);
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}
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} else if (type.equals("Shake.CREEPER")) {
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else if (type.equals("Shake.CREEPER")) {
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shakeFromCreeper.add(shakeTreasure);
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shakeFromCreeper.add(shakeTreasure);
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}
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} else if (type.equals("Shake.ENDERMAN")) {
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else if (type.equals("Shake.ENDERMAN")) {
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shakeFromEnderman.add(shakeTreasure);
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shakeFromEnderman.add(shakeTreasure);
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}
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} else if (type.equals("Shake.GHAST")) {
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else if (type.equals("Shake.GHAST")) {
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shakeFromGhast.add(shakeTreasure);
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shakeFromGhast.add(shakeTreasure);
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}
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} else if (type.equals("Shake.HORSE")) {
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else if (type.equals("Shake.HORSE")) {
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shakeFromHorse.add(shakeTreasure);
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shakeFromHorse.add(shakeTreasure);
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}
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} else if (type.equals("Shake.IRON_GOLEM")) {
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else if (type.equals("Shake.IRON_GOLEM")) {
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shakeFromIronGolem.add(shakeTreasure);
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shakeFromIronGolem.add(shakeTreasure);
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}
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} else if (type.equals("Shake.MAGMA_CUBE")) {
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else if (type.equals("Shake.MAGMA_CUBE")) {
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shakeFromMagmaCube.add(shakeTreasure);
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shakeFromMagmaCube.add(shakeTreasure);
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}
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} else if (type.equals("Shake.MUSHROOM_COW")) {
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else if (type.equals("Shake.MUSHROOM_COW")) {
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shakeFromMushroomCow.add(shakeTreasure);
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shakeFromMushroomCow.add(shakeTreasure);
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}
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} else if (type.equals("Shake.PIG")) {
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else if (type.equals("Shake.PIG")) {
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shakeFromPig.add(shakeTreasure);
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shakeFromPig.add(shakeTreasure);
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}
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} else if (type.equals("Shake.PIG_ZOMBIE")) {
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else if (type.equals("Shake.PIG_ZOMBIE")) {
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shakeFromPigZombie.add(shakeTreasure);
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shakeFromPigZombie.add(shakeTreasure);
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}
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} else if (type.equals("Shake.PLAYER")) {
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else if (type.equals("Shake.PLAYER")) {
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shakeFromPlayer.add(shakeTreasure);
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shakeFromPlayer.add(shakeTreasure);
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}
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} else if (type.equals("Shake.SHEEP")) {
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else if (type.equals("Shake.SHEEP")) {
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shakeFromSheep.add(shakeTreasure);
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shakeFromSheep.add(shakeTreasure);
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}
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} else if (type.equals("Shake.SKELETON")) {
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else if (type.equals("Shake.SKELETON")) {
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shakeFromSkeleton.add(shakeTreasure);
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shakeFromSkeleton.add(shakeTreasure);
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}
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} else if (type.equals("Shake.SLIME")) {
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else if (type.equals("Shake.SLIME")) {
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shakeFromSlime.add(shakeTreasure);
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shakeFromSlime.add(shakeTreasure);
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}
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} else if (type.equals("Shake.SPIDER")) {
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else if (type.equals("Shake.SPIDER")) {
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shakeFromSpider.add(shakeTreasure);
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shakeFromSpider.add(shakeTreasure);
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}
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} else if (type.equals("Shake.SNOWMAN")) {
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else if (type.equals("Shake.SNOWMAN")) {
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shakeFromSnowman.add(shakeTreasure);
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shakeFromSnowman.add(shakeTreasure);
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}
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} else if (type.equals("Shake.SQUID")) {
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else if (type.equals("Shake.SQUID")) {
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shakeFromSquid.add(shakeTreasure);
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shakeFromSquid.add(shakeTreasure);
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}
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} else if (type.equals("Shake.WITCH")) {
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else if (type.equals("Shake.WITCH")) {
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shakeFromWitch.add(shakeTreasure);
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shakeFromWitch.add(shakeTreasure);
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}
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} else if (type.equals("Shake.ZOMBIE")) {
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else if (type.equals("Shake.ZOMBIE")) {
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shakeFromZombie.add(shakeTreasure);
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shakeFromZombie.add(shakeTreasure);
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} else if (type.equals("Shake.RABBIT")) {
