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Since apparently we magically can no longer compile without these.
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a1c3f0d651
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@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.fishing;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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@ -105,7 +106,7 @@ public class FishingManager extends SkillManager {
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vehicle.remove();
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vehicle.remove();
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}
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}
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player.teleport(player.getTargetBlock(null, 100).getLocation(), TeleportCause.PLUGIN);
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player.teleport(player.getTargetBlock((HashSet<Byte>) null, 100).getLocation(), TeleportCause.PLUGIN);
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String unleashMessage = AdvancedConfig.getInstance().getPlayerUnleashMessage();
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String unleashMessage = AdvancedConfig.getInstance().getPlayerUnleashMessage();
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@ -168,7 +169,7 @@ public class FishingManager extends SkillManager {
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return false;
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return false;
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}
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}
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Block targetBlock = getPlayer().getTargetBlock(BlockUtils.getTransparentBlocks(), 100);
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Block targetBlock = getPlayer().getTargetBlock((HashSet<Byte>) BlockUtils.getTransparentBlocks(), 100);
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if (!targetBlock.isLiquid()) {
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if (!targetBlock.isLiquid()) {
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return false;
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return false;
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@ -1,6 +1,7 @@
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package com.gmail.nossr50.skills.mining;
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package com.gmail.nossr50.skills.mining;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -93,7 +94,7 @@ public class MiningManager extends SkillManager {
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*/
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*/
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public void remoteDetonation() {
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public void remoteDetonation() {
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Player player = getPlayer();
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Player player = getPlayer();
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Block targetBlock = player.getTargetBlock(BlockUtils.getTransparentBlocks(), BlastMining.MAXIMUM_REMOTE_DETONATION_DISTANCE);
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Block targetBlock = player.getTargetBlock((HashSet<Byte>) BlockUtils.getTransparentBlocks(), BlastMining.MAXIMUM_REMOTE_DETONATION_DISTANCE);
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if (targetBlock.getType() != Material.TNT || !EventUtils.simulateBlockBreak(targetBlock, player, true) || !blastMiningCooldownOver()) {
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if (targetBlock.getType() != Material.TNT || !EventUtils.simulateBlockBreak(targetBlock, player, true) || !blastMiningCooldownOver()) {
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return;
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return;
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