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More unit tests
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@ -6,6 +6,7 @@ import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.PlayerProfile;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
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import com.gmail.nossr50.listeners.SelfListener;
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import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.blockmeta.ChunkManager;
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@ -21,6 +22,8 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.plugin.PluginManager;
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import org.junit.jupiter.api.AfterEach;
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import org.junit.jupiter.api.BeforeEach;
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import org.mockito.MockedStatic;
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import org.mockito.Mockito;
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@ -50,7 +53,7 @@ public abstract class MMOTestEnvironmentBasic {
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protected GeneralConfig generalConfig;
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protected RankConfig rankConfig;
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protected SkillTools skillTools;
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protected Server server;
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protected Server mockedServer;
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protected PluginManager pluginManager;
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protected World world;
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@ -69,6 +72,16 @@ public abstract class MMOTestEnvironmentBasic {
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protected ConsoleCommandSender consoleCommandSender;
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@BeforeEach
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void setUp() {
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mockBaseEnvironment();
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}
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@AfterEach
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void tearDown() {
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cleanupBaseEnvironment();
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}
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protected void mockBaseEnvironment() {
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mockedMcMMO = Mockito.mockStatic(mcMMO.class);
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mcMMO.p = mock(mcMMO.class);
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@ -113,12 +126,16 @@ public abstract class MMOTestEnvironmentBasic {
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mockedRankUtils = Mockito.mockStatic(RankUtils.class);
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// wire server
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this.server = mock(Server.class);
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when(mcMMO.p.getServer()).thenReturn(server);
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this.mockedServer = mock(Server.class);
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when(mcMMO.p.getServer()).thenReturn(mockedServer);
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// wire plugin manager
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this.pluginManager = mock(PluginManager.class);
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when(server.getPluginManager()).thenReturn(pluginManager);
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when(mockedServer.getPluginManager()).thenReturn(pluginManager);
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Mockito.doAnswer(invocation -> {
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selfListener.onPlayerLevelUp(invocation.getArgument(0));
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return null;
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}).when(pluginManager).callEvent(any(McMMOPlayerLevelUpEvent.class));
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// wire world
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this.world = mock(World.class);
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@ -6,41 +6,68 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
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import com.gmail.nossr50.mcMMO;
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import org.junit.jupiter.api.AfterEach;
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import org.junit.jupiter.api.BeforeEach;
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import com.gmail.nossr50.util.EventUtils;
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import org.bukkit.Bukkit;
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import org.junit.jupiter.api.Test;
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import org.mockito.Mockito;
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import java.util.Set;
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import java.util.function.BiPredicate;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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import static org.junit.jupiter.api.Assertions.assertTrue;
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import static org.mockito.ArgumentMatchers.any;
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import static org.mockito.Mockito.*;
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class LevelUpCommandTest extends MMOTestEnvironmentBasic {
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@BeforeEach
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void setUp() {
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mockBaseEnvironment();
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}
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@AfterEach
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void tearDown() {
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cleanupBaseEnvironment();
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}
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private final PrimarySkillType skill = PrimarySkillType.MINING;
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private final PrimarySkillType otherSkill = PrimarySkillType.WOODCUTTING;
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@Test
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void levelInMiningShouldRunCommandFiveTimes() {
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void levelUpShouldRunCommandFiveTimes() {
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// GIVEN level up command for Mining should always execute for Mining level up
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assert mcMMO.p.getLevelUpCommandManager().isEmpty();
