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Cleanup RepairConfig leftovers in SalvageConfig
Some copy/pasta I forgot to remove
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@ -42,41 +42,41 @@ public class SalvageConfig extends ConfigLoader {
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reason.add("Invalid material: " + key);
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reason.add("Invalid material: " + key);
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}
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}
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// Repair Material Type
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// Salvage Material Type
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MaterialType salvageMaterialType = MaterialType.OTHER;
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MaterialType salvageMaterialType = MaterialType.OTHER;
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String repairMaterialTypeString = config.getString("Salvageables." + key + ".MaterialType", "OTHER");
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String salvageMaterialTypeString = config.getString("Salvageables." + key + ".MaterialType", "OTHER");
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if (!config.contains("Salvageables." + key + ".MaterialType") && itemMaterial != null) {
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if (!config.contains("Salvageables." + key + ".MaterialType") && itemMaterial != null) {
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ItemStack repairItem = new ItemStack(itemMaterial);
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ItemStack salvageItem = new ItemStack(itemMaterial);
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if (ItemUtils.isWoodTool(repairItem)) {
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if (ItemUtils.isWoodTool(salvageItem)) {
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salvageMaterialType = MaterialType.WOOD;
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salvageMaterialType = MaterialType.WOOD;
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}
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}
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else if (ItemUtils.isStoneTool(repairItem)) {
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else if (ItemUtils.isStoneTool(salvageItem)) {
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salvageMaterialType = MaterialType.STONE;
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salvageMaterialType = MaterialType.STONE;
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}
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}
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else if (ItemUtils.isStringTool(repairItem)) {
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else if (ItemUtils.isStringTool(salvageItem)) {
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salvageMaterialType = MaterialType.STRING;
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salvageMaterialType = MaterialType.STRING;
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}
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}
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else if (ItemUtils.isLeatherArmor(repairItem)) {
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else if (ItemUtils.isLeatherArmor(salvageItem)) {
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salvageMaterialType = MaterialType.LEATHER;
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salvageMaterialType = MaterialType.LEATHER;
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}
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}
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else if (ItemUtils.isIronArmor(repairItem) || ItemUtils.isIronTool(repairItem)) {
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else if (ItemUtils.isIronArmor(salvageItem) || ItemUtils.isIronTool(salvageItem)) {
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salvageMaterialType = MaterialType.IRON;
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salvageMaterialType = MaterialType.IRON;
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}
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}
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else if (ItemUtils.isGoldArmor(repairItem) || ItemUtils.isGoldTool(repairItem)) {
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else if (ItemUtils.isGoldArmor(salvageItem) || ItemUtils.isGoldTool(salvageItem)) {
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salvageMaterialType = MaterialType.GOLD;
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salvageMaterialType = MaterialType.GOLD;
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}
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}
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else if (ItemUtils.isDiamondArmor(repairItem) || ItemUtils.isDiamondTool(repairItem)) {
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else if (ItemUtils.isDiamondArmor(salvageItem) || ItemUtils.isDiamondTool(salvageItem)) {
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salvageMaterialType = MaterialType.DIAMOND;
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salvageMaterialType = MaterialType.DIAMOND;
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}
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}
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}
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}
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else {
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else {
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try {
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try {
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salvageMaterialType = MaterialType.valueOf(repairMaterialTypeString);
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salvageMaterialType = MaterialType.valueOf(salvageMaterialTypeString);
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}
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}
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catch (IllegalArgumentException ex) {
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catch (IllegalArgumentException ex) {
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reason.add(key + " has an invalid MaterialType of " + repairMaterialTypeString);
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reason.add(key + " has an invalid MaterialType of " + salvageMaterialTypeString);
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}
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}
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}
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}
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