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@ -17,243 +17,3 @@ public enum PrimarySkillType {
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UNARMED,
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UNARMED,
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WOODCUTTING
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WOODCUTTING
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}
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}
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//package com.gmail.nossr50.datatypes.skills;
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//
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//import com.gmail.nossr50.config.experience.ExperienceConfig;
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//import com.gmail.nossr50.datatypes.skills.interfaces.Skill;
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//import com.gmail.nossr50.locale.LocaleLoader;
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//import com.gmail.nossr50.mcMMO;
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//import com.gmail.nossr50.skills.SkillManager;
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//import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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//import com.gmail.nossr50.skills.alchemy.AlchemyManager;
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//import com.gmail.nossr50.skills.archery.ArcheryManager;
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//import com.gmail.nossr50.skills.axes.AxesManager;
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//import com.gmail.nossr50.skills.excavation.ExcavationManager;
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//import com.gmail.nossr50.skills.fishing.FishingManager;
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//import com.gmail.nossr50.skills.herbalism.HerbalismManager;
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//import com.gmail.nossr50.skills.mining.MiningManager;
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//import com.gmail.nossr50.skills.repair.RepairManager;
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//import com.gmail.nossr50.skills.salvage.SalvageManager;
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//import com.gmail.nossr50.skills.smelting.SmeltingManager;
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//import com.gmail.nossr50.skills.swords.SwordsManager;
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//import com.gmail.nossr50.skills.taming.TamingManager;
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//import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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//import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
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//import com.gmail.nossr50.util.Permissions;
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//import com.gmail.nossr50.util.skills.RankUtils;
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//import com.gmail.nossr50.util.text.StringUtils;
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//import com.google.common.collect.ImmutableList;
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//import org.bukkit.Color;
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//import org.bukkit.entity.Entity;
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//import org.bukkit.entity.Player;
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//import org.bukkit.entity.Tameable;
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//
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//import java.util.ArrayList;
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//import java.util.Collections;
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//import java.util.List;
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//
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//public enum PrimarySkillType implements Skill {
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// ACROBATICS(AcrobaticsManager.class, Color.WHITE,
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// ImmutableList.of(SubSkillType.ACROBATICS_DODGE, SubSkillType.ACROBATICS_ROLL)),
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// ALCHEMY(AlchemyManager.class, Color.FUCHSIA,
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// ImmutableList.of(SubSkillType.ALCHEMY_CATALYSIS, SubSkillType.ALCHEMY_CONCOCTIONS)),
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// ARCHERY(ArcheryManager.class, Color.MAROON,
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// ImmutableList.of(SubSkillType.ARCHERY_DAZE, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK, SubSkillType.ARCHERY_ARROW_RETRIEVAL, SubSkillType.ARCHERY_SKILL_SHOT)),
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// AXES(AxesManager.class, Color.AQUA, SuperAbilityType.SKULL_SPLITTER, ToolType.AXE,
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// ImmutableList.of(SubSkillType.AXES_SKULL_SPLITTER, SubSkillType.AXES_AXES_LIMIT_BREAK, SubSkillType.AXES_ARMOR_IMPACT, SubSkillType.AXES_AXE_MASTERY, SubSkillType.AXES_CRITICAL_STRIKES, SubSkillType.AXES_GREATER_IMPACT)),
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// EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL,
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// ImmutableList.of(SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, SubSkillType.EXCAVATION_ARCHAEOLOGY)),
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// FISHING(FishingManager.class, Color.NAVY,
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// ImmutableList.of(SubSkillType.FISHING_FISHERMANS_DIET, SubSkillType.FISHING_TREASURE_HUNTER, SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_MAGIC_HUNTER, SubSkillType.FISHING_MASTER_ANGLER, SubSkillType.FISHING_SHAKE)),
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// HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbilityType.GREEN_TERRA, ToolType.HOE,
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// ImmutableList.of(SubSkillType.HERBALISM_GREEN_TERRA, SubSkillType.HERBALISM_FARMERS_DIET, SubSkillType.HERBALISM_GREEN_THUMB, SubSkillType.HERBALISM_DOUBLE_DROPS, SubSkillType.HERBALISM_HYLIAN_LUCK, SubSkillType.HERBALISM_SHROOM_THUMB)),
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// MINING(MiningManager.class, Color.GRAY, SuperAbilityType.SUPER_BREAKER, ToolType.PICKAXE,
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// ImmutableList.of(SubSkillType.MINING_SUPER_BREAKER, SubSkillType.MINING_DEMOLITIONS_EXPERTISE, SubSkillType.MINING_BIGGER_BOMBS, SubSkillType.MINING_BLAST_MINING, SubSkillType.MINING_DOUBLE_DROPS)),
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// REPAIR(RepairManager.class, Color.SILVER,
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// ImmutableList.of(SubSkillType.REPAIR_ARCANE_FORGING, SubSkillType.REPAIR_REPAIR_MASTERY, SubSkillType.REPAIR_SUPER_REPAIR)),
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// SALVAGE(SalvageManager.class, Color.ORANGE,
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// ImmutableList.of(SubSkillType.SALVAGE_SCRAP_COLLECTOR, SubSkillType.SALVAGE_ARCANE_SALVAGE)),
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// SMELTING(SmeltingManager.class, Color.YELLOW,
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// ImmutableList.of(SubSkillType.SMELTING_UNDERSTANDING_THE_ART, /*SubSkillType.SMELTING_FLUX_MINING,*/ SubSkillType.SMELTING_FUEL_EFFICIENCY, SubSkillType.SMELTING_SECOND_SMELT)),
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// SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbilityType.SERRATED_STRIKES, ToolType.SWORD,
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// ImmutableList.of(SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK, SubSkillType.SWORDS_STAB, SubSkillType.SWORDS_RUPTURE, SubSkillType.SWORDS_COUNTER_ATTACK)),
