mirror of
				https://github.com/mcMMO-Dev/mcMMO.git
				synced 2025-11-04 02:53:43 +01:00 
			
		
		
		
	Changed shake drops from guaranteed to based upon fishing level and perks.
This commit is contained in:
		@@ -207,12 +207,48 @@ public class Fishing {
 | 
				
			|||||||
            randomChance = (int) (randomChance * 0.75);
 | 
					            randomChance = (int) (randomChance * 0.75);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        final Player player = event.getPlayer();
 | 
				
			||||||
 | 
					        final PlayerProfile profile = Users.getProfile(player);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int dropChance = 10;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        switch (getFishingLootTier(profile)) {
 | 
				
			||||||
 | 
					        case 1:
 | 
				
			||||||
 | 
					        	dropChance = 10;
 | 
				
			||||||
 | 
					        	break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        case 2:
 | 
				
			||||||
 | 
					        	dropChance = 30;
 | 
				
			||||||
 | 
					        	break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        case 3:
 | 
				
			||||||
 | 
					        	dropChance = 50;
 | 
				
			||||||
 | 
					        	break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        case 4:
 | 
				
			||||||
 | 
					        	dropChance = 60;
 | 
				
			||||||
 | 
					        	break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        case 5:
 | 
				
			||||||
 | 
					        	dropChance = 75;
 | 
				
			||||||
 | 
					        	break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        default:
 | 
				
			||||||
 | 
					        	break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        if (event.getPlayer().hasPermission("mcmmo.perks.lucky.fishing")) {
 | 
				
			||||||
 | 
					        	dropChance = (int) (dropChance * 1.25); //With lucky perk on max level tier, its 100%
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        final int DROP_CHANCE = random.nextInt(100);
 | 
				
			||||||
        final int DROP_NUMBER = random.nextInt(randomChance) + 1;
 | 
					        final int DROP_NUMBER = random.nextInt(randomChance) + 1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        LivingEntity le = (LivingEntity) event.getCaught();
 | 
					        LivingEntity le = (LivingEntity) event.getCaught();
 | 
				
			||||||
        EntityType type = le.getType();
 | 
					        EntityType type = le.getType();
 | 
				
			||||||
        Location location = le.getLocation();
 | 
					        Location location = le.getLocation();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (DROP_CHANCE < dropChance) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        	switch (type) {
 | 
					        	switch (type) {
 | 
				
			||||||
        	case BLAZE:
 | 
					        	case BLAZE:
 | 
				
			||||||
        		Misc.dropItem(location, new ItemStack(Material.BLAZE_ROD));
 | 
					        		Misc.dropItem(location, new ItemStack(Material.BLAZE_ROD));
 | 
				
			||||||
@@ -221,8 +257,7 @@ public class Fishing {
 | 
				
			|||||||
        	case CAVE_SPIDER:
 | 
					        	case CAVE_SPIDER:
 | 
				
			||||||
        		if (DROP_NUMBER > 50) {
 | 
					        		if (DROP_NUMBER > 50) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.STRING));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.STRING));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -230,11 +265,9 @@ public class Fishing {
 | 
				
			|||||||
        	case CHICKEN:
 | 
					        	case CHICKEN:
 | 
				
			||||||
        		if (DROP_NUMBER > 66) {
 | 
					        		if (DROP_NUMBER > 66) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.FEATHER));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.FEATHER));
 | 
				
			||||||
            }
 | 
					        		} else if (DROP_NUMBER > 33) {
 | 
				
			||||||
            else if (DROP_NUMBER > 33) {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.RAW_CHICKEN));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.RAW_CHICKEN));
 | 
				
			||||||
                }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.EGG));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.EGG));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -242,11 +275,9 @@ public class Fishing {
 | 
				
			|||||||
        	case COW:
 | 
					        	case COW:
 | 
				
			||||||
        		if (DROP_NUMBER > 99) {
 | 
					        		if (DROP_NUMBER > 99) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.MILK_BUCKET));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.MILK_BUCKET));
 | 
				
			||||||
            }
 | 
					        		} else if (DROP_NUMBER > 50) {
 | 
				
			||||||
            else if (DROP_NUMBER > 50) {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.LEATHER));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.LEATHER));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.RAW_BEEF));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.RAW_BEEF));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -254,8 +285,7 @@ public class Fishing {
 | 
				
			|||||||
        	case CREEPER:
 | 
					        	case CREEPER:
 | 
				
			||||||
        		if (DROP_NUMBER > 99) {
 | 
					        		if (DROP_NUMBER > 99) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 4));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 4));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.SULPHUR));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.SULPHUR));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -267,8 +297,7 @@ public class Fishing {
 | 
				
			|||||||
        	case GHAST:
 | 
					        	case GHAST:
 | 
				
			||||||
        		if (DROP_NUMBER > 50) {
 | 
					        		if (DROP_NUMBER > 50) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.SULPHUR));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.SULPHUR));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.GHAST_TEAR));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.GHAST_TEAR));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -276,11 +305,9 @@ public class Fishing {
 | 
				
