mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-15 20:14:42 +02:00
Almost done with command updates.
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@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.commands.CommandHelper;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -14,6 +13,11 @@ import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.util.Page;
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public class AcrobaticsCommand implements CommandExecutor {
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private float skillValue;
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private String dodgeChance;
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private String rollChance;
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private String gracefulRollChance;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (CommandHelper.noConsoleUsage(sender)) {
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@ -27,35 +31,48 @@ public class AcrobaticsCommand implements CommandExecutor {
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Player player = (Player) sender;
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PlayerProfile PP = Users.getProfile(player);
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String dodgepercentage;
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float skillvalue = (float) PP.getSkillLevel(SkillType.ACROBATICS);
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String percentage = String.valueOf((skillvalue / 1000) * 100);
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String gracepercentage = String.valueOf(((skillvalue / 1000) * 100) * 2);
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skillValue = (float) PP.getSkillLevel(SkillType.ACROBATICS);
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dataCalculations(skillValue);
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if (PP.getSkillLevel(SkillType.ACROBATICS) <= 800) {
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dodgepercentage = String.valueOf((skillvalue / 4000 * 100));
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}
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else {
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dodgepercentage = "20";
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}
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Acrobatics.SkillName") }));
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player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Acrobatics") }));
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player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) }));
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player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillAcrobatics") }));
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player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainAcrobatics") }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.0"), mcLocale.getString("Acrobatics.Effect.1") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.2"), mcLocale.getString("Acrobatics.Effect.3") }));
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player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.4"), mcLocale.getString("Acrobatics.Effect.5") }));
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if (mcPermissions.getInstance().acrobatics(player))
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player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) }));
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player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
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player.sendMessage(mcLocale.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
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player.sendMessage(mcLocale.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
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player.sendMessage(mcLocale.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
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player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
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player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics1_0"), mcLocale.getString("m.EffectsAcrobatics1_1") }));
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player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics2_0"), mcLocale.getString("m.EffectsAcrobatics2_1") }));
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player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics3_0"), mcLocale.getString("m.EffectsAcrobatics3_1") }));
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player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
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player.sendMessage(mcLocale.getString("m.AcrobaticsRollChance", new Object[] { percentage }));
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player.sendMessage(mcLocale.getString("m.AcrobaticsGracefulRollChance", new Object[] { gracepercentage }));
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player.sendMessage(mcLocale.getString("m.AcrobaticsDodgeChance", new Object[] { dodgepercentage }));
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Page.grabGuidePageForSkill(SkillType.ACROBATICS, player, args);
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return true;
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}
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private void dataCalculations(float skillValue) {
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if (skillValue >= 1000) {
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dodgeChance = "20";
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rollChance = "100";
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gracefulRollChance = "100";
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}
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else if (skillValue >= 800) {
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dodgeChance = "20";
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rollChance = String.valueOf(skillValue / 10);
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gracefulRollChance = "100";
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}
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else if (skillValue >= 500) {
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dodgeChance = String.valueOf(skillValue / 40);
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rollChance = String.valueOf(skillValue / 10);
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gracefulRollChance = "100";
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}
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else {
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dodgeChance = String.valueOf(skillValue / 40);
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rollChance = String.valueOf(skillValue / 10);
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gracefulRollChance = String.valueOf(skillValue / 5);
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}
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}
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}
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