Removed some shouldBeAffected calls

I'm pretty sure they aren't needed there
This commit is contained in:
bm01 2013-02-19 02:20:12 +01:00
parent 29fb8b83c2
commit 2eab93292e

View File

@ -97,7 +97,7 @@ public final class CombatTools {
SkillTools.abilityCheck(player, SkillType.SWORDS);
}
if (Permissions.swordsBleed(player) && shouldBeAffected(player, target)) {
if (Permissions.swordsBleed(player)) {
swordsManager.bleedCheck(target);
}
@ -131,7 +131,7 @@ public final class CombatTools {
axeManager.bonusDamage(event);
}
if (!target.isDead() && Permissions.criticalHit(player) && shouldBeAffected(player, target)) {
if (!target.isDead() && Permissions.criticalHit(player)) {
axeManager.criticalHitCheck(event, target);
}