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shakeFromRabbit.add(shakeTreasure);
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} else if (type.equals("Shake.GUARDIAN")) {
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shakeFromGuardian.add(shakeTreasure);
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} else if (type.equals("Shake.ELDER_GUARDIAN")) {
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shakeFromElderGuardian.add(shakeTreasure);
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}
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}
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}
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} else if (isExcavation) {
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else if (isExcavation) {
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ExcavationTreasure excavationTreasure = new ExcavationTreasure(item, xp, dropChance, dropLevel);
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ExcavationTreasure excavationTreasure = new ExcavationTreasure(item, xp, dropChance, dropLevel);
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List<String> dropList = config.getStringList(type + "." + treasureName + ".Drops_From");
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List<String> dropList = config.getStringList(type + "." + treasureName + ".Drops_From");
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@ -436,8 +417,7 @@ public class TreasureConfig extends ConfigLoader {
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if (dropList.contains("Podzol")) {
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if (dropList.contains("Podzol")) {
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excavationFromPodzol.add(excavationTreasure);
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excavationFromPodzol.add(excavationTreasure);
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}
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}
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}
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} else if (isHylian) {
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else if (isHylian) {
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HylianTreasure hylianTreasure = new HylianTreasure(item, xp, dropChance, dropLevel);
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HylianTreasure hylianTreasure = new HylianTreasure(item, xp, dropChance, dropLevel);
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List<String> dropList = config.getStringList(type + "." + treasureName + ".Drops_From");
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List<String> dropList = config.getStringList(type + "." + treasureName + ".Drops_From");
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@ -455,6 +435,9 @@ public class TreasureConfig extends ConfigLoader {
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}
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}
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}
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}
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}
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}
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// Fallthrough if not specified
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if (shakeFromElderGuardian.isEmpty())
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shakeFromElderGuardian = shakeFromGuardian;
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}
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}
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private void loadEnchantments() {
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private void loadEnchantments() {
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@ -487,11 +470,27 @@ public class TreasureConfig extends ConfigLoader {
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}
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}
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}
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}
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public boolean getInventoryStealEnabled() { return config.contains("Shake.PLAYER.INVENTORY"); }
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public boolean getInventoryStealEnabled() {
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public boolean getInventoryStealStacks() { return config.getBoolean("Shake.PLAYER.INVENTORY.Whole_Stacks"); }
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return config.contains("Shake.PLAYER.INVENTORY");
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public double getInventoryStealDropChance() { return config.getDouble("Shake.PLAYER.INVENTORY.Drop_Chance"); }
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}
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public int getInventoryStealDropLevel() { return config.getInt("Shake.PLAYER.INVENTORY.Drop_Level"); }
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public double getItemDropRate(int tier, Rarity rarity) { return config.getDouble("Item_Drop_Rates.Tier_" + tier + "." + rarity.toString()); }
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public boolean getInventoryStealStacks() {
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public double getEnchantmentDropRate(int tier, Rarity rarity) { return config.getDouble("Enchantment_Drop_Rates.Tier_" + tier + "." + rarity.toString()); }
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return config.getBoolean("Shake.PLAYER.INVENTORY.Whole_Stacks");
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}
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public double getInventoryStealDropChance() {
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return config.getDouble("Shake.PLAYER.INVENTORY.Drop_Chance");
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}
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public int getInventoryStealDropLevel() {
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return config.getInt("Shake.PLAYER.INVENTORY.Drop_Level");
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}
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public double getItemDropRate(int tier, Rarity rarity) {
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||||||
|
return config.getDouble("Item_Drop_Rates.Tier_" + tier + "." + rarity.toString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public double getEnchantmentDropRate(int tier, Rarity rarity) {
|
||||||
|
return config.getDouble("Enchantment_Drop_Rates.Tier_" + tier + "." + rarity.toString());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ import java.util.Set;
|
|||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.block.Biome;
|
import org.bukkit.block.Biome;
|
||||||
import org.bukkit.enchantments.Enchantment;
|
import org.bukkit.enchantments.Enchantment;
|
||||||
|
import org.bukkit.entity.Guardian;
|
||||||
import org.bukkit.entity.LivingEntity;
|
import org.bukkit.entity.LivingEntity;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@ -134,6 +135,14 @@ public final class Fishing {
|
|||||||
case ZOMBIE:
|
case ZOMBIE:
|
||||||
return TreasureConfig.getInstance().shakeFromZombie;
|
return TreasureConfig.getInstance().shakeFromZombie;
|
||||||
|
|
||||||
|
case RABBIT:
|
||||||
|
return TreasureConfig.getInstance().shakeFromRabbit;
|
||||||
|
|
||||||
|
case GUARDIAN:
|
||||||
|
if (((Guardian) target).isElder())
|
||||||
|
return TreasureConfig.getInstance().shakeFromElderGuardian;
|
||||||
|
return TreasureConfig.getInstance().shakeFromGuardian;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user