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*CLEANUP* - mcEntityListener.java
This commit is contained in:
parent
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commit
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@ -38,260 +38,279 @@ import com.gmail.nossr50.skills.BlastMining;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.skills.Taming;
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public class mcEntityListener implements Listener
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{
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private final mcMMO plugin;
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public class mcEntityListener implements Listener {
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private final mcMMO plugin;
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public mcEntityListener(final mcMMO plugin) {
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this.plugin = plugin;
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}
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/**
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* Monitor EntityDamageByEntity events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityDamageByEntity(EntityDamageByEntityEvent event)
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{
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//Lets just put this here...
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if(event instanceof FakeEntityDamageByEntityEvent)
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public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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if (event instanceof FakeEntityDamageByEntityEvent) {
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return;
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}
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Entity defender = event.getEntity();
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Entity attacker = event.getDamager();
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Entity defender = event.getEntity();
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Entity attacker = event.getDamager();
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if(attacker instanceof Player && defender instanceof Player)
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{
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if(!defender.getWorld().getPVP())
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return;
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if(Party.getInstance().inSameParty((Player)defender, (Player)attacker)) {
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event.setCancelled(true);
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return;
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}
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}
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if (attacker instanceof Player && defender instanceof Player) {
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if (!defender.getWorld().getPVP()) {
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return;
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}
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//Make sure defender is not invincible
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if(defender instanceof LivingEntity)
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{
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LivingEntity livingDefender = (LivingEntity)defender;
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if(!m.isInvincible(livingDefender, event))
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Combat.combatChecks(event, plugin);
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}
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if (Party.getInstance().inSameParty((Player)defender, (Player)attacker)) {
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event.setCancelled(true);
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return;
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}
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}
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/* Check for invincibility */
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if (defender instanceof LivingEntity) {
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LivingEntity livingDefender = (LivingEntity)defender;
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if (!m.isInvincible(livingDefender, event)) {
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Combat.combatChecks(event, plugin);
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}
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}
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}
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/**
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* Monitor EntityDamage events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityDamage(EntityDamageEvent event)
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{
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if(event instanceof FakeEntityDamageEvent)
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public void onEntityDamage(EntityDamageEvent event) {
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if (event instanceof FakeEntityDamageEvent) {
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return;
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}
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Entity entity = event.getEntity();
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EntityType type = entity.getType();
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DamageCause cause = event.getCause();
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Entity entity = event.getEntity();
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EntityType type = entity.getType();
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DamageCause cause = event.getCause();
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switch(type)
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{
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case PLAYER:
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/*
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* CHECK FOR INVULNERABILITY
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*/
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Player player = (Player) entity;
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PlayerProfile PP = Users.getProfile(player);
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if(PP.getGodMode()) {
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switch(type) {
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case PLAYER:
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/* Check for invincibility */
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Player player = (Player) entity;
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PlayerProfile PP = Users.getProfile(player);
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if (PP.getGodMode()) {
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event.setCancelled(true);
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return;
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}
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if(!m.isInvincible(player, event))
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{
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if(cause == DamageCause.FALL && mcPermissions.getInstance().acrobatics(player))
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Acrobatics.acrobaticsCheck(player, event);
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if(cause == DamageCause.BLOCK_EXPLOSION && mcPermissions.getInstance().blastMining(player))
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BlastMining.demolitionsExpertise(player, event);
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if(event.getDamage() >= 1)
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PP.setRecentlyHurt(System.currentTimeMillis());
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}
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break;
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case WOLF:
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Wolf wolf = (Wolf) entity;
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if((!m.isInvincible(wolf, event)) && wolf.isTamed() && (wolf.getOwner() instanceof Player))
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Taming.preventDamage(event, plugin);
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break;
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}
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if (!m.isInvincible(player, event)) {
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if (cause == DamageCause.FALL && mcPermissions.getInstance().acrobatics(player)) {
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Acrobatics.acrobaticsCheck(player, event);
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}
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else if (cause == DamageCause.BLOCK_EXPLOSION && mcPermissions.getInstance().blastMining(player)) {
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BlastMining.demolitionsExpertise(player, event);
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}
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if (event.getDamage() >= 1) {
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PP.setRecentlyHurt(System.currentTimeMillis());
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}
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}
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break;
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case WOLF:
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Wolf wolf = (Wolf) entity;
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if ((!m.isInvincible(wolf, event)) && wolf.isTamed() && (wolf.getOwner() instanceof Player)) {
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Taming.preventDamage(event, plugin);
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}
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break;
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default:
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break;
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}
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}
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@EventHandler
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public void onEntityDeath(EntityDeathEvent event)
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{
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LivingEntity x = event.getEntity();
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x.setFireTicks(0);
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/**
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* Monitor EntityDeath events.
