Almost done with command updates.

This commit is contained in:
GJ 2012-04-23 18:05:30 -04:00
parent 3c748bca39
commit 255954dd56
24 changed files with 255 additions and 225 deletions

View File

@ -192,7 +192,7 @@ public class Combat {
int damage = event.getDamage(); int damage = event.getDamage();
if (mcPermissions.getInstance().archery(attacker) && damage > 0) { if (mcPermissions.getInstance().archery(attacker) && damage > 0) {
/*Archery needs a damage bonus to be viable in PVP*/ /*Archery needs a damage bonus to be viable in PVP*/
int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY); int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
double dmgBonusPercent = ((skillLvl / 50) * 0.1D); double dmgBonusPercent = ((skillLvl / 50) * 0.1D);
@ -200,9 +200,10 @@ public class Combat {
/* Cap maximum bonus at 200% */ /* Cap maximum bonus at 200% */
if(dmgBonusPercent > 2) if(dmgBonusPercent > 2)
dmgBonusPercent = 2; dmgBonusPercent = 2;
/* Every 100 skill levels Archery gains 20% damage bonus, set that here */ /* Every 100 skill levels Archery gains 20% damage bonus, set that here */
//TODO: Work in progress for balancing out Archery, will work on it more later... //TODO: Work in progress for balancing out Archery, will work on it more later...
//TODO: Right now this is calculating a 10% bonus every 50 levels, not 20% every 100. Is this intended?
int archeryBonus = (int)(event.getDamage() * dmgBonusPercent); int archeryBonus = (int)(event.getDamage() * dmgBonusPercent);
event.setDamage(event.getDamage() + archeryBonus); event.setDamage(event.getDamage() + archeryBonus);

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
@ -14,6 +13,11 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page; import com.gmail.nossr50.util.Page;
public class AcrobaticsCommand implements CommandExecutor { public class AcrobaticsCommand implements CommandExecutor {
private float skillValue;
private String dodgeChance;
private String rollChance;
private String gracefulRollChance;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) { if (CommandHelper.noConsoleUsage(sender)) {
@ -27,35 +31,48 @@ public class AcrobaticsCommand implements CommandExecutor {
Player player = (Player) sender; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player); PlayerProfile PP = Users.getProfile(player);
String dodgepercentage; skillValue = (float) PP.getSkillLevel(SkillType.ACROBATICS);
float skillvalue = (float) PP.getSkillLevel(SkillType.ACROBATICS); dataCalculations(skillValue);
String percentage = String.valueOf((skillvalue / 1000) * 100);
String gracepercentage = String.valueOf(((skillvalue / 1000) * 100) * 2);
if (PP.getSkillLevel(SkillType.ACROBATICS) <= 800) { player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Acrobatics.SkillName") }));
dodgepercentage = String.valueOf((skillvalue / 4000 * 100)); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Acrobatics") }));
} player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) }));
else {
dodgepercentage = "20";
}
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillAcrobatics") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainAcrobatics") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.0"), mcLocale.getString("Acrobatics.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.2"), mcLocale.getString("Acrobatics.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.4"), mcLocale.getString("Acrobatics.Effect.5") }));
if (mcPermissions.getInstance().acrobatics(player)) player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) })); player.sendMessage(mcLocale.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
player.sendMessage(mcLocale.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
player.sendMessage(mcLocale.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics1_0"), mcLocale.getString("m.EffectsAcrobatics1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics2_0"), mcLocale.getString("m.EffectsAcrobatics2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics3_0"), mcLocale.getString("m.EffectsAcrobatics3_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
player.sendMessage(mcLocale.getString("m.AcrobaticsRollChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.AcrobaticsGracefulRollChance", new Object[] { gracepercentage }));
player.sendMessage(mcLocale.getString("m.AcrobaticsDodgeChance", new Object[] { dodgepercentage }));
Page.grabGuidePageForSkill(SkillType.ACROBATICS, player, args); Page.grabGuidePageForSkill(SkillType.ACROBATICS, player, args);
return true; return true;
} }
private void dataCalculations(float skillValue) {
if (skillValue >= 1000) {
dodgeChance = "20";
rollChance = "100";
gracefulRollChance = "100";
}
else if (skillValue >= 800) {
dodgeChance = "20";
rollChance = String.valueOf(skillValue / 10);
gracefulRollChance = "100";
}
else if (skillValue >= 500) {
dodgeChance = String.valueOf(skillValue / 40);
rollChance = String.valueOf(skillValue / 10);
gracefulRollChance = "100";
}
else {
dodgeChance = String.valueOf(skillValue / 40);
rollChance = String.valueOf(skillValue / 10);
gracefulRollChance = String.valueOf(skillValue / 5);
}
}
} }

