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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 11:14:44 +02:00
Locale changes, part 1.
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@ -68,10 +68,10 @@ public class Acrobatics {
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}
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if (gracefulRoll) {
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player.sendMessage(mcLocale.getString("Acrobatics.GracefulRoll"));
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player.sendMessage(mcLocale.getString("Acrobatics.Ability.Proc"));
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}
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else {
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player.sendMessage(mcLocale.getString("Acrobatics.Roll"));
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player.sendMessage(mcLocale.getString("Acrobatics.Roll.Text"));
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}
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}
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}
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@ -108,7 +108,7 @@ public class Acrobatics {
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int skillCheck = m.skillCheck(skillLevel, MAX_BONUS_LEVEL);
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if (random.nextInt(4000) <= skillCheck && mcPermissions.getInstance().dodge(defender)) {
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defender.sendMessage(mcLocale.getString("Acrobatics.Dodge"));
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defender.sendMessage(mcLocale.getString("Acrobatics.Combat.Proc"));
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if (System.currentTimeMillis() >= (5000 + PPd.getRespawnATS()) && defender.getHealth() >= 1) {
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PPd.addXP(SkillType.ACROBATICS, damage * DODGE_MODIFIER);
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@ -82,12 +82,12 @@ public class Axes {
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if (entity instanceof Player){
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event.setDamage((int) (damage * PVP_MODIFIER));
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Player player = (Player) entity;
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player.sendMessage(mcLocale.getString("Axes.HitCritically"));
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player.sendMessage(mcLocale.getString("Axes.Combat.CritStruck"));
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}
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else {
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event.setDamage(damage * PVE_MODIFIER);
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}
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attacker.sendMessage(mcLocale.getString("Axes.CriticalHit"));
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attacker.sendMessage(mcLocale.getString("Axes.Combat.CriticalHit"));
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}
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}
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@ -140,7 +140,7 @@ public class Axes {
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if (random.nextInt(100) <= GREATER_IMPACT_CHANCE) {
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event.setDamage(event.getDamage() + 2);
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target.setVelocity(attacker.getLocation().getDirection().normalize().multiply(GREATER_IMPACT_MULTIPLIER));
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attacker.sendMessage(mcLocale.getString("Axes.GreaterImpactOnEnemy"));
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attacker.sendMessage(mcLocale.getString("Axes.Combat.GI.Proc"));
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}
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}
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@ -273,7 +273,7 @@ public class BlastMining {
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}
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}
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player.sendMessage(mcLocale.getString("BlastMining.Boom"));
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player.sendMessage(mcLocale.getString("Mining.Blast.Boom"));
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/* Create the TNT entity */
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TNTPrimed tnt = player.getWorld().spawn(block.getLocation(), TNTPrimed.class);
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@ -97,7 +97,7 @@ public class Fishing {
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break;
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}
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if (LoadProperties.fishingDrops) {
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if (LoadProperties.fishingDrops && rewards.size() > 0) {
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FishingTreasure treasure = rewards.get(random.nextInt(rewards.size()));
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if (random.nextDouble() * 100 <= treasure.getDropChance()) {
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@ -102,7 +102,7 @@ public class Repair {
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}
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}
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else {
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player.sendMessage(mcLocale.getString("Skills.FullDurability"));
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player.sendMessage(mcLocale.getString("Repair.Skills.FullDurability"));
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}
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}
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@ -189,7 +189,7 @@ public class Repair {
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for (Enchantment x : enchants.keySet()) {
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is.removeEnchantment(x);
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}
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player.sendMessage(mcLocale.getString("Repair.LostEnchants"));
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player.sendMessage(mcLocale.getString("Repair.Arcane.Lost"));
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return;
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}
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@ -216,13 +216,13 @@ public class Repair {
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Map<Enchantment, Integer> newEnchants = is.getEnchantments();
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if (newEnchants.isEmpty()) {
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player.sendMessage(mcLocale.getString("Repair.ArcaneFailed"));
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player.sendMessage(mcLocale.getString("Repair.Arcane.Fail"));
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}
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else if (downgraded || newEnchants.size() < enchants.size()) {
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player.sendMessage(mcLocale.getString("Repair.Downgraded"));
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player.sendMessage(mcLocale.getString("Repair.Arcane.Downgrade"));
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}
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else {
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player.sendMessage(mcLocale.getString("Repair.ArcanePerfect"));
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player.sendMessage(mcLocale.getString("Repair.Arcane.Perfect"));
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}
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}
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@ -349,12 +349,12 @@ public class Repair {
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
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if (is.getAmount() != 1) {
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player.sendMessage(mcLocale.getString("Skills.StackedItems"));
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player.sendMessage(mcLocale.getString("Repair.Skills.StackedItems"));
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}
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else {
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if (ItemChecks.isDiamondTool(is) || ItemChecks.isDiamondArmor(is)) {
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if (skillLevel < LoadProperties.repairdiamondlevel) {
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player.sendMessage(mcLocale.getString("Skills.AdeptDiamond"));
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player.sendMessage(mcLocale.getString("Repair.Skills.AdeptDiamond"));
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}
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else {
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player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.BLUE + m.prettyItemString(LoadProperties.rDiamond));
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@ -362,7 +362,7 @@ public class Repair {
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}
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else if (ItemChecks.isIronTool(is) || ItemChecks.isIronArmor(is)) {
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if (skillLevel < LoadProperties.repairIronLevel) {
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player.sendMessage(mcLocale.getString("Skills.AdeptIron"));
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player.sendMessage(mcLocale.getString("Repair.Skills.AdeptIron"));
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}
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else {
