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Alleviating hangtime on world save.
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8267a10f41
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@ -32,7 +32,9 @@ public class HashChunkManager implements ChunkManager {
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private List<Entity> spawnedMobs = new ArrayList<Entity>();
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private List<Entity> spawnedPets = new ArrayList<Entity>();
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private List<Entity> mobsToRemove = new ArrayList<Entity>();
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private List<String> savedChunks = new ArrayList<String>();
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private boolean safeToRemoveMobs = true;
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private boolean savingWorld = false;
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@Override
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public synchronized void closeAll() {
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@ -219,6 +221,9 @@ public class HashChunkManager implements ChunkManager {
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if (world == null)
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return;
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if(savingWorld && savedChunks.contains(world.getName() + "," + cx + "," + cz))
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return;
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boolean unloaded = false;
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if (!store.containsKey(world.getName() + "," + cx + "," + cz)) {
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List<Entity> tempSpawnedMobs = new ArrayList<Entity>(spawnedMobs);
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@ -273,6 +278,9 @@ public class HashChunkManager implements ChunkManager {
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writeChunkStore(world, cx, cz, out);
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}
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if(savingWorld)
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savedChunks.add(world.getName() + "," + cx + "," + cz);
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}
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private boolean isEntityInChunk(Entity entity, int cx, int cz, World world) {
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@ -317,6 +325,7 @@ public class HashChunkManager implements ChunkManager {
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closeAll();
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String worldName = world.getName();
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savingWorld = true;
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List<String> keys = new ArrayList<String>(store.keySet());
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for (String key : keys) {
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@ -361,6 +370,9 @@ public class HashChunkManager implements ChunkManager {
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saveChunk(cx, cz, world);
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}
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savingWorld = false;
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savedChunks.clear();
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}
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@Override
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@ -370,6 +382,7 @@ public class HashChunkManager implements ChunkManager {
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closeAll();
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String worldName = world.getName();
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savingWorld = true;
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List<String> keys = new ArrayList<String>(store.keySet());
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for (String key : keys) {
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@ -422,6 +435,8 @@ public class HashChunkManager implements ChunkManager {
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spawnedMobs.remove(mobsToRemove);
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spawnedPets.remove(mobsToRemove);
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mobsToRemove.clear();
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savingWorld = false;
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savedChunks.clear();
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}
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@Override
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