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
@ -14,53 +13,56 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page; import com.gmail.nossr50.util.Page;
public class ArcheryCommand implements CommandExecutor { public class ArcheryCommand implements CommandExecutor {
@Override private float skillValue;
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { private String skillShotBonus;
if (!(sender instanceof Player)) { private String dazeChance;
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale. private String retrieveChance;
return true;
} @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.archery")) { if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.archery")) {
return true; return true;
} }
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.ARCHERY); Player player = (Player) sender;
String percentage = String.valueOf((skillvalue / 1000) * 100); PlayerProfile PP = Users.getProfile(player);
double dmgBonusPercent = ((PP.getSkillLevel(SkillType.ARCHERY) / 50) * 0.1D);
/* Cap maximum bonus at 200% */
if(dmgBonusPercent > 2)
dmgBonusPercent = 2;
dmgBonusPercent = dmgBonusPercent * 100; //Convert to percentage
String percentagedaze; skillValue = (float) PP.getSkillLevel(SkillType.ARCHERY);
if (PP.getSkillLevel(SkillType.ARCHERY) < 1000) dataCalculations(skillValue);
percentagedaze = String.valueOf((skillvalue / 2000) * 100);
else
percentagedaze = "50";
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillArchery") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Archery.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainArchery") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Archery") }));
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY) }));
if (mcPermissions.getInstance().archery(player)) player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY) })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Archery.Effect.0"), mcLocale.getString("Archery.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Archery.Effect.2"), mcLocale.getString("Archery.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Archery.Effect.4"), mcLocale.getString("Archery.Effect.5") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery1_0"), mcLocale.getString("m.EffectsArchery1_1") })); player.sendMessage(mcLocale.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery2_0"), mcLocale.getString("m.EffectsArchery2_1") })); player.sendMessage(mcLocale.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery4_0"), mcLocale.getString("m.EffectsArchery4_1") })); player.sendMessage(mcLocale.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
player.sendMessage(mcLocale.getString("m.ArcherySkillShot", new Object[] { dmgBonusPercent }));
player.sendMessage(mcLocale.getString("m.ArcheryDazeChance", new Object[] { percentagedaze }));
player.sendMessage(mcLocale.getString("m.ArcheryRetrieveChance", new Object[] { percentage }));
Page.grabGuidePageForSkill(SkillType.ARCHERY, player, args);
return true; Page.grabGuidePageForSkill(SkillType.ARCHERY, player, args);
}
return true;
}
private void dataCalculations(float skillValue) {
if (skillValue >= 1000) {
skillShotBonus = "200";
dazeChance = "50";
retrieveChance = "100";
}
else {
skillShotBonus = String.valueOf((int) skillValue / 5);
dazeChance = String.valueOf(skillValue / 20);
retrieveChance = String.valueOf(skillValue / 10);
}
}
} }