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*
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* @param event The event to monitor
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*/
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@EventHandler (priority = EventPriority.MONITOR)
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public void onEntityDeath(EntityDeathEvent event) {
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LivingEntity x = event.getEntity();
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x.setFireTicks(0);
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//Remove mob from mob spawner list
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if(plugin.misc.mobSpawnerList.contains(x.getEntityId()))
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plugin.misc.mobSpawnerList.remove((Object)x.getEntityId());
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/* Remove mob from mob spawner list */
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if (plugin.misc.mobSpawnerList.contains(x.getEntityId())) {
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plugin.misc.mobSpawnerList.remove((Object)x.getEntityId());
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}
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//Remove bleed track
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if(plugin.misc.bleedTracker.contains(x))
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plugin.misc.addToBleedRemovalQue(x);
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/* Remove bleed track */
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if(plugin.misc.bleedTracker.contains(x)) {
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plugin.misc.addToBleedRemovalQue(x);
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}
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Archery.arrowRetrievalCheck(x, plugin);
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Archery.arrowRetrievalCheck(x, plugin);
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if(x instanceof Player)
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Users.getProfile((Player)x).setBleedTicks(0);
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if (x instanceof Player) {
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Users.getProfile((Player)x).setBleedTicks(0);
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}
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}
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@EventHandler
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public void onCreatureSpawn(CreatureSpawnEvent event)
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{
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SpawnReason reason = event.getSpawnReason();
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if(reason == SpawnReason.SPAWNER && !LoadProperties.xpGainsMobSpawners)
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plugin.misc.mobSpawnerList.add(event.getEntity().getEntityId());
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/**
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* Monitor CreatureSpawn events.
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*
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* @param event The event to monitor
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*/
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@EventHandler (priority = EventPriority.MONITOR)
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public void onCreatureSpawn(CreatureSpawnEvent event) {
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if (event.getSpawnReason().equals(SpawnReason.SPAWNER) && !LoadProperties.xpGainsMobSpawners) {
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plugin.misc.mobSpawnerList.add(event.getEntity().getEntityId());
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}
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}
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@EventHandler (priority = EventPriority.LOW)
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public void onExplosionPrime(ExplosionPrimeEvent event)
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{
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Entity entity = event.getEntity();
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if(entity instanceof TNTPrimed)
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{
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int id = entity.getEntityId();
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if(plugin.misc.tntTracker.containsKey(id))
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{
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Player player = plugin.misc.tntTracker.get(id);
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BlastMining.biggerBombs(player, event);
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}
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}
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}
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/**
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* Monitor ExplosionPrime events.
