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Fix some WG logic + Archaeology stat display

This commit is contained in:
nossr50
2019-06-24 21:25:51 -07:00
parent d347fa9512
commit 2dda0bf27a
3 changed files with 5 additions and 3 deletions
Changelog.txt
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@@ -9,6 +9,7 @@ Version 2.1.89
When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
Added locale string 'Excavation.SubSkill.Archaeology.Stat'
Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)