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final String commandStr = "say hello";
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final LevelUpCommand levelUpCommand
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= buildLevelUpCommand(commandStr, (skill, ignored) -> skill == PrimarySkillType.MINING);
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= buildLevelUpCommand(commandStr, (s, ignored) -> s == skill);
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mcMMO.p.getLevelUpCommandManager().registerCommand(levelUpCommand);
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// WHEN player gains 5 levels in mining via command
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assertEquals(0, mmoPlayer.getSkillLevel(skill));
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int levelsGained = 5;
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EventUtils.tryLevelChangeEvent(
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player,
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skill,
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levelsGained,
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mmoPlayer.getProfile().getSkillXpLevelRaw(skill),
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true,
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XPGainReason.COMMAND);
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// THEN the command should be checked for execution
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verify(levelUpCommandManager).apply(any(), any(), any());
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verify(levelUpCommand).process(any(), any(), any());
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// THEN the command should have executed
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verify(levelUpCommand, times(levelsGained)).executeCommand(any(McMMOPlayer.class), any(PrimarySkillType.class), anyInt());
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mockedBukkit.verify(() -> Bukkit.dispatchCommand(any(), any()), atLeast(5));
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}
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@Test
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void levelUpShouldRunCommandFiveTimesWithPlaceholders() {
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// GIVEN level up command for Mining should always execute for Mining level up
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assert mcMMO.p.getLevelUpCommandManager().isEmpty();
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String playerName = "Momshroom";
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when (player.getName()).thenReturn(playerName);
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assertEquals(player.getName(), playerName);
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final String commandStr = "say hello %player%";
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final String expectedStr = "say hello " + playerName;
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final LevelUpCommand levelUpCommand
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= buildLevelUpCommand(commandStr, (s, ignored) -> s == skill);
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mcMMO.p.getLevelUpCommandManager().registerCommand(levelUpCommand);
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int levelsGained = 5;
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// WHEN player gains 5 levels in mining
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McMMOPlayerLevelUpEvent event = new McMMOPlayerLevelUpEvent(player, PrimarySkillType.MINING, levelsGained, XPGainReason.PVE);
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McMMOPlayerLevelUpEvent event = new McMMOPlayerLevelUpEvent(player, skill, levelsGained, XPGainReason.PVE);
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selfListener.onPlayerLevelUp(event);
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// THEN the command should be checked for execution
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@ -48,20 +75,59 @@ class LevelUpCommandTest extends MMOTestEnvironmentBasic {
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verify(levelUpCommand).process(any(), any(), any());
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// THEN the command should have executed
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verify(levelUpCommand, times(levelsGained)).executeCommand(any(McMMOPlayer.class), any(PrimarySkillType.class), anyInt());
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// verify that Bukkit.dispatchCommand got executed at least 5 times with the correct injectedCommand
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mockedBukkit.verify(() -> Bukkit.dispatchCommand(any(), eq(expectedStr)), atLeast(5));
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}
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@Test
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void levelInMiningShouldRunCommandAtLeastOnce() {
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void levelUpShouldRunCommandFiveTimesWithPlaceholdersForLevel() {
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// GIVEN level up command for Mining should always execute for Mining level up
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assert mcMMO.p.getLevelUpCommandManager().isEmpty();
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String playerName = "Momshroom";
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when (player.getName()).thenReturn(playerName);
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assertEquals(player.getName(), playerName);
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final String commandStr = "say hello %player%, you have reached level %level%";
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final String expectedStr1 = "say hello " + playerName + ", you have reached level 1";
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final String expectedStr2 = "say hello " + playerName + ", you have reached level 2";
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final String expectedStr3 = "say hello " + playerName + ", you have reached level 3";
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final String expectedStr4 = "say hello " + playerName + ", you have reached level 4";
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final String expectedStr5 = "say hello " + playerName + ", you have reached level 5";
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final LevelUpCommand levelUpCommand
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= buildLevelUpCommand(commandStr, (s, ignored) -> s == skill);
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mcMMO.p.getLevelUpCommandManager().registerCommand(levelUpCommand);
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int levelsGained = 5;
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// WHEN player gains 5 levels in mining
