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if( -> if (
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@@ -72,7 +72,7 @@ public class FishingCommand extends SkillCommand {
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}
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}
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if(totalEnchantChance >= 1)
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if (totalEnchantChance >= 1)
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magicChance = percent.format(totalEnchantChance / 100.0);
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else
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magicChance = percent.format(0);
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