View File

@ -6,67 +6,84 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.locale.mcLocale;
public class AxesCommand implements CommandExecutor { public class AxesCommand implements CommandExecutor {
@Override private float skillValue;
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { private String critChance;
if (!(sender instanceof Player)) { private String bonusDamage;
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale. private String impactDamage;
return true; private String greaterImpactDamage;
} private String skullSplitterLength;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.axes")) { if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.axes")) {
return true; return true;
} }
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
String percentage; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.AXES); skillValue = (float) PP.getSkillLevel(SkillType.AXES);
if (PP.getSkillLevel(SkillType.AXES) < 750) dataCalculations(skillValue);
percentage = String.valueOf((skillvalue / 2000) * 100);
else
percentage = "37.5";
int bonusDmg = Users.getProfile(player).getSkillLevel(SkillType.AXES)/50;
if(bonusDmg > 4)
bonusDmg = 4;
int ticks = 2; player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Axes.SkillName") }));
short durDmg = 5; player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Axes") }));
durDmg+=Users.getProfile(player).getSkillLevel(SkillType.AXES)/30; player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES) }));
int x = PP.getSkillLevel(SkillType.AXES);
while (x >= 50) {
x -= 50;
ticks++;
}
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillAxes") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainAxes") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.0"), mcLocale.getString("Axes.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.2"), mcLocale.getString("Axes.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.4"), mcLocale.getString("Axes.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.6"), mcLocale.getString("Axes.Effect.7") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.8"), mcLocale.getString("Axes.Effect.9") }));
if (mcPermissions.getInstance().axes(player)) player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES) })); player.sendMessage(mcLocale.getString("Axes.Combat.CritChance", new Object[] { critChance }));
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Axes.Ability.Bonus.0"), mcLocale.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) }));
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Axes.Ability.Bonus.2"), mcLocale.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) }));
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Axes.Ability.Bonus.4"), mcLocale.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) }));
player.sendMessage(mcLocale.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); return true;
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes1_0"), mcLocale.getString("m.EffectsAxes1_1") })); }
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes2_0"), mcLocale.getString("m.EffectsAxes2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes3_0"), mcLocale.getString("m.EffectsAxes3_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes4_0"), mcLocale.getString("m.EffectsAxes4_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes5_0"), mcLocale.getString("m.EffectsAxes5_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
player.sendMessage(mcLocale.getString("m.AxesCritChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusAxes1_0"), mcLocale.getString("m.AbilBonusAxes1_1", new Object[] {bonusDmg}) }));
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusAxes2_0"), mcLocale.getString("m.AbilBonusAxes2_1", new Object[] {durDmg}) }));
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusAxes3_0"), mcLocale.getString("m.AbilBonusAxes3_1", new Object[] {2}) }));
player.sendMessage(mcLocale.getString("m.AxesSkullLength", new Object[] { ticks }));
return true; private void dataCalculations(float skillValue) {
} if (skillValue >= 1000) {
critChance = "37.5";
bonusDamage = "4";
impactDamage = String.valueOf(5 + ((int) skillValue / 30));
greaterImpactDamage = "2";
skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
}
else if (skillValue >= 750) {
critChance = "37.5";
bonusDamage = "4";
impactDamage = String.valueOf(5 + ((int) skillValue / 30));
greaterImpactDamage = "2";
skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
}
else if (skillValue >= 200) {
critChance = String.valueOf(skillValue / 20);
bonusDamage = "4";
impactDamage = String.valueOf(5 + ((int) skillValue / 30));
greaterImpactDamage = "2";
skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
}
else {
critChance = String.valueOf(skillValue / 20);
bonusDamage = String.valueOf((int) skillValue / 50);
impactDamage = String.valueOf(5 + ((int) skillValue / 30));
greaterImpactDamage = "2";
skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
}
}
} }

View File

@ -35,16 +35,16 @@ public class ExcavationCommand implements CommandExecutor {
} }
player.sendMessage(""); player.sendMessage("");
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillExcavation") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Excavation.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainExcavation") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Excavation") }));
if (mcPermissions.getInstance().excavation(player)) if (mcPermissions.getInstance().excavation(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.ExcavationGigaDrillBreakerLength", new Object[] { ticks })); player.sendMessage(mcLocale.getString("m.ExcavationGigaDrillBreakerLength", new Object[] { ticks }));
Page.grabGuidePageForSkill(SkillType.EXCAVATION, player, args); Page.grabGuidePageForSkill(SkillType.EXCAVATION, player, args);

