Latest version, just doesn't seem to work for player damage though.

This commit is contained in:
nossr50 2010-12-02 20:10:28 -08:00
parent c518cfdc83
commit 2fdd930db1

View File

@ -113,20 +113,34 @@ public class vMinecraftListener extends PluginListener {
} else if (type == type.WATER){
damagetype = 6; //Water
}
}
//This should trigger the player death message
} else if (player.getHealth() < 1 && attacker.isPlayer()){
damagetype = 7; //Player
}
if(damagetype == 1){
vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " was blown to bits by a creeper");
damagetype = 0;
} else if (damagetype == 2) {
vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " fell to death!");
damagetype = 0;
} else if (damagetype ==3){
vMinecraftChat.gmsg(player, player.getName() + Colors.Red + " was incinerated");
damagetype = 0;
} else if (damagetype == 4){
vMinecraftChat.gmsg(player, Colors.Red + " Stop drop and roll, not scream, run, and burn " + player.getName());
damagetype = 0;
} else if (damagetype == 5){
vMinecraftChat.gmsg(player, Colors.Red + player.getName() + " drowned in lava");
damagetype = 0;
} else if (damagetype == 6){
vMinecraftChat.gmsg(player, Colors.Blue + player.getName() + " should've attended that swimming class");
} else {
damagetype = 0;
} else if (damagetype == 7){
Player pAttacker = (Player)attacker;
vMinecraftChat.gmsg(player, pAttacker.getName() + " has murdered " + player.getName());
damagetype = 0;
}
else {
vMinecraftChat.gmsg(player, Colors.Gray + player.getName() + " " + vMinecraftSettings.randomDeathMsg());
}
}