Clean up on all of our commands. Abstracted experience commands and

hardcore commands. Moved lots of duplicated code to functions in
CommandUtils.java. Split /ptp into individual commands, just like /party.
Used ternary logic to simplify some of our /skillname stat displays. Fixed
skill guide to not allow for negative pages. Simplified logic for many
/skillname data calculations. Use permission checks to prevent calculating
data that will never be displayed. Made the skill guide into its own
command.
This commit is contained in:
GJ
2013-03-12 16:25:42 -04:00
parent dcfdfa0e62
commit 2838a52e0c
64 changed files with 1550 additions and 1861 deletions

View File

@ -1,76 +1,45 @@
package com.gmail.nossr50.commands.experience;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.player.PlayerProfile;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.commands.CommandUtils;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.SkillUtils;
public class SkillresetCommand implements CommandExecutor {
public class SkillresetCommand extends ExperienceCommand {
private CommandSender sender;
private Command command;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
PlayerProfile profile;
boolean allSkills = false;
SkillType skill = null;
String skillName = "";
switch (args.length) {
case 1:
if (CommandUtils.noConsoleUsage(sender)) {
return true;
}
if (!Permissions.skillreset(sender)) {
sender.sendMessage(command.getPermissionMessage());
return true;
}
if (!(sender instanceof Player)) {
return false;
}
if (args[0].equalsIgnoreCase("all")) {
allSkills = true;
}
else if (!SkillUtils.isSkill(args[0])) {
sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
if (isInvalidSkill(sender, args[0])) {
return true;
}
profile = UserManager.getPlayer((Player) sender).getProfile();
mcMMOPlayer = UserManager.getPlayer(sender.getName());
player = mcMMOPlayer.getPlayer();
profile = mcMMOPlayer.getProfile();
if (allSkills) {
for (SkillType skillType : SkillType.values()) {
if (skillType.isChildSkill()) {
continue;
}
if (!Permissions.skillreset(sender, skillType)) {
sender.sendMessage(command.getPermissionMessage());
continue;
}
profile.modifySkill(skillType, 0);
}
sender.sendMessage(LocaleLoader.getString("Commands.Reset.All"));
}
else {
skill = SkillType.getSkill(args[0]);
skillName = SkillUtils.getSkillName(skill);
if (!Permissions.skillreset(sender, skill)) {
sender.sendMessage(command.getPermissionMessage());
return true;
}
profile.modifySkill(skill, 0);
sender.sendMessage(LocaleLoader.getString("Commands.Reset.Single", skillName));
}
this.command = command;
this.sender = sender;
editValues();
return true;
case 2:
@ -79,91 +48,68 @@ public class SkillresetCommand implements CommandExecutor {
return true;
}
if (args[1].equalsIgnoreCase("all")) {
allSkills = true;
}
else if (!SkillUtils.isSkill(args[1])) {
sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
if (isInvalidSkill(sender, args[1])) {
return true;
}
if (!allSkills) {
skill = SkillType.getSkill(args[1]);
skillName = SkillUtils.getSkillName(skill);
if (!Permissions.skillresetOthers(sender, skill)) {
sender.sendMessage(command.getPermissionMessage());
return true;
}
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(args[0]);
mcMMOPlayer = UserManager.getPlayer(args[0]);
// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
if (mcMMOPlayer == null) {
profile = new PlayerProfile(args[0], false);
if (!profile.isLoaded()) {
sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
if (CommandUtils.unloadedProfile(sender, profile)) {
return true;
}
if (allSkills) {
for (SkillType skillType : SkillType.values()) {
if (skillType.isChildSkill()) {
continue;
}
if (!Permissions.skillresetOthers(sender, skill)) {
sender.sendMessage(command.getPermissionMessage());
continue;
}
profile.modifySkill(skillType, 0);
}
}
else {
profile.modifySkill(skill, 0);
}
this.command = command;
this.sender = sender;
editValues();
profile.save(); // Since this is a temporary profile, we save it here.
}
else {
profile = mcMMOPlayer.getProfile();
if (allSkills) {
for (SkillType skillType : SkillType.values()) {
if (skillType.isChildSkill()) {
continue;
}
if (!Permissions.skillresetOthers(sender, skillType)) {
sender.sendMessage(command.getPermissionMessage());
continue;
}
profile.modifySkill(skillType, 0);
}
mcMMOPlayer.getPlayer().sendMessage(LocaleLoader.getString("Commands.Reset.All"));
}
else {
profile.modifySkill(skill, 0);
mcMMOPlayer.getPlayer().sendMessage(LocaleLoader.getString("Commands.Reset.Single", skillName));
}
}
if (allSkills) {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", args[0]));
}
else {
sender.sendMessage(LocaleLoader.getString("Commands.mmoedit.Modified.2", skillName, args[0]));
editValues();
}
handleSenderMessage(sender, args[0]);
return true;
default:
return false;
}
}
@Override
protected boolean permissionsCheckSelf(CommandSender sender) {
// TODO Auto-generated method stub
return false;
}
@Override
protected boolean permissionsCheckOthers(CommandSender sender) {
// TODO Auto-generated method stub
return false;
}
@Override
protected void handleCommand(SkillType skill) {
if ((player.equals(sender) && !Permissions.skillreset(sender, skill)) || (!player.equals(sender) && !Permissions.skillresetOthers(sender, skill))) {
sender.sendMessage(command.getPermissionMessage());
return;
}
profile.modifySkill(skill, 0);
}
@Override
protected void handlePlayerMessageAll() {
player.sendMessage(LocaleLoader.getString("Commands.Reset.All"));
}
@Override
protected void handlePlayerMessageSkill() {
player.sendMessage(LocaleLoader.getString("Commands.Reset.Single", SkillUtils.getSkillName(skill)));
}
}