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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
AntiTheft option for Disarm Ability
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parent
86b92b5b30
commit
2d577e92f1
@ -741,6 +741,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); }
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public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); }
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public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); }
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public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); }
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public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); }
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public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); }
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public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
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/* WOODCUTTING */
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/* WOODCUTTING */
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public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower.UnlockLevel", 100); }
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public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower.UnlockLevel", 100); }
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@ -10,6 +10,7 @@ import org.bukkit.Server;
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import org.bukkit.Sound;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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@ -87,11 +88,13 @@ public class McMMOPlayer {
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private Location teleportCommence;
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private Location teleportCommence;
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private boolean isUsingUnarmed;
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private boolean isUsingUnarmed;
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private final FixedMetadataValue playerMetadata;
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public McMMOPlayer(Player player) {
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public McMMOPlayer(Player player) {
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String playerName = player.getName();
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String playerName = player.getName();
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this.player = player;
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this.player = player;
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playerMetadata = new FixedMetadataValue(mcMMO.p, playerName);
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profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, true);
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profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, true);
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party = PartyManager.getPlayerParty(playerName);
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party = PartyManager.getPlayerParty(playerName);
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ptpRecord = new PartyTeleportRecord();
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ptpRecord = new PartyTeleportRecord();
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@ -913,4 +916,8 @@ public class McMMOPlayer {
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public void resetCooldowns() {
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public void resetCooldowns() {
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profile.resetCooldowns();
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profile.resetCooldowns();
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}
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}
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public FixedMetadataValue getPlayerMetadata() {
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return playerMetadata;
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}
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}
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}
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@ -44,7 +44,7 @@ public class InventoryListener implements Listener {
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Block furnaceBlock = Misc.processInventoryOpenorCloseEvent(event);
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Block furnaceBlock = Misc.processInventoryOpenorCloseEvent(event);
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if (furnaceBlock != null && !furnaceBlock.hasMetadata(mcMMO.furnaceMetadataKey)) {
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if (furnaceBlock != null && !furnaceBlock.hasMetadata(mcMMO.furnaceMetadataKey)) {
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furnaceBlock.setMetadata(mcMMO.furnaceMetadataKey, new FixedMetadataValue(plugin, player.getName()));
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furnaceBlock.setMetadata(mcMMO.furnaceMetadataKey, UserManager.getPlayer((Player) player).getPlayerMetadata());
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}
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}
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}
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}
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@ -300,6 +300,14 @@ public class PlayerListener implements Listener {
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Item drop = event.getItem();
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Item drop = event.getItem();
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ItemStack dropStack = drop.getItemStack();
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ItemStack dropStack = drop.getItemStack();
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if (drop.hasMetadata(mcMMO.disarmedItemKey)) {
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if (!player.getName().equals(drop.getMetadata(mcMMO.disarmedItemKey).get(0).value())) {
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event.setCancelled(true);
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}
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return;
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}
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if (!drop.hasMetadata(mcMMO.droppedItemKey) && mcMMOPlayer.inParty() && ItemUtils.isSharable(dropStack)) {
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if (!drop.hasMetadata(mcMMO.droppedItemKey) && mcMMOPlayer.inParty() && ItemUtils.isSharable(dropStack)) {
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event.setCancelled(ShareHandler.handleItemShare(drop, mcMMOPlayer));
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event.setCancelled(ShareHandler.handleItemShare(drop, mcMMOPlayer));
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@ -105,6 +105,7 @@ public class mcMMO extends JavaPlugin {
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public final static String bowForceKey = "mcMMO: Bow Force";
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public final static String bowForceKey = "mcMMO: Bow Force";
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public final static String arrowDistanceKey = "mcMMO: Arrow Distance";
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public final static String arrowDistanceKey = "mcMMO: Arrow Distance";
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public final static String customDamageKey = "mcMMO: Custom Damage";
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public final static String customDamageKey = "mcMMO: Custom Damage";
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public final static String disarmedItemKey = "mcMMO: Disarmed Item";
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public static FixedMetadataValue metadataValue;
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public static FixedMetadataValue metadataValue;
