AntiTheft option for Disarm Ability

This commit is contained in:
t00thpick1 2013-12-01 18:43:17 -05:00
parent 86b92b5b30
commit 2d577e92f1
9 changed files with 36 additions and 10 deletions

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@ -741,6 +741,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); } public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); }
public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); } public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); }
public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); } public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); }
public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
/* WOODCUTTING */ /* WOODCUTTING */
public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower.UnlockLevel", 100); } public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower.UnlockLevel", 100); }

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@ -10,6 +10,7 @@ import org.bukkit.Server;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
@ -87,11 +88,13 @@ public class McMMOPlayer {
private Location teleportCommence; private Location teleportCommence;
private boolean isUsingUnarmed; private boolean isUsingUnarmed;
private final FixedMetadataValue playerMetadata;
public McMMOPlayer(Player player) { public McMMOPlayer(Player player) {
String playerName = player.getName(); String playerName = player.getName();
this.player = player; this.player = player;
playerMetadata = new FixedMetadataValue(mcMMO.p, playerName);
profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, true); profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, true);
party = PartyManager.getPlayerParty(playerName); party = PartyManager.getPlayerParty(playerName);
ptpRecord = new PartyTeleportRecord(); ptpRecord = new PartyTeleportRecord();
@ -913,4 +916,8 @@ public class McMMOPlayer {
public void resetCooldowns() { public void resetCooldowns() {
profile.resetCooldowns(); profile.resetCooldowns();
} }
public FixedMetadataValue getPlayerMetadata() {
return playerMetadata;
}
} }

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@ -44,7 +44,7 @@ public class InventoryListener implements Listener {
Block furnaceBlock = Misc.processInventoryOpenorCloseEvent(event); Block furnaceBlock = Misc.processInventoryOpenorCloseEvent(event);
if (furnaceBlock != null && !furnaceBlock.hasMetadata(mcMMO.furnaceMetadataKey)) { if (furnaceBlock != null && !furnaceBlock.hasMetadata(mcMMO.furnaceMetadataKey)) {
furnaceBlock.setMetadata(mcMMO.furnaceMetadataKey, new FixedMetadataValue(plugin, player.getName())); furnaceBlock.setMetadata(mcMMO.furnaceMetadataKey, UserManager.getPlayer((Player) player).getPlayerMetadata());
} }
} }

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@ -300,6 +300,14 @@ public class PlayerListener implements Listener {
Item drop = event.getItem(); Item drop = event.getItem();
ItemStack dropStack = drop.getItemStack(); ItemStack dropStack = drop.getItemStack();
if (drop.hasMetadata(mcMMO.disarmedItemKey)) {
if (!player.getName().equals(drop.getMetadata(mcMMO.disarmedItemKey).get(0).value())) {
event.setCancelled(true);
}
return;
}
if (!drop.hasMetadata(mcMMO.droppedItemKey) && mcMMOPlayer.inParty() && ItemUtils.isSharable(dropStack)) { if (!drop.hasMetadata(mcMMO.droppedItemKey) && mcMMOPlayer.inParty() && ItemUtils.isSharable(dropStack)) {
event.setCancelled(ShareHandler.handleItemShare(drop, mcMMOPlayer)); event.setCancelled(ShareHandler.handleItemShare(drop, mcMMOPlayer));

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@ -105,6 +105,7 @@ public class mcMMO extends JavaPlugin {
public final static String bowForceKey = "mcMMO: Bow Force"; public final static String bowForceKey = "mcMMO: Bow Force";
public final static String arrowDistanceKey = "mcMMO: Arrow Distance"; public final static String arrowDistanceKey = "mcMMO: Arrow Distance";
public final static String customDamageKey = "mcMMO: Custom Damage"; public final static String customDamageKey = "mcMMO: Custom Damage";
public final static String disarmedItemKey = "mcMMO: Disarmed Item";
public static FixedMetadataValue metadataValue; public static FixedMetadataValue metadataValue;

