Clean up on all of our commands. Abstracted experience commands and

hardcore commands. Moved lots of duplicated code to functions in
CommandUtils.java. Split /ptp into individual commands, just like /party.
Used ternary logic to simplify some of our /skillname stat displays. Fixed
skill guide to not allow for negative pages. Simplified logic for many
/skillname data calculations. Use permission checks to prevent calculating
data that will never be displayed. Made the skill guide into its own
command.
This commit is contained in:
GJ
2013-03-12 16:25:42 -04:00
parent dcfdfa0e62
commit 2838a52e0c
64 changed files with 1550 additions and 1861 deletions

View File

@ -5,11 +5,11 @@ import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.party.Party;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.util.commands.CommandUtils;
import com.gmail.nossr50.util.player.UserManager;
public class PartyJoinCommand implements CommandExecutor {
@ -25,7 +25,6 @@ public class PartyJoinCommand implements CommandExecutor {
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
switch (args.length) {
case 2:
// Fallthrough
case 3:
// Verify target exists and is in a different party than the player
if (!canJoinParty(sender, args[1])) {
@ -62,16 +61,10 @@ public class PartyJoinCommand implements CommandExecutor {
}
private boolean canJoinParty(CommandSender sender, String targetName) {
if (!mcMMO.p.getServer().getOfflinePlayer(targetName).isOnline()) {
sender.sendMessage(LocaleLoader.getString("Party.NotOnline", targetName));
return false;
}
mcMMOTarget = UserManager.getPlayer(targetName);
if (mcMMOTarget == null) {
sender.sendMessage(LocaleLoader.getString("Party.Player.Invalid"));
return false;
if (CommandUtils.checkPlayerExistence(sender, targetName, mcMMOTarget)) {
return true;
}
target = mcMMOTarget.getPlayer();
@ -81,8 +74,9 @@ public class PartyJoinCommand implements CommandExecutor {
return false;
}
player = (Player) sender;
mcMMOPlayer = UserManager.getPlayer(player);
mcMMOPlayer = UserManager.getPlayer(sender.getName());
player = mcMMOPlayer.getPlayer();
playerParty = mcMMOPlayer.getParty();
targetParty = mcMMOTarget.getParty();