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// TAMING(TamingManager.class, Color.PURPLE,
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// ImmutableList.of(SubSkillType.TAMING_BEAST_LORE, SubSkillType.TAMING_CALL_OF_THE_WILD, SubSkillType.TAMING_ENVIRONMENTALLY_AWARE, SubSkillType.TAMING_FAST_FOOD_SERVICE, SubSkillType.TAMING_GORE, SubSkillType.TAMING_HOLY_HOUND, SubSkillType.TAMING_SHARPENED_CLAWS, SubSkillType.TAMING_SHOCK_PROOF, SubSkillType.TAMING_THICK_FUR, SubSkillType.TAMING_PUMMEL)),
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// UNARMED(UnarmedManager.class, Color.BLACK, SuperAbilityType.BERSERK, ToolType.FISTS,
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// ImmutableList.of(SubSkillType.UNARMED_BERSERK, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK, SubSkillType.UNARMED_BLOCK_CRACKER, SubSkillType.UNARMED_ARROW_DEFLECT, SubSkillType.UNARMED_DISARM, SubSkillType.UNARMED_STEEL_ARM_STYLE, SubSkillType.UNARMED_IRON_GRIP)),
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// WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
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// ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD));
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//
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// private final Class<? extends SkillManager> managerClass;
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// private final Color skillColor;
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// private final SuperAbilityType ability;
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// private final ToolType tool;
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// private final List<SubSkillType> subSkillTypes;
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//
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// public static final List<String> SKILL_NAMES;
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// public static final List<String> SUBSKILL_NAMES;
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//
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// public static final List<PrimarySkillType> CHILD_SKILLS;
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// public static final List<PrimarySkillType> NON_CHILD_SKILLS;
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//
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// public static final List<PrimarySkillType> COMBAT_SKILLS = ImmutableList.of(ARCHERY, AXES, SWORDS, TAMING, UNARMED);
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// public static final List<PrimarySkillType> GATHERING_SKILLS = ImmutableList.of(EXCAVATION, FISHING, HERBALISM, MINING, WOODCUTTING);
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// public static final List<PrimarySkillType> MISC_SKILLS = ImmutableList.of(ACROBATICS, ALCHEMY, REPAIR, SALVAGE, SMELTING);
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//
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// static {
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// List<PrimarySkillType> childSkills = new ArrayList<>();
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// List<PrimarySkillType> nonChildSkills = new ArrayList<>();
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// ArrayList<String> names = new ArrayList<>();
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// ArrayList<String> subSkillNames = new ArrayList<>();
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//
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// for (PrimarySkillType skill : values()) {
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// if (mcMMO.p.getSkillTools().isChildSkill(skill)) {
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// childSkills.add(skill);
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// }
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// else {
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// nonChildSkills.add(skill);
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// }
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//
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// for(SubSkillType subSkillType : skill.subSkillTypes) {
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// subSkillNames.add(subSkillType.getNiceNameNoSpaces(subSkillType));
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// }
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//
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// names.add(mcMMO.p.getSkillTools().getLocalizedSkillName(skill));
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// }
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//
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// Collections.sort(names);
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// SKILL_NAMES = ImmutableList.copyOf(names);
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// SUBSKILL_NAMES = ImmutableList.copyOf(subSkillNames);
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//
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// CHILD_SKILLS = ImmutableList.copyOf(childSkills);
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// NON_CHILD_SKILLS = ImmutableList.copyOf(nonChildSkills);
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// }
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//
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// PrimarySkillType(Class<? extends SkillManager> managerClass, Color skillColor, List<SubSkillType> subSkillTypes) {
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// this(managerClass, skillColor, null, null, subSkillTypes);
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// }
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//
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// PrimarySkillType(Class<? extends SkillManager> managerClass, Color skillColor, SuperAbilityType ability, ToolType tool, List<SubSkillType> subSkillTypes) {
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// this.managerClass = managerClass;
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// this.skillColor = skillColor;
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// this.ability = ability;
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// this.tool = tool;
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// this.subSkillTypes = subSkillTypes;
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// }
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//
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// public PrimarySkillType getPrimarySkill() {
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// return this;
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// }
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//
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// public String getPrimaryKeyName() {
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// return StringUtils.getCapitalized(this.toString());
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// }
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//
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// public Class<? extends SkillManager> getManagerClass() {
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// return managerClass;
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// }
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//
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// public SuperAbilityType getAbility() {
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// return ability;
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// }
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//
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// /**
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// * Get the max level of this skill.
