mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 15:16:45 +01:00
Fix async tool lower
This commit is contained in:
parent
467025888c
commit
30df57fa35
@ -1,5 +1,6 @@
|
|||||||
Version 2.1.49
|
Version 2.1.49
|
||||||
Fixed a bug where falling blocks were not marked as unnatural in water
|
Fixed a bug where falling blocks were not marked as unnatural in water
|
||||||
|
Fixed a bug where Ability cooldowns were being called async when they are sync only
|
||||||
|
|
||||||
Version 2.1.48
|
Version 2.1.48
|
||||||
1.14 Support
|
1.14 Support
|
||||||
|
@ -63,7 +63,7 @@ public class AbilityDisableTask extends BukkitRunnable {
|
|||||||
|
|
||||||
|
|
||||||
SkillUtils.sendSkillMessage(player, NotificationType.SUPER_ABILITY_ALERT_OTHERS, ability.getAbilityPlayerOff());
|
SkillUtils.sendSkillMessage(player, NotificationType.SUPER_ABILITY_ALERT_OTHERS, ability.getAbilityPlayerOff());
|
||||||
new AbilityCooldownTask(mcMMOPlayer, ability).runTaskLaterAsynchronously(mcMMO.p, PerksUtils.handleCooldownPerks(player, ability.getCooldown()) * Misc.TICK_CONVERSION_FACTOR);
|
new AbilityCooldownTask(mcMMOPlayer, ability).runTaskLater(mcMMO.p, PerksUtils.handleCooldownPerks(player, ability.getCooldown()) * Misc.TICK_CONVERSION_FACTOR);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void resendChunkRadiusAt(Player player, int radius) {
|
private void resendChunkRadiusAt(Player player, int radius) {
|
||||||
|
Loading…
Reference in New Issue
Block a user