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*
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* @param event The event to monitor
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*/
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@EventHandler (priority = EventPriority.LOW)
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public void onExplosionPrime(ExplosionPrimeEvent event) {
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Entity entity = event.getEntity();
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@EventHandler (priority = EventPriority.LOW)
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public void onEnitityExplode(EntityExplodeEvent event)
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{
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Entity entity = event.getEntity();
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if(event.getEntity() instanceof TNTPrimed)
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{
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int id = entity.getEntityId();
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if(plugin.misc.tntTracker.containsKey(id))
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{
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Player player = plugin.misc.tntTracker.get(id);
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BlastMining.dropProcessing(player, event, plugin);
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plugin.misc.tntTracker.remove(id);
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}
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}
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}
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if (entity instanceof TNTPrimed) {
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int id = entity.getEntityId();
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@EventHandler (priority = EventPriority.LOW)
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public void onFoodLevelChange(FoodLevelChangeEvent event)
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{
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if(LoadProperties.herbalismHungerBonus)
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{
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if(event.getEntity() instanceof Player)
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{
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Player player = (Player) event.getEntity();
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PlayerProfile PP = Users.getProfile(player);
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int currentFoodLevel = player.getFoodLevel();
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int newFoodLevel = event.getFoodLevel();
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if (plugin.misc.tntTracker.containsKey(id)) {
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Player player = plugin.misc.tntTracker.get(id);
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BlastMining.biggerBombs(player, event);
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}
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}
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}
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//Some foods have 3 ranks
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//Some foods have 5 ranks
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//The number of ranks is based on how 'common' the item is
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//We can adjust this quite easily if we find something is giving too much of a bonus
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/**
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* Monitor EntityExplode events.
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*
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* @param event The event to monitor
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*/
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@EventHandler (priority = EventPriority.LOW)
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public void onEnitityExplode(EntityExplodeEvent event) {
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Entity entity = event.getEntity();
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if(newFoodLevel > currentFoodLevel)
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{
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Material food = player.getItemInHand().getType();
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int herbLevel = PP.getSkillLevel(SkillType.HERBALISM);
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int foodChange = newFoodLevel - currentFoodLevel;
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if (event.getEntity() instanceof TNTPrimed) {
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int id = entity.getEntityId();
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switch(food)
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{
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case BREAD:
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{
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//BREAD RESTORES 2 1/2 HUNGER
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//Restores 5 HUNGER @ 1000
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if(herbLevel >= 200 && herbLevel < 400)
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foodChange = foodChange + 1;
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else if(herbLevel >= 400 && herbLevel < 600)
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foodChange = foodChange + 2;
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else if(herbLevel >= 600 && herbLevel < 800)
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foodChange = foodChange + 3;
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else if(herbLevel >= 800 && herbLevel < 1000)
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foodChange = foodChange + 4;
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else if(herbLevel >= 1000)
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foodChange = foodChange + 5;
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if (plugin.misc.tntTracker.containsKey(id)) {
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Player player = plugin.misc.tntTracker.get(id);
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BlastMining.dropProcessing(player, event, plugin);
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plugin.misc.tntTracker.remove(id);
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}
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}
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}
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/**
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* Monitor FoodLevelChange events.
