Bite for Master Angler will no longer display so many decimal places

Fixes #3772
This commit is contained in:
nossr50 2019-02-04 23:29:24 -08:00
parent 4ea5432561
commit 303a922165
2 changed files with 2 additions and 1 deletions

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@ -7,6 +7,7 @@ Key:
! Change ! Change
- Removal - Removal
Version 2.1.8 Version 2.1.8
Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
Fixed a bug where Abilities didn't check for permission nodes before activating Fixed a bug where Abilities didn't check for permission nodes before activating
MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000 MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000

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@ -114,7 +114,7 @@ public class FishingCommand extends SkillCommand {
double luckyModifier = Permissions.lucky(player, PrimarySkillType.FISHING) ? 1.333D : 1.0D; double luckyModifier = Permissions.lucky(player, PrimarySkillType.FISHING) ? 1.333D : 1.0D;
biteChance = String.valueOf((rawBiteChance * 100.0D) * luckyModifier); biteChance = percent.format(String.valueOf((rawBiteChance * 100.0D) * luckyModifier));
} }
} }