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Locale changes, part 1.
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@ -54,7 +54,7 @@ public class mcBleedTimer implements Runnable {
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PP.decreaseBleedTicks();
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if (PP.getBleedTicks() == 0) {
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player.sendMessage(mcLocale.getString("Swords.StoppedBleeding"));
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player.sendMessage(mcLocale.getString("Swords.Combat.Bleeding.Stopped"));
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}
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}
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}
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