			|||||||
        	case IRON_GOLEM:
 | 
					        	case IRON_GOLEM:
 | 
				
			||||||
        		if (DROP_NUMBER > 99) {
 | 
					        		if (DROP_NUMBER > 99) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.PUMPKIN));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.PUMPKIN));
 | 
				
			||||||
            }
 | 
					        		} else if (DROP_NUMBER > 90) {
 | 
				
			||||||
            else if (DROP_NUMBER > 90) {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.IRON_INGOT));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.IRON_INGOT));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.RED_ROSE));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.RED_ROSE));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -292,17 +319,13 @@ public class Fishing {
 | 
				
			|||||||
        	case MUSHROOM_COW:
 | 
					        	case MUSHROOM_COW:
 | 
				
			||||||
        		if (DROP_NUMBER > 99) {
 | 
					        		if (DROP_NUMBER > 99) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.MILK_BUCKET));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.MILK_BUCKET));
 | 
				
			||||||
            }
 | 
					        		} else if (DROP_NUMBER > 98) {
 | 
				
			||||||
            else if (DROP_NUMBER > 98) {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.MUSHROOM_SOUP));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.MUSHROOM_SOUP));
 | 
				
			||||||
            }
 | 
					        		} else if (DROP_NUMBER > 66) {
 | 
				
			||||||
            else if (DROP_NUMBER > 66) {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.LEATHER));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.LEATHER));
 | 
				
			||||||
            }
 | 
					        		} else if (DROP_NUMBER > 33) {
 | 
				
			||||||
            else if (DROP_NUMBER > 33) {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.RAW_BEEF));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.RAW_BEEF));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItems(location, new ItemStack(Material.RED_MUSHROOM), 3);
 | 
					        			Misc.dropItems(location, new ItemStack(Material.RED_MUSHROOM), 3);
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -314,20 +337,19 @@ public class Fishing {
 | 
				
			|||||||
        	case PIG_ZOMBIE:
 | 
					        	case PIG_ZOMBIE:
 | 
				
			||||||
        		if (DROP_NUMBER > 50) {
 | 
					        		if (DROP_NUMBER > 50) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.GOLD_NUGGET));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.GOLD_NUGGET));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        	case SHEEP:
 | 
					        	case SHEEP:
 | 
				
			||||||
            Sheep sheep = (Sheep) le;
 | 
					        		final Sheep sheep = (Sheep) le;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        		if (!sheep.isSheared()) {
 | 
					        		if (!sheep.isSheared()) {
 | 
				
			||||||
                Wool wool = new Wool();
 | 
					        			final Wool wool = new Wool();
 | 
				
			||||||
        			wool.setColor(sheep.getColor());
 | 
					        			wool.setColor(sheep.getColor());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                ItemStack theWool = wool.toItemStack();
 | 
					        			final ItemStack theWool = wool.toItemStack();
 | 
				
			||||||
        			theWool.setAmount(1 + random.nextInt(6));
 | 
					        			theWool.setAmount(1 + random.nextInt(6));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        			Misc.dropItem(location, theWool);
 | 
					        			Misc.dropItem(location, theWool);
 | 
				
			||||||
@@ -336,25 +358,20 @@ public class Fishing {
 | 
				
			|||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        	case SKELETON:
 | 
					        	case SKELETON:
 | 
				
			||||||
            if(((CraftSkeleton) le).getHandle().getSkeletonType() == 1) {
 | 
					        		if (((CraftSkeleton) le).getHandle().getSkeletonType() == 1) {
 | 
				
			||||||
        			if (DROP_NUMBER > 97) {
 | 
					        			if (DROP_NUMBER > 97) {
 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 1));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 1));
 | 
				
			||||||
                }	
 | 
					        			} else if (DROP_NUMBER > 50) {
 | 
				
			||||||
                else if (DROP_NUMBER > 50) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.BONE));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.BONE));
 | 
				
			||||||
                }
 | 
					        			} else {
 | 
				
			||||||
                else {
 | 
					 | 
				
			||||||
        				Misc.dropItems(location, new ItemStack(Material.COAL), 3);
 | 
					        				Misc.dropItems(location, new ItemStack(Material.COAL), 3);
 | 
				
			||||||
        			}
 | 
					        			}
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			if (DROP_NUMBER > 99) {
 | 
					        			if (DROP_NUMBER > 99) {
 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM));
 | 
				
			||||||
                }	
 | 
					        			} else if (DROP_NUMBER > 50) {
 | 
				
			||||||
                else if (DROP_NUMBER > 50) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.BONE));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.BONE));
 | 
				