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// *
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// * @return the max level of this skill
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// */
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// public int getMaxLevel() {
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// return mcMMO.p.getGeneralConfig().getLevelCap(this);
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// }
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//
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// public boolean isSuperAbilityUnlocked(Player player) { return RankUtils.getRank(player, getAbility().getSubSkillTypeDefinition()) >= 1; }
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//
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// public boolean getPVPEnabled() {
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// return mcMMO.p.getGeneralConfig().getPVPEnabled(this);
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// }
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//
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// public boolean getPVEEnabled() {
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// return mcMMO.p.getGeneralConfig().getPVEEnabled(this);
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// }
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//
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// public boolean getDoubleDropsDisabled() {
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// return mcMMO.p.getGeneralConfig().getDoubleDropsDisabled(this);
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// }
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//
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// public boolean getHardcoreStatLossEnabled() {
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// return mcMMO.p.getGeneralConfig().getHardcoreStatLossEnabled(this);
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// }
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//
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// public void setHardcoreStatLossEnabled(boolean enable) {
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// mcMMO.p.getGeneralConfig().setHardcoreStatLossEnabled(this, enable);
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// }
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//
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// public boolean getHardcoreVampirismEnabled() {
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// return mcMMO.p.getGeneralConfig().getHardcoreVampirismEnabled(this);
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// }
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//
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// public void setHardcoreVampirismEnabled(boolean enable) {
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// mcMMO.p.getGeneralConfig().setHardcoreVampirismEnabled(this, enable);
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// }
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//
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// public ToolType getTool() {
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// return tool;
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// }
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//
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// public List<SubSkillType> getSkillAbilities() {
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// return subSkillTypes;
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// }
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//
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// public double getXpModifier() {
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// return ExperienceConfig.getInstance().getFormulaSkillModifier(this);
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// }
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//
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// public static PrimarySkillType getSkill(String skillName) {
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// if (!mcMMO.p.getGeneralConfig().getLocale().equalsIgnoreCase("en_US")) {
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// for (PrimarySkillType type : values()) {
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// if (skillName.equalsIgnoreCase(LocaleLoader.getString(StringUtils.getCapitalized(type.name()) + ".SkillName"))) {
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// return type;
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// }
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// }
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// }
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//
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// for (PrimarySkillType type : values()) {
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// if (type.name().equalsIgnoreCase(skillName)) {
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// return type;
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// }
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// }
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//
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// if (!skillName.equalsIgnoreCase("all")) {
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// mcMMO.p.getLogger().warning("Invalid mcMMO skill (" + skillName + ")"); //TODO: Localize
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// }
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//
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// return null;
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// }
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//
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// // TODO: This is a little "hacky", we probably need to add something to distinguish child skills in the enum, or to use another enum for them
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// public boolean isChildSkill() {
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// switch (this) {
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// case SALVAGE:
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// case SMELTING:
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// return true;
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//
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// default:
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// return false;
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// }
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// }
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//
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// public String getName() {
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// return StringUtils.getCapitalized(LocaleLoader.getString(StringUtils.getCapitalized(this.toString()) + ".SkillName"));
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// }
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//
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// public boolean getPermissions(Player player) {
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// return Permissions.skillEnabled(player, this);
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// }
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//
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// public boolean shouldProcess(Entity target) {
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// return (target instanceof Player || (target instanceof Tameable && ((Tameable) target).isTamed())) ? getPVPEnabled() : getPVEEnabled();
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// }
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//
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//
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//}
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