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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Fixed bug where it was removing diamond from every stack the player had on repairs. Fixed bug where herbalism did not give the proper benefits to stew. Fixed bug where tools would say they were fully repaired, and take your iron anyways.
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@ -86,35 +86,40 @@ public class mcPlayerListener extends PlayerListener {
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Block block = event.getBlockClicked();
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Player player = event.getPlayer();
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ItemStack is = player.getItemInHand();
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//BREAD
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if(is.getTypeId() == 297){
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if(mcUsers.getProfile(player).getHerbalismInt() >= 50){
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if(mcUsers.getProfile(player).getHerbalismInt() >= 50 && mcUsers.getProfile(player).getHerbalismInt() < 150){
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player.setHealth(player.getHealth() + 2);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 150 && mcUsers.getProfile(player).getHerbalismInt() < 250){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 150){
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player.setHealth(player.getHealth() + 4);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 250 && mcUsers.getProfile(player).getHerbalismInt() < 400){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 250){
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player.setHealth(player.getHealth() + 5);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 400 && mcUsers.getProfile(player).getHerbalismInt() < 750){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 400){
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player.setHealth(player.getHealth() + 6);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 750){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 750){
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player.setHealth(player.getHealth() + 8);
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}
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}
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if(is.getTypeId() == 297){
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if(mcUsers.getProfile(player).getHerbalismInt() >= 50){
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//STEW
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if(is.getTypeId() == 282){
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if(mcUsers.getProfile(player).getHerbalismInt() >= 50 && mcUsers.getProfile(player).getHerbalismInt() < 150){
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player.setHealth(player.getHealth() + 1);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 150 && mcUsers.getProfile(player).getHerbalismInt() < 250){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 150){
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player.setHealth(player.getHealth() + 2);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 250 && mcUsers.getProfile(player).getHerbalismInt() < 400){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 250){
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player.setHealth(player.getHealth() + 3);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 400 && mcUsers.getProfile(player).getHerbalismInt() < 750){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 400){
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player.setHealth(player.getHealth() + 4);
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} else if (mcUsers.getProfile(player).getHerbalismInt() > 750){
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} else if (mcUsers.getProfile(player).getHerbalismInt() <= 750){
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player.setHealth(player.getHealth() + 6);
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}
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}
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if(block != null && block.getTypeId() == 42){
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short durability = is.getDurability();
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if(player.getItemInHand().getDurability() > 0){
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/*
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* ARMOR
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*/
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if(mcm.getInstance().isArmor(is) && block.getTypeId() == 42){
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if(mcm.getInstance().isDiamondArmor(is) && mcm.getInstance().hasDiamond(player)){
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mcm.getInstance().removeDiamond(player);
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@ -122,17 +127,12 @@ public class mcPlayerListener extends PlayerListener {
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mcUsers.getProfile(player).skillUpRepair(1);
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player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
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} else if (mcm.getInstance().isIronArmor(is) && mcm.getInstance().hasIron(player)){
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//player.sendMessage(ChatColor.DARK_RED+"Changing the durability of iron armor is currently bugged.");
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//player.sendMessage(ChatColor.YELLOW+"I'm looking into this issue. -mcMMO Author");
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mcm.getInstance().removeIron(player);
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player.getItemInHand().setDurability(mcm.getInstance().getArmorRepairAmount(is, player));
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mcUsers.getProfile(player).skillUpRepair(1);
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player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
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}
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}
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} else {
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player.sendMessage("That is at full durability.");
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}
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/*
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* TOOLS
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*/
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@ -159,6 +159,9 @@ public class mcPlayerListener extends PlayerListener {
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} else if (mcm.getInstance().isIronArmor(is) && !mcm.getInstance().hasIron(player))
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player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GRAY+ "Iron");
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}
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} else {
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player.sendMessage("That is at full durability.");
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}
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}
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}
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public void onPlayerCommand(PlayerChatEvent event) {
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@ -582,6 +582,7 @@ public class mcm {
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x.setAmount(x.getAmount() - 1);
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player.getInventory().setContents(inventory);
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}
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return;
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}
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}
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}
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@ -1,3 +1,3 @@
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name: mcMMO
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main: com.bukkit.nossr50.mcMMO.mcMMO
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version: 0.4.3
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version: 0.4.4
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