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fix other places where locale might matter
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@ -44,7 +44,7 @@ public class SalvageConfig extends BukkitConfig {
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if (mcMMO.getUpgradeManager().shouldUpgrade(UpgradeType.FIX_NETHERITE_SALVAGE_QUANTITIES)) {
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mcMMO.p.getLogger().log(Level.INFO, "Fixing incorrect Salvage quantities on Netherite gear, this will only run once...");
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for (String namespacedkey : mcMMO.getMaterialMapStore().getNetheriteArmor()) {
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config.set("Salvageables." + namespacedkey.toUpperCase() + ".MaximumQuantity", 4); //TODO: Doesn't make sense to default to 4 for everything
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config.set("Salvageables." + namespacedkey.toUpperCase(Locale.ENGLISH) + ".MaximumQuantity", 4); //TODO: Doesn't make sense to default to 4 for everything
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}
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try {
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@ -30,6 +30,7 @@ import java.lang.reflect.Method;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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import java.util.Locale;
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import java.util.function.Predicate;
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import static java.util.Objects.requireNonNull;
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@ -111,12 +112,12 @@ public final class ItemUtils {
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// try to match to Material ENUM
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if (material == null) {
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material = Material.getMaterial(materialName.toUpperCase());
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material = Material.getMaterial(materialName.toUpperCase(Locale.ENGLISH));
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}
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// try to match to Material ENUM with legacy name
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if (material == null) {
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material = Material.getMaterial(materialName.toUpperCase(), true);
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material = Material.getMaterial(materialName.toUpperCase(Locale.ENGLISH), true);
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}
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return material;
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}
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