Fixed failing tests + improved support for Xbows/Tridents

This commit is contained in:
nossr50
2023-04-08 16:30:32 -07:00
parent 8bb50fb53c
commit 2c49f8ffeb
4 changed files with 56 additions and 20 deletions

View File

@ -276,6 +276,8 @@ public class FlatFileDataProcessor {
case SKILLS_TAMING:
case SKILLS_FISHING:
case SKILLS_ALCHEMY:
case SKILLS_CROSSBOWS:
case SKILLS_TRIDENTS:
case COOLDOWN_BERSERK:
case COOLDOWN_GIGA_DRILL_BREAKER:
case COOLDOWN_TREE_FELLER:
@ -286,6 +288,8 @@ public class FlatFileDataProcessor {
case COOLDOWN_BLAST_MINING:
case SCOREBOARD_TIPS:
case COOLDOWN_CHIMAERA_WING:
case COOLDOWN_SUPER_SHOTGUN:
case COOLDOWN_TRIDENTS:
return ExpectedType.INTEGER;
case EXP_MINING:
case EXP_WOODCUTTING:
@ -300,6 +304,8 @@ public class FlatFileDataProcessor {
case EXP_TAMING:
case EXP_FISHING:
case EXP_ALCHEMY:
case EXP_CROSSBOWS:
case EXP_TRIDENTS:
return ExpectedType.FLOAT;
case UUID_INDEX:
return ExpectedType.UUID;

View File

@ -611,8 +611,7 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
continue;
}
//If we couldn't find anyone
// we found the player
if(playerName.equalsIgnoreCase(rawSplitData[USERNAME_INDEX])) {
return loadFromLine(rawSplitData);
}
@ -988,6 +987,8 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
List<PlayerStat> taming = new ArrayList<>();
List<PlayerStat> fishing = new ArrayList<>();
List<PlayerStat> alchemy = new ArrayList<>();
List<PlayerStat> crossbows = new ArrayList<>();
List<PlayerStat> tridents = new ArrayList<>();
BufferedReader in = null;
String playerName = null;
@ -1021,6 +1022,8 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
powerLevel += putStat(taming, playerName, skills.get(PrimarySkillType.TAMING));
powerLevel += putStat(unarmed, playerName, skills.get(PrimarySkillType.UNARMED));
powerLevel += putStat(woodcutting, playerName, skills.get(PrimarySkillType.WOODCUTTING));
powerLevel += putStat(crossbows, playerName, skills.get(PrimarySkillType.CROSSBOWS));
powerLevel += putStat(tridents, playerName, skills.get(PrimarySkillType.TRIDENTS));
putStat(powerLevels, playerName, powerLevel);
}
@ -1056,6 +1059,8 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
taming.sort(c);
fishing.sort(c);
alchemy.sort(c);
crossbows.sort(c);
tridents.sort(c);
powerLevels.sort(c);
playerStatHash.put(PrimarySkillType.MINING, mining);
@ -1071,6 +1076,8 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
playerStatHash.put(PrimarySkillType.TAMING, taming);
playerStatHash.put(PrimarySkillType.FISHING, fishing);
playerStatHash.put(PrimarySkillType.ALCHEMY, alchemy);
playerStatHash.put(PrimarySkillType.CROSSBOWS, crossbows);
playerStatHash.put(PrimarySkillType.TRIDENTS, tridents);
return LeaderboardStatus.UPDATED;
}
@ -1281,12 +1288,15 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
return new PlayerProfile(username, uuid, skills, skillsXp, skillsDATS, scoreboardTipsShown, uniquePlayerDataMap, lastLogin);
}
private void tryLoadSkillCooldownFromRawData(@NotNull Map<SuperAbilityType, Integer> cooldownMap, @NotNull String[] character, @NotNull SuperAbilityType superAbilityType, int cooldownSuperBreaker, @NotNull String userName) {
private void tryLoadSkillCooldownFromRawData(@NotNull Map<SuperAbilityType, Integer> cooldownMap, @NotNull String[] splitData, @NotNull SuperAbilityType superAbilityType, int index, @NotNull String userName) {
try {
cooldownMap.put(superAbilityType, Integer.valueOf(character[cooldownSuperBreaker]));
cooldownMap.put(superAbilityType, Integer.valueOf(splitData[index]));
} catch (IndexOutOfBoundsException e) {
// TODO: Add debug message
// set to 0 when data not found
cooldownMap.put(superAbilityType, 0);
} catch (NumberFormatException e) {
logger.severe("Data corruption when trying to load the value for skill "+superAbilityType+" for player named " + userName+ " setting value to zero");
e.printStackTrace();
throw new NumberFormatException("Data corruption when trying to load the cooldown for skill "+superAbilityType+" for player named " + userName);
}
}
@ -1305,6 +1315,10 @@ public final class FlatFileDatabaseManager implements DatabaseManager {
try {
int valueFromString = Integer.parseInt(character[index]);
skillMap.put(primarySkillType, valueFromString);
} catch (ArrayIndexOutOfBoundsException e ) {
// TODO: Add debug message
// set to 0 when data not found
skillMap.put(primarySkillType, 0);
} catch (NumberFormatException e) {
skillMap.put(primarySkillType, 0);
logger.severe("Data corruption when trying to load the value for skill "+primarySkillType+" for player named " + userName+ " setting value to zero");

View File

@ -79,6 +79,8 @@ public class FlatFileDataUtil {
case SKILLS_TAMING:
case SKILLS_FISHING:
case SKILLS_ALCHEMY:
case SKILLS_CROSSBOWS:
case SKILLS_TRIDENTS:
return String.valueOf(startingLevel);
case OVERHAUL_LAST_LOGIN:
return String.valueOf(-1L);
@ -90,6 +92,8 @@ public class FlatFileDataUtil {
case COOLDOWN_SKULL_SPLITTER:
case COOLDOWN_SUPER_BREAKER:
case COOLDOWN_BLAST_MINING:
case COOLDOWN_SUPER_SHOTGUN:
case COOLDOWN_TRIDENTS:
case SCOREBOARD_TIPS:
case COOLDOWN_CHIMAERA_WING:
case EXP_MINING:
@ -105,6 +109,8 @@ public class FlatFileDataUtil {
case EXP_TAMING:
case EXP_FISHING:
case EXP_ALCHEMY:
case EXP_CROSSBOWS:
case EXP_TRIDENTS:
return "0";
case UUID_INDEX:
throw new IndexOutOfBoundsException(); //TODO: Add UUID recovery? Might not even be worth it.