New custom event McMMOPlayerLevelUpEvent

This commit is contained in:
NuclearW
2012-01-28 02:00:18 -05:00
parent 299f440f63
commit 23354ce049
2 changed files with 60 additions and 0 deletions

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package com.gmail.nossr50.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import com.gmail.nossr50.datatypes.SkillType;
/**
* Called when a user levels up in a skill
*/
@SuppressWarnings("serial")
public class McMMOPlayerLevelUpEvent extends Event {
private Player player;
private SkillType skill;
private int levelsGained;
public McMMOPlayerLevelUpEvent(Player player, SkillType skill) {
this.player = player;
this.skill = skill;
this.levelsGained = 1; // Always 1 for now as we call in the loop where the levelups are calculated, could change later!
}
/**
* @return Player leveling up
*/
public Player getPlayer() {
return player;
}
/**
* @return SkillType that is being leveled up
*/
public SkillType getSkill() {
return skill;
}
/**
* @return The number of levels gained in this event
*/
public int getLevelsGained() {
return levelsGained;
}
/** Rest of file is required boilerplate for custom events **/
private static final HandlerList handers = new HandlerList();
public HandlerList getHandlers() {
return handers;
}
public static HandlerList getHandlerList() {
return handers;
}
}