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player.sendMessage(mcLocale.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + m.prettyItemString(LoadProperties.rIron));
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@ -370,7 +370,7 @@ public class Repair {
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}
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else if (ItemChecks.isGoldTool(is) || ItemChecks.isGoldArmor(is)) {
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if (skillLevel < LoadProperties.repairGoldLevel) {
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player.sendMessage(mcLocale.getString("Skills.AdeptGold"));
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player.sendMessage(mcLocale.getString("Repair.Skills.AdeptGold"));
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}
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else {
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player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.GOLD + m.prettyItemString(LoadProperties.rGold));
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@ -378,7 +378,7 @@ public class Repair {
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}
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else if (ItemChecks.isStoneTool(is)) {
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if (skillLevel < LoadProperties.repairStoneLevel) {
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player.sendMessage(mcLocale.getString("Skills.AdeptStone"));
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player.sendMessage(mcLocale.getString("Repair.Skills.AdeptStone"));
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}
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else {
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player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.GRAY + m.prettyItemString(LoadProperties.rStone));
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@ -408,7 +408,7 @@ public class Repair {
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
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if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(1000) <= skillLevel) && mcPermissions.getInstance().repairBonus(player)) {
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player.sendMessage(mcLocale.getString("Skills.FeltEasy"));
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player.sendMessage(mcLocale.getString("Repair.Skills.FeltEasy"));
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return true;
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}
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@ -467,7 +467,7 @@ public class Repair {
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}
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}
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else {
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player.sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil"));
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player.sendMessage(mcLocale.getString("Repair.Listener.Anvil"));
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}
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PP.togglePlacedAnvil();
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@ -224,11 +224,11 @@ public class Skills {
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}
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}
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else {
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player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
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player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
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}
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}
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else {
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player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
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player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
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}
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}
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@ -73,7 +73,7 @@ public class Swords {
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else {
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mcBleedTimer.add(entity);
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}
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attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
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attacker.sendMessage(mcLocale.getString("Swords.Combat.Bleeding"));
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}
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}
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@ -104,10 +104,10 @@ public class Swords {
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if (random.nextInt(2000) <= skillCheck) {
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Combat.dealDamage((LivingEntity) attacker, event.getDamage() / COUNTER_ATTACK_MODIFIER);
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defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
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defender.sendMessage(mcLocale.getString("Swords.Combat.Countered"));
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if (attacker instanceof Player) {
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((Player) attacker).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
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((Player) attacker).sendMessage(mcLocale.getString("Swords.Combat.Counter.Hit"));
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}
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}
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}
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@ -154,7 +154,7 @@ public class Taming {
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}
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wolf.teleport(master.getLocation());
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master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack"));
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master.sendMessage(mcLocale.getString("Taming.Listener.Wolf"));
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}
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}
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break;
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@ -232,11 +232,11 @@ public class Taming {
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if (x.getType().equals(type)) {
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switch (type) {
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case WOLF:
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player.sendMessage(mcLocale.getString("m.TamingSummonWolfFailed"));
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player.sendMessage(mcLocale.getString("Taming.Summon.Fail.Wolf"));
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return;
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case OCELOT:
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player.sendMessage(mcLocale.getString("m.TamingSummonOcelotFailed"));
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player.sendMessage(mcLocale.getString("Taming.Summon.Fail.Ocelot"));
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return;
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default:
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@ -258,7 +258,7 @@ public class Taming {
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}
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player.setItemInHand(new ItemStack(summonItem, item.getAmount() - summonAmount));
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player.sendMessage(mcLocale.getString("m.TamingSummon"));
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player.sendMessage(mcLocale.getString("Taming.Summon.Complete"));
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}
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else {
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player.sendMessage(mcLocale.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + m.prettyItemString(summonItem.getId()));
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@ -54,7 +54,7 @@ public class WoodCutting {
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*/
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private static void removeBlocks(ArrayList<Block> toBeFelled, Player player, PlayerProfile PP) {
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if (toBeFelled.size() > LoadProperties.treeFellerThreshold) {
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player.sendMessage(mcLocale.getString("Skills.Woodcutting.TreeFellerThreshold"));
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player.sendMessage(mcLocale.getString("Woodcutting.Skills.TreeFellerThreshold"));
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return;
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}
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@ -67,7 +67,7 @@ public class WoodCutting {
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/* This is to prevent using wood axes everytime you tree fell */
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if ((inHand.getDurability() + durabilityLoss >= inHand.getType().getMaxDurability()) || inHand.getType().equals(Material.AIR)) {
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player.sendMessage(mcLocale.getString("TreeFeller.AxeSplinters"));
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player.sendMessage(mcLocale.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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