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@ -29,17 +29,17 @@ public class FishingCommand implements CommandExecutor {
Player player = (Player) sender; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player); PlayerProfile PP = Users.getProfile(player);
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillFishing") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Fishing.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainFishing") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Fishing") }));
if (mcPermissions.getInstance().fishing(player)) if (mcPermissions.getInstance().fishing(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.FISHING), PP.getSkillXpLevel(SkillType.FISHING), PP.getXpToLevel(SkillType.FISHING) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.FISHING), PP.getSkillXpLevel(SkillType.FISHING), PP.getXpToLevel(SkillType.FISHING) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsFishing1_0"), mcLocale.getString("m.EffectsFishing1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing1_0"), mcLocale.getString("m.EffectsFishing1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsFishing2_0"), mcLocale.getString("m.EffectsFishing2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing2_0"), mcLocale.getString("m.EffectsFishing2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsFishing3_0"), mcLocale.getString("m.EffectsFishing3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing3_0"), mcLocale.getString("m.EffectsFishing3_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.FishingRank", new Object[] { Fishing.getFishingLootTier(PP) })); player.sendMessage(mcLocale.getString("m.FishingRank", new Object[] { Fishing.getFishingLootTier(PP) }));
player.sendMessage(mcLocale.getString("m.FishingMagicInfo")); player.sendMessage(mcLocale.getString("m.FishingMagicInfo"));

View File

@ -51,19 +51,19 @@ public class HerbalismCommand implements CommandExecutor {
String percentage = String.valueOf((skillvalue / 1000) * 100); String percentage = String.valueOf((skillvalue / 1000) * 100);
String gpercentage = String.valueOf((skillvalue / 1500) * 100); String gpercentage = String.valueOf((skillvalue / 1500) * 100);
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillHerbalism") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Herbalism.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainHerbalism") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Herbalism") }));
if (mcPermissions.getInstance().herbalism(player)) if (mcPermissions.getInstance().herbalism(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism1_0"), mcLocale.getString("m.EffectsHerbalism1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism1_0"), mcLocale.getString("m.EffectsHerbalism1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism2_0"), mcLocale.getString("m.EffectsHerbalism2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism2_0"), mcLocale.getString("m.EffectsHerbalism2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism3_0"), mcLocale.getString("m.EffectsHerbalism3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism3_0"), mcLocale.getString("m.EffectsHerbalism3_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism4_0"), mcLocale.getString("m.EffectsHerbalism4_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism4_0"), mcLocale.getString("m.EffectsHerbalism4_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism5_0"), mcLocale.getString("m.EffectsHerbalism5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism5_0"), mcLocale.getString("m.EffectsHerbalism5_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.HerbalismGreenTerraLength", new Object[] { ticks })); player.sendMessage(mcLocale.getString("m.HerbalismGreenTerraLength", new Object[] { ticks }));
player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbChance", new Object[] { gpercentage })); player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbChance", new Object[] { gpercentage }));
player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbStage", new Object[] { bonus })); player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbStage", new Object[] { bonus }));

View File

@ -76,19 +76,19 @@ public class MiningCommand implements CommandExecutor {
radius = 4; radius = 4;
} }
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillMining") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Mining.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainMining") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Mining") }));
if (mcPermissions.getInstance().mining(player)) if (mcPermissions.getInstance().mining(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining1_0"), mcLocale.getString("m.EffectsMining1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining1_0"), mcLocale.getString("m.EffectsMining1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining2_0"), mcLocale.getString("m.EffectsMining2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining2_0"), mcLocale.getString("m.EffectsMining2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining3_0"), mcLocale.getString("m.EffectsMining3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining3_0"), mcLocale.getString("m.EffectsMining3_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining4_0"), mcLocale.getString("m.EffectsMining4_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining4_0"), mcLocale.getString("m.EffectsMining4_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining5_0"), mcLocale.getString("m.EffectsMining5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining5_0"), mcLocale.getString("m.EffectsMining5_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.MiningDoubleDropChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("m.MiningDoubleDropChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.MiningSuperBreakerLength", new Object[] { ticks })); player.sendMessage(mcLocale.getString("m.MiningSuperBreakerLength", new Object[] { ticks }));
if (PP.getSkillLevel(SkillType.MINING) < 125) if (PP.getSkillLevel(SkillType.MINING) < 125)