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@ -9,8 +9,6 @@ import org.bukkit.block.BlockState;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
import org.bukkit.metadata.FixedMetadataValue;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.Config; import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.McMMOPlayer;
@ -105,7 +103,7 @@ public class MiningManager extends SkillManager {
SkillUtils.sendSkillMessage(player, AbilityType.BLAST_MINING.getAbilityPlayer(player)); SkillUtils.sendSkillMessage(player, AbilityType.BLAST_MINING.getAbilityPlayer(player));
player.sendMessage(LocaleLoader.getString("Mining.Blast.Boom")); player.sendMessage(LocaleLoader.getString("Mining.Blast.Boom"));
tnt.setMetadata(mcMMO.tntMetadataKey, new FixedMetadataValue(mcMMO.p, player.getName())); tnt.setMetadata(mcMMO.tntMetadataKey, mcMMOPlayer.getPlayerMetadata());
tnt.setFuseTicks(0); tnt.setFuseTicks(0);
targetBlock.setType(Material.AIR); targetBlock.setType(Material.AIR);

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@ -2,12 +2,14 @@ package com.gmail.nossr50.skills.unarmed;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.BlockState; import org.bukkit.block.BlockState;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.material.MaterialData; import org.bukkit.material.MaterialData;
import org.bukkit.material.SmoothBrick; import org.bukkit.material.SmoothBrick;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType; import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility; import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
@ -18,6 +20,7 @@ import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.EventUtils; import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.skills.SkillUtils;
@ -87,7 +90,11 @@ public class UnarmedManager extends SkillManager {
return; return;
} }
Misc.dropItem(defender.getLocation(), defender.getItemInHand()); Item item = Misc.dropItem(defender.getLocation(), defender.getItemInHand());
if (item != null && AdvancedConfig.getInstance().getDisarmProtected()) {
item.setMetadata(mcMMO.disarmedItemKey, UserManager.getPlayer(defender).getPlayerMetadata());
}
defender.setItemInHand(new ItemStack(Material.AIR)); defender.setItemInHand(new ItemStack(Material.AIR));
defender.sendMessage(LocaleLoader.getString("Skills.Disarmed")); defender.sendMessage(LocaleLoader.getString("Skills.Disarmed"));

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@ -14,6 +14,7 @@ import org.bukkit.block.BlockState;
import org.bukkit.block.Furnace; import org.bukkit.block.Furnace;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.HumanEntity; import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Item;
import org.bukkit.entity.NPC; import org.bukkit.entity.NPC;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryEvent; import org.bukkit.event.inventory.InventoryEvent;
@ -172,10 +173,11 @@ public final class Misc {
* *
* @param location The location to drop the item at * @param location The location to drop the item at
* @param itemStack The item to drop * @param itemStack The item to drop
* @return Dropped Item entity or null if invalid or cancelled
*/ */
public static void dropItem(Location location, ItemStack itemStack) { public static Item dropItem(Location location, ItemStack itemStack) {
if (itemStack.getType() == Material.AIR) { if (itemStack.getType() == Material.AIR) {
return; return null;
} }
// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event. // We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
@ -183,10 +185,10 @@ public final class Misc {
mcMMO.p.getServer().getPluginManager().callEvent(event); mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) { if (event.isCancelled()) {
return; return null;
} }
location.getWorld().dropItemNaturally(location, itemStack); return location.getWorld().dropItemNaturally(location, itemStack);
} }
public static void profileCleanup(String playerName) { public static void profileCleanup(String playerName) {

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@ -456,8 +456,10 @@ Skills:
Disarm: Disarm:
# ChanceMax: Maximum chance of disarming other players # ChanceMax: Maximum chance of disarming other players
# MaxBonusLevel: Level when the maximum chance to disarm is reached # MaxBonusLevel: Level when the maximum chance to disarm is reached
# AntiTheft: Determines if only the disarmed player can retrieve disarmed items
ChanceMax: 33.0 ChanceMax: 33.0
MaxBonusLevel: 1000 MaxBonusLevel: 1000
AntiTheft: false
Deflect: Deflect:
# ChanceMax: Maximum chance of deflecting arrows # ChanceMax: Maximum chance of deflecting arrows