mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-18 05:14:43 +02:00
Clean up on all of our commands. Abstracted experience commands and
hardcore commands. Moved lots of duplicated code to functions in CommandUtils.java. Split /ptp into individual commands, just like /party. Used ternary logic to simplify some of our /skillname stat displays. Fixed skill guide to not allow for negative pages. Simplified logic for many /skillname data calculations. Use permission checks to prevent calculating data that will never be displayed. Made the skill guide into its own command.
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@ -6,11 +6,16 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.spout.huds.McMMOHud;
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import com.gmail.nossr50.events.items.McMMOItemSpawnEvent;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.spout.SpoutUtils;
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public final class Misc {
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private static Random random = new Random();
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@ -161,6 +166,29 @@ public final class Misc {
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newItem.setItemStack(cloned);
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}
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public static void profileCleanup(String playerName) {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(playerName);
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if (mcMMOPlayer != null) {
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Player player = mcMMOPlayer.getPlayer();
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McMMOHud spoutHud = mcMMOPlayer.getProfile().getSpoutHud();
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if (spoutHud != null) {
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spoutHud.removeWidgets();
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}
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UserManager.remove(playerName);
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if (player.isOnline()) {
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UserManager.addUser(player);
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if (mcMMO.spoutEnabled) {
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SpoutUtils.reloadSpoutPlayer(player);
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}
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}
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}
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}
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public static Random getRandom() {
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return random;
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}
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