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McMMOPlayerLevelUpEvent event = new McMMOPlayerLevelUpEvent(player, skill, levelsGained, XPGainReason.PVE);
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selfListener.onPlayerLevelUp(event);
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// THEN the command should be checked for execution
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verify(levelUpCommandManager).apply(any(), any(), any());
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verify(levelUpCommand).process(any(), any(), any());
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// THEN the command should have executed
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verify(levelUpCommand, times(levelsGained)).executeCommand(any(McMMOPlayer.class), any(PrimarySkillType.class), anyInt());
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// verify that Bukkit.dispatchCommand got executed at least 5 times with the correct injectedCommand
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mockedBukkit.verify(() -> Bukkit.dispatchCommand(any(), eq(expectedStr1)));
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mockedBukkit.verify(() -> Bukkit.dispatchCommand(any(), eq(expectedStr2)));
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mockedBukkit.verify(() -> Bukkit.dispatchCommand(any(), eq(expectedStr3)));
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mockedBukkit.verify(() -> Bukkit.dispatchCommand(any(), eq(expectedStr4)));
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mockedBukkit.verify(() -> Bukkit.dispatchCommand(any(), eq(expectedStr5)));
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}
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@Test
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void levelUpShouldRunCommandAtLeastOnce() {
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// GIVEN level up command for Mining should always execute for Mining level up
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assert mcMMO.p.getLevelUpCommandManager().isEmpty();
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final String commandStr = "say hello";
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final LevelUpCommand levelUpCommand
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= buildLevelUpCommand(commandStr, (skill, ignored) -> skill == PrimarySkillType.MINING);
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= buildLevelUpCommand(commandStr, (s, ignored) -> s == skill);
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mcMMO.p.getLevelUpCommandManager().registerCommand(levelUpCommand);
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int levelsGained = 1;
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// WHEN player gains 5 levels in mining
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McMMOPlayerLevelUpEvent event = new McMMOPlayerLevelUpEvent(player, PrimarySkillType.MINING, levelsGained, XPGainReason.PVE);
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McMMOPlayerLevelUpEvent event = new McMMOPlayerLevelUpEvent(player, skill, levelsGained, XPGainReason.PVE);
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selfListener.onPlayerLevelUp(event);
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// THEN the command should be checked for execution
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@ -72,18 +138,18 @@ class LevelUpCommandTest extends MMOTestEnvironmentBasic {
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}
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@Test
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void levelInMiningShouldNotRunCommand() {
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void levelUpShouldNotRunCommand() {
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// GIVEN level up command for Woodcutting should not execute for Mining level up
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assert mcMMO.p.getLevelUpCommandManager().isEmpty();
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final String commandStr = "say hello";
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final LevelUpCommand levelUpCommand
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= buildLevelUpCommand(commandStr, (skill, ignored) -> skill == PrimarySkillType.WOODCUTTING);
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= buildLevelUpCommand(commandStr, (s, ignored) -> s == otherSkill);
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mcMMO.p.getLevelUpCommandManager().registerCommand(levelUpCommand);
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int levelsGained = 5;
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// WHEN player gains 5 levels in mining
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McMMOPlayerLevelUpEvent event = new McMMOPlayerLevelUpEvent(player, PrimarySkillType.MINING, levelsGained, XPGainReason.PVE);
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McMMOPlayerLevelUpEvent event = new McMMOPlayerLevelUpEvent(player, skill, levelsGained, XPGainReason.PVE);
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selfListener.onPlayerLevelUp(event);
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// THEN the command should be checked for execution
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@ -93,18 +159,6 @@ class LevelUpCommandTest extends MMOTestEnvironmentBasic {
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verify(levelUpCommand, never()).executeCommand(any(McMMOPlayer.class), any(PrimarySkillType.class), anyInt());
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}
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private LevelUpCommand buildLevelUpCommand(String commandStr, Set<Integer> levels, Set<PrimarySkillType> skillFilter) {
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LevelUpCommand.LevelUpCommandBuilder builder = new LevelUpCommand.LevelUpCommandBuilder();
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builder.command(commandStr)
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.withLevels(levels)
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.withLogInfo(true);
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if (skillFilter != null) {
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builder.withSkillFilter(skillFilter);
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}
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builder.withLogInfo(true);
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return Mockito.spy(builder.build());
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}
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private LevelUpCommand buildLevelUpCommand(String commandStr, BiPredicate<PrimarySkillType, Integer> predicate) {
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LevelUpCommand.LevelUpCommandBuilder builder = new LevelUpCommand.LevelUpCommandBuilder();
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builder.command(commandStr)
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