View File

@ -32,19 +32,19 @@ public class RepairCommand implements CommandExecutor {
float skillvalue = (float) PP.getSkillLevel(SkillType.REPAIR); float skillvalue = (float) PP.getSkillLevel(SkillType.REPAIR);
String percentage = String.valueOf((skillvalue / 1000) * 100); String percentage = String.valueOf((skillvalue / 1000) * 100);
String repairmastery = String.valueOf((skillvalue / 500) * 100); String repairmastery = String.valueOf((skillvalue / 500) * 100);
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillRepair") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Repair.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainRepair") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Repair") }));
if (mcPermissions.getInstance().repair(player)) if (mcPermissions.getInstance().repair(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair4_0", new Object[] { LoadProperties.repairdiamondlevel }), mcLocale.getString("m.EffectsRepair4_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair4_0", new Object[] { LoadProperties.repairdiamondlevel }), mcLocale.getString("m.EffectsRepair4_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair5_0"), mcLocale.getString("m.EffectsRepair5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair5_0"), mcLocale.getString("m.EffectsRepair5_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] { repairmastery })); player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] { repairmastery }));
player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { Repair.getArcaneForgingRank(PP.getSkillLevel(SkillType.REPAIR)) })); player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { Repair.getArcaneForgingRank(PP.getSkillLevel(SkillType.REPAIR)) }));

View File

@ -51,18 +51,18 @@ public class SwordsCommand implements CommandExecutor {
ticks++; ticks++;
} }
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillSwords") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainSwords") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") }));
if (mcPermissions.getInstance().swords(player)) if (mcPermissions.getInstance().swords(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] { counterattackpercentage })); player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] { counterattackpercentage }));
player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { bleedrank })); player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { bleedrank }));
player.sendMessage(mcLocale.getString("m.SwordsTickNote")); player.sendMessage(mcLocale.getString("m.SwordsTickNote"));

View File

@ -31,47 +31,47 @@ public class TamingCommand implements CommandExecutor {
float skillvalue = (float) PP.getSkillLevel(SkillType.TAMING); float skillvalue = (float) PP.getSkillLevel(SkillType.TAMING);
String percentage = String.valueOf((skillvalue / 1000) * 100); String percentage = String.valueOf((skillvalue / 1000) * 100);
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillTaming") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainTaming") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") }));
if (mcPermissions.getInstance().taming(player)) if (mcPermissions.getInstance().taming(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] { LoadProperties.bonesConsumedByCOTW })); player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] { LoadProperties.bonesConsumedByCOTW }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
if (PP.getSkillLevel(SkillType.TAMING) < 100) if (PP.getSkillLevel(SkillType.TAMING) < 100)
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming1") })); player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming1") }));
else else
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") }));
if (PP.getSkillLevel(SkillType.TAMING) < 250) if (PP.getSkillLevel(SkillType.TAMING) < 250)
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming2") })); player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming2") }));
else else
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") }));
if (PP.getSkillLevel(SkillType.TAMING) < 500) if (PP.getSkillLevel(SkillType.TAMING) < 500)
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming3") })); player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming3") }));
else else
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") }));
if (PP.getSkillLevel(SkillType.TAMING) < 750) if (PP.getSkillLevel(SkillType.TAMING) < 750)
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming4") })); player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming4") }));
else else
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") }));
if (PP.getSkillLevel(SkillType.TAMING) < 50) if (PP.getSkillLevel(SkillType.TAMING) < 50)
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming5") })); player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming5") }));
else else
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") }));
player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] { percentage }));

View File

@ -53,22 +53,22 @@ public class UnarmedCommand implements CommandExecutor {
if(bonus > 8) if(bonus > 8)
bonus = 8; bonus = 8;
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillUnarmed") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainUnarmed") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") }));
if (mcPermissions.getInstance().unarmed(player)) if (mcPermissions.getInstance().unarmed(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] { arrowpercentage })); player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] { arrowpercentage }));
player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) }));
player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] { ticks })); player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] { ticks }));