			||||||
                }
 | 
					        			} else {
 | 
				
			||||||
                else {
 | 
					 | 
				
			||||||
        				Misc.dropItems(location, new ItemStack(Material.ARROW), 3);
 | 
					        				Misc.dropItems(location, new ItemStack(Material.ARROW), 3);
 | 
				
			||||||
        			}
 | 
					        			}
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
@@ -367,8 +384,7 @@ public class Fishing {
 | 
				
			|||||||
        	case SNOWMAN:
 | 
					        	case SNOWMAN:
 | 
				
			||||||
        		if (DROP_NUMBER > 99) {
 | 
					        		if (DROP_NUMBER > 99) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.PUMPKIN));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.PUMPKIN));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItems(location, new ItemStack(Material.SNOW_BALL), 5);
 | 
					        			Misc.dropItems(location, new ItemStack(Material.SNOW_BALL), 5);
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -376,8 +392,7 @@ public class Fishing {
 | 
				
			|||||||
        	case SPIDER:
 | 
					        	case SPIDER:
 | 
				
			||||||
        		if (DROP_NUMBER > 50) {
 | 
					        		if (DROP_NUMBER > 50) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.STRING));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.STRING));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -389,39 +404,29 @@ public class Fishing {
 | 
				
			|||||||
        	case WITCH:
 | 
					        	case WITCH:
 | 
				
			||||||
        		final int DROP_NUMBER_2 = random.nextInt(randomChance) + 1;
 | 
					        		final int DROP_NUMBER_2 = random.nextInt(randomChance) + 1;
 | 
				
			||||||
        		if (DROP_NUMBER > 97) {
 | 
					        		if (DROP_NUMBER > 97) {
 | 
				
			||||||
                if(DROP_NUMBER_2 > 66) {
 | 
					        			if (DROP_NUMBER_2 > 66) {
 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8197));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8197));
 | 
				
			||||||
                }
 | 
					        			} else if (DROP_NUMBER_2 > 33) {
 | 
				
			||||||
                else if(DROP_NUMBER_2 > 33) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8195));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8195));
 | 
				
			||||||
                }
 | 
					        			} else {
 | 
				
			||||||
                else {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8194));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8194));
 | 
				
			||||||
        			}
 | 
					        			}
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					        			if (DROP_NUMBER_2 > 88) {
 | 
				
			||||||
                if(DROP_NUMBER_2 > 88) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.GLASS_BOTTLE));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.GLASS_BOTTLE));
 | 
				
			||||||
                }
 | 
					        			} else if (DROP_NUMBER_2 > 75) {
 | 
				
			||||||
                else if(DROP_NUMBER_2 > 75) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.GLOWSTONE_DUST));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.GLOWSTONE_DUST));
 | 
				
			||||||
                }
 | 
					        			} else if (DROP_NUMBER_2 > 63) {
 | 
				
			||||||
                else if(DROP_NUMBER_2 > 63) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.SULPHUR));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.SULPHUR));
 | 
				
			||||||
                }
 | 
					        			} else if (DROP_NUMBER_2 > 50) {
 | 
				
			||||||
                else if(DROP_NUMBER_2 > 50) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.REDSTONE));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.REDSTONE));
 | 
				
			||||||
                }
 | 
					        			} else if (DROP_NUMBER_2 > 38) {
 | 
				
			||||||
                else if(DROP_NUMBER_2 > 38) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
 | 
				
			||||||
                }
 | 
					        			} else if (DROP_NUMBER_2 > 25) {
 | 
				
			||||||
                else if(DROP_NUMBER_2 > 25) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.STICK));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.STICK));
 | 
				
			||||||
                }
 | 
					        			} else if (DROP_NUMBER_2 > 13) {
 | 
				
			||||||
                else if(DROP_NUMBER_2 > 13) {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.SUGAR));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.SUGAR));
 | 
				
			||||||
                }
 | 
					        			} else {
 | 
				
			||||||
                else {
 | 
					 | 
				
			||||||
        				Misc.dropItem(location, new ItemStack(Material.POTION));
 | 
					        				Misc.dropItem(location, new ItemStack(Material.POTION));
 | 
				
			||||||
        			}
 | 
					        			}
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
@@ -430,8 +435,7 @@ public class Fishing {
 | 
				
			|||||||
        	case ZOMBIE:
 | 
					        	case ZOMBIE:
 | 
				
			||||||
        		if (DROP_NUMBER > 99) {
 | 
					        		if (DROP_NUMBER > 99) {
 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 2));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 2));
 | 
				
			||||||
            }
 | 
					        		} else {
 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
        			Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
 | 
					        			Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
 | 
				
			||||||
        		}
 | 
					        		}
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
@@ -439,6 +443,7 @@ public class Fishing {
 | 
				
			|||||||
        	default:
 | 
					        	default:
 | 
				
			||||||
        		break;
 | 
					        		break;
 | 
				
			||||||
        	}
 | 
					        	}
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        Combat.dealDamage(le, 1);
 | 
					        Combat.dealDamage(le, 1);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user