Almost done with command updates.

This commit is contained in:
GJ
2012-04-23 18:05:30 -04:00
parent 3c748bca39
commit 255954dd56
24 changed files with 255 additions and 225 deletions

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
@ -14,6 +13,11 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page;
public class AcrobaticsCommand implements CommandExecutor {
private float skillValue;
private String dodgeChance;
private String rollChance;
private String gracefulRollChance;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
@ -27,35 +31,48 @@ public class AcrobaticsCommand implements CommandExecutor {
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
String dodgepercentage;
float skillvalue = (float) PP.getSkillLevel(SkillType.ACROBATICS);
String percentage = String.valueOf((skillvalue / 1000) * 100);
String gracepercentage = String.valueOf(((skillvalue / 1000) * 100) * 2);
skillValue = (float) PP.getSkillLevel(SkillType.ACROBATICS);
dataCalculations(skillValue);
if (PP.getSkillLevel(SkillType.ACROBATICS) <= 800) {
dodgepercentage = String.valueOf((skillvalue / 4000 * 100));
}
else {
dodgepercentage = "20";
}
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Acrobatics.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Acrobatics") }));
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillAcrobatics") }));
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainAcrobatics") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.0"), mcLocale.getString("Acrobatics.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.2"), mcLocale.getString("Acrobatics.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.4"), mcLocale.getString("Acrobatics.Effect.5") }));
if (mcPermissions.getInstance().acrobatics(player))
player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
player.sendMessage(mcLocale.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
player.sendMessage(mcLocale.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics1_0"), mcLocale.getString("m.EffectsAcrobatics1_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics2_0"), mcLocale.getString("m.EffectsAcrobatics2_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics3_0"), mcLocale.getString("m.EffectsAcrobatics3_1") }));
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
player.sendMessage(mcLocale.getString("m.AcrobaticsRollChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.AcrobaticsGracefulRollChance", new Object[] { gracepercentage }));
player.sendMessage(mcLocale.getString("m.AcrobaticsDodgeChance", new Object[] { dodgepercentage }));
Page.grabGuidePageForSkill(SkillType.ACROBATICS, player, args);
return true;
}
private void dataCalculations(float skillValue) {
if (skillValue >= 1000) {
dodgeChance = "20";
rollChance = "100";
gracefulRollChance = "100";
}
else if (skillValue >= 800) {
dodgeChance = "20";
rollChance = String.valueOf(skillValue / 10);
gracefulRollChance = "100";
}
else if (skillValue >= 500) {
dodgeChance = String.valueOf(skillValue / 40);
rollChance = String.valueOf(skillValue / 10);
gracefulRollChance = "100";
}
else {
dodgeChance = String.valueOf(skillValue / 40);
rollChance = String.valueOf(skillValue / 10);
gracefulRollChance = String.valueOf(skillValue / 5);
}
}
}