View File

@ -36,22 +36,22 @@ public class WoodcuttingCommand implements CommandExecutor {
} }
String percentage = String.valueOf((skillvalue / 1000) * 100); String percentage = String.valueOf((skillvalue / 1000) * 100);
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillWoodCutting") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainWoodCutting") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") }));
if (mcPermissions.getInstance().woodcutting(player)) if (mcPermissions.getInstance().woodcutting(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100)
player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") })); player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") }));
else else
player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") }));
player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] { ticks })); player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] { ticks }));

View File

@ -31,10 +31,8 @@ public class Axes {
public static void axesBonus(Player attacker, EntityDamageByEntityEvent event) { public static void axesBonus(Player attacker, EntityDamageByEntityEvent event) {
final int MAX_BONUS = 4; final int MAX_BONUS = 4;
int bonus = 0;
/* Add 1 DMG for every 50 skill levels */ /* Add 1 DMG for every 50 skill levels */
bonus += Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / 50; int bonus = Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / 50;
if (bonus > MAX_BONUS) { if (bonus > MAX_BONUS) {
bonus = MAX_BONUS; bonus = MAX_BONUS;

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren
m.mccMcGod=[[YELLOW]]- God Mode m.mccMcGod=[[YELLOW]]- God Mode
m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen
m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen
m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______ Skills.Header=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______
m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0} m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0}
m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[AQUA]]{0} m.AbilityLockTemplate=[[AQUA]]{0}

View File

@ -33,19 +33,15 @@ Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
#ARCHERY #ARCHERY
Archery.Combat.BonusDamage=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.IgnitionTime=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players) Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Damage+ Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Modifies Damage Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Effect.6=Arrow Retrieval
Archery.Effect.7=Chance to retrieve arrows from corpses
Archery.Listener=Archery: Archery.Listener=Archery:
Archery.SkillName=ARCHERY Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
@ -54,10 +50,9 @@ Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} bonus DMG to armor Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Locked.0=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
@ -413,7 +408,7 @@ Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS Commands.Stats.Self=YOUR STATS
Commands.Stats=[[RED]]- View your mcMMO stats Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! Type [[YELLOW]]/mcmmo[[BLUE]] for help. mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo
m.mccMcGod=- Modo dios m.mccMcGod=- Modo dios
m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad
m.mccModDescription=[[RED]]- Lee la descripcion del MOD m.mccModDescription=[[RED]]- Lee la descripcion del MOD
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
m.mccMcGod=- "God Mode" m.mccMcGod=- "God Mode"
m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta
m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier
m.mccMcGod=- Mode dieu m.mccMcGod=- Mode dieu
m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence
m.mccModDescription=[[RED]]- Affiche la description de mcMMO m.mccModDescription=[[RED]]- Affiche la description de mcMMO
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica il personaggio
m.mccMcGod=- Vita infinita(God Mode) m.mccMcGod=- Vita infinita(God Mode)
m.mccSkillInfo=[skillname] [[RED]]- Visualizza delle informazioni su una skill m.mccSkillInfo=[skillname] [[RED]]- Visualizza delle informazioni su una skill
m.mccModDescription=[[RED]]- Leggi la breve descrizione Mod m.mccModDescription=[[RED]]- Leggi la breve descrizione Mod
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]COME GUADAGNARE XP: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]COME GUADAGNARE XP: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}

View File

@ -31,7 +31,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels
m.mccMcGod=- God Modus m.mccMcGod=- God Modus
m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill
m.mccModDescription=[[RED]]- Lees MOD beschrijving m.mccModDescription=[[RED]]- Lees MOD beschrijving
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel
m.mccMcGod=- Niesmiertelnosc. m.mccMcGod=- Niesmiertelnosc.
m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci.
m.mccModDescription=[[RED]]- Wyswietla opis moda. m.mccModDescription=[[RED]]- Wyswietla opis moda.
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jog
m.mccMcGod=- Modo Deus m.mccMcGod=- Modo Deus
m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade
m.mccModDescription=[[RED]]- Breve descriçao do Mod m.mccModDescription=[[RED]]- Breve descriçao do Mod
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}

View File

@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]-
m.mccMcGod=- Ðåæèì Áîãà m.mccMcGod=- Ðåæèì Áîãà
m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè
m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0} m.AbilityLockTemplate=[[GRAY]]{0}