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Add a few checks to prevent a player from joining a party more than
once.
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parent
ec8221610a
commit
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@ -294,6 +294,10 @@ public final class PartyManager {
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return;
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return;
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}
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}
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if (mcMMOPlayer.getParty() == party) {
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return;
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}
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player.sendMessage(LocaleLoader.getString("Commands.Party.Join", party.getName()));
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player.sendMessage(LocaleLoader.getString("Commands.Party.Join", party.getName()));
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addToParty(player, mcMMOPlayer, party);
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addToParty(player, mcMMOPlayer, party);
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}
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}
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@ -339,6 +343,10 @@ public final class PartyManager {
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public static void joinInvitedParty(Player player, McMMOPlayer mcMMOPlayer) {
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public static void joinInvitedParty(Player player, McMMOPlayer mcMMOPlayer) {
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Party invite = mcMMOPlayer.getPartyInvite();
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Party invite = mcMMOPlayer.getPartyInvite();
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if (mcMMOPlayer.getParty() == invite) {
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return;
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}
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if (!parties.contains(invite)) {
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if (!parties.contains(invite)) {
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parties.add(invite);
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parties.add(invite);
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}
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}
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@ -356,6 +364,10 @@ public final class PartyManager {
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* @param party The party
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* @param party The party
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*/
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*/
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public static void addToParty(OfflinePlayer player, McMMOPlayer mcMMOPlayer, Party party) {
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public static void addToParty(OfflinePlayer player, McMMOPlayer mcMMOPlayer, Party party) {
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