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*
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* @param event The event to monitor
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*/
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@EventHandler (priority = EventPriority.LOW)
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public void onFoodLevelChange(FoodLevelChangeEvent event) {
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if (LoadProperties.herbalismHungerBonus) {
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if (event.getEntity() instanceof Player) {
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Player player = (Player) event.getEntity();
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PlayerProfile PP = Users.getProfile(player);
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int currentFoodLevel = player.getFoodLevel();
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int newFoodLevel = event.getFoodLevel();
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/* Some foods have 3 ranks
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* Some foods have 5 ranks
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* The number of ranks is based on how 'common' the item is
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* We can adjust this quite easily if we find something is giving too much of a bonus
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*/
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if (newFoodLevel > currentFoodLevel) {
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Material food = player.getItemInHand().getType();
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int herbLevel = PP.getSkillLevel(SkillType.HERBALISM);
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int foodChange = newFoodLevel - currentFoodLevel;
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int rankChange = 0;
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switch (food) {
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case BREAD:
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/* BREAD RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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rankChange = 200;
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break;
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}
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case COOKIE:
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{
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//COOKIE RESTORES 1/2 HUNGER
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//RESTORES 2 HUNGER @ 1000
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if(herbLevel >= 200 && herbLevel < 600)
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foodChange = foodChange + 1;
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else if(herbLevel >= 600 && herbLevel < 1000)
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foodChange = foodChange + 2;
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else if(herbLevel >= 1000)
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foodChange = foodChange + 3;
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break;
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}
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case MELON:
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{
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//MELON RESTORES 1 HUNGER
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//RESTORES 2 1/2 HUNGER @ 1000
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if(herbLevel >= 200 && herbLevel < 600)
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foodChange = foodChange + 1;
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else if(herbLevel >= 600 && herbLevel < 1000)
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foodChange = foodChange + 2;
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else if(herbLevel >= 1000)
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foodChange = foodChange + 3;
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break;
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}
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case MUSHROOM_SOUP:
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{
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//MUSHROOM SOUP RESTORES 4 HUNGER
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//RESTORES 6 1/2 HUNGER @ 1000
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if(herbLevel >= 200 && herbLevel < 400)
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foodChange = foodChange + 1;
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else if(herbLevel >= 400 && herbLevel < 600)
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foodChange = foodChange + 2;
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else if(herbLevel >= 600 && herbLevel < 800)
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foodChange = foodChange + 3;
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else if(herbLevel >= 800 && herbLevel < 1000)
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foodChange = foodChange + 4;
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else if(herbLevel >= 1000)
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foodChange = foodChange + 5;
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break;
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}
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}
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//Make sure we don't go over the max value
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newFoodLevel = currentFoodLevel + foodChange;
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if(newFoodLevel > 20)
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case COOKIE:
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/* COOKIE RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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rankChange = 400;
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break;
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case MELON:
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/* MELON RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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rankChange = 400;
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break;
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case MUSHROOM_SOUP:
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/* MUSHROOM SOUP RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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rankChange = 200;
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break;
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default:
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break;
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}
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for (int i = 200; i <= 1000; i += rankChange) {
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if (herbLevel >= i) {
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foodChange++;
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}
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}
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/* Make sure we don't go over the max value */
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newFoodLevel = currentFoodLevel + foodChange;
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if (newFoodLevel > 20) {
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event.setFoodLevel(20);
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if(newFoodLevel <= 20)
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}
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else {
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event.setFoodLevel(newFoodLevel);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@EventHandler (priority = EventPriority.MONITOR)
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public void onEntityTame(EntityTameEvent event)
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{
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Player player = (Player) event.getOwner();
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if(mcPermissions.getInstance().taming(player))
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{
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PlayerProfile PP = Users.getProfile(player);
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EntityType type = event.getEntityType();
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int xp = 0;
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/**
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* Monitor EntityTame events.
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*
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* @param event The event to watch
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*/
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@EventHandler (priority = EventPriority.MONITOR)
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public void onEntityTame(EntityTameEvent event) {
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Player player = (Player) event.getOwner();
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switch(type)
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{
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case WOLF:
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xp = LoadProperties.mtameWolf;
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break;
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case OCELOT:
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xp = LoadProperties.mtameOcelot;
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break;
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}
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if (mcPermissions.getInstance().taming(player)) {
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PlayerProfile PP = Users.getProfile(player);
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EntityType type = event.getEntityType();
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int xp = 0;
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PP.addXP(SkillType.TAMING, xp, player);
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Skills.XpCheckSkill(SkillType.TAMING, player);
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}
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}
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switch (type) {
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case WOLF:
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xp = LoadProperties.mtameWolf;
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break;
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case OCELOT:
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xp = LoadProperties.mtameOcelot;
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break;
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default:
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break;
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}
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PP.addXP(SkillType.TAMING, xp, player);
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Skills.XpCheckSkill(SkillType.TAMING, player);
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}
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}
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}
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