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@ -9,8 +9,6 @@ import org.bukkit.block.BlockState;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.metadata.FixedMetadataValue;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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@ -105,7 +103,7 @@ public class MiningManager extends SkillManager {
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SkillUtils.sendSkillMessage(player, AbilityType.BLAST_MINING.getAbilityPlayer(player));
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SkillUtils.sendSkillMessage(player, AbilityType.BLAST_MINING.getAbilityPlayer(player));
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player.sendMessage(LocaleLoader.getString("Mining.Blast.Boom"));
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player.sendMessage(LocaleLoader.getString("Mining.Blast.Boom"));
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tnt.setMetadata(mcMMO.tntMetadataKey, new FixedMetadataValue(mcMMO.p, player.getName()));
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tnt.setMetadata(mcMMO.tntMetadataKey, mcMMOPlayer.getPlayerMetadata());
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tnt.setFuseTicks(0);
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tnt.setFuseTicks(0);
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targetBlock.setType(Material.AIR);
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targetBlock.setType(Material.AIR);
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@ -2,12 +2,14 @@ package com.gmail.nossr50.skills.unarmed;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import org.bukkit.material.MaterialData;
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import org.bukkit.material.SmoothBrick;
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import org.bukkit.material.SmoothBrick;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.AbilityType;
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import com.gmail.nossr50.datatypes.skills.AbilityType;
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import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
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import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
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@ -18,6 +20,7 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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@ -87,7 +90,11 @@ public class UnarmedManager extends SkillManager {
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return;
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return;
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}
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}
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Misc.dropItem(defender.getLocation(), defender.getItemInHand());
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Item item = Misc.dropItem(defender.getLocation(), defender.getItemInHand());
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if (item != null && AdvancedConfig.getInstance().getDisarmProtected()) {
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item.setMetadata(mcMMO.disarmedItemKey, UserManager.getPlayer(defender).getPlayerMetadata());
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}
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defender.setItemInHand(new ItemStack(Material.AIR));
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defender.setItemInHand(new ItemStack(Material.AIR));
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defender.sendMessage(LocaleLoader.getString("Skills.Disarmed"));
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defender.sendMessage(LocaleLoader.getString("Skills.Disarmed"));
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@ -14,6 +14,7 @@ import org.bukkit.block.BlockState;
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import org.bukkit.block.Furnace;
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import org.bukkit.block.Furnace;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.NPC;
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import org.bukkit.entity.NPC;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.InventoryEvent;
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import org.bukkit.event.inventory.InventoryEvent;
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@ -172,10 +173,11 @@ public final class Misc {
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*
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*
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* @param location The location to drop the item at
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* @param location The location to drop the item at
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* @param itemStack The item to drop
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* @param itemStack The item to drop
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* @return Dropped Item entity or null if invalid or cancelled
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*/
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*/
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public static void dropItem(Location location, ItemStack itemStack) {
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public static Item dropItem(Location location, ItemStack itemStack) {
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if (itemStack.getType() == Material.AIR) {
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if (itemStack.getType() == Material.AIR) {
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return;
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return null;
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}
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}
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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@ -183,10 +185,10 @@ public final class Misc {
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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return;
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return null;
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}
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}
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location.getWorld().dropItemNaturally(location, itemStack);
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return location.getWorld().dropItemNaturally(location, itemStack);
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}
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}
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public static void profileCleanup(String playerName) {
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public static void profileCleanup(String playerName) {
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@ -456,8 +456,10 @@ Skills:
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Disarm:
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Disarm:
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# ChanceMax: Maximum chance of disarming other players
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# ChanceMax: Maximum chance of disarming other players
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# MaxBonusLevel: Level when the maximum chance to disarm is reached
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# MaxBonusLevel: Level when the maximum chance to disarm is reached
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# AntiTheft: Determines if only the disarmed player can retrieve disarmed items
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ChanceMax: 33.0
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ChanceMax: 33.0
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MaxBonusLevel: 1000
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MaxBonusLevel: 1000
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AntiTheft: false
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Deflect:
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Deflect:
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# ChanceMax: Maximum chance of deflecting arrows
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# ChanceMax: Maximum chance of deflecting arrows
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