Fix some WG logic + Archaeology stat display

This commit is contained in:
nossr50 2019-06-24 21:25:51 -07:00
parent d347fa9512
commit 2dda0bf27a
3 changed files with 5 additions and 3 deletions

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@ -9,6 +9,7 @@ Version 2.1.89
When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
Added locale string 'Excavation.SubSkill.Archaeology.Stat'
Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)

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@ -43,9 +43,9 @@ public class WorldGuardUtils {
if(detectedIncompatibleWG)
return false;
WorldGuardPlugin plugin = getWorldGuard();
WorldGuardPlugin worldGuardPlugin = getWorldGuard();
return plugin == null;
return isLoaded;
}
/**

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@ -218,7 +218,8 @@ Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
Excavation.SubSkill.GigaDrillBreaker.Stat=Giga Drill Breaker Duration
Excavation.SubSkill.Archaeology.Name=Archaeology
Excavation.SubSkill.Archaeology.Description=Unearth the secrets of the land! Find treasure and experience orbs!
Excavation.SubSkill.Archaeology.Stat={0}% chance to find {1} experience orbs alongside treasure
Excavation.SubSkill.Archaeology.Stat=Archaelogy Experience Orb Rate
Excavation.SubSkill.Archaeology.Stat.Extra={0}% chance to find {1} experience orbs alongside treasure
Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION
Excavation.Skills.GigaDrillBreaker.Off=**Giga Drill Breaker has worn off**