Add option to control Unarmed item pickup behavior

By default when using Unarmed, picking up items is prevented when a
players entire inventory is full, except for his empty hand.
This commit is contained in:
TfT_02
2014-07-15 15:40:49 +02:00
parent 1c30146491
commit 30085e1e34
3 changed files with 6 additions and 1 deletions

View File

@ -474,6 +474,7 @@ public class Config extends AutoUpdateConfigLoader {
/* Unarmed */
public boolean getUnarmedBlockCrackerSmoothbrickToCracked() { return config.getBoolean("Skills.Unarmed.Block_Cracker.SmoothBrick_To_CrackedBrick", true); }
public boolean getUnarmedItemPickupDisabled() { return config.getBoolean("Skills.Unarmed.Item_Pickup_Disabled_Full_Inventory", true); }
/* Taming */
public Material getTamingCOTWMaterial(EntityType type) { return Material.matchMaterial(config.getString("Skills.Taming.Call_Of_The_Wild." + StringUtils.getPrettyEntityTypeString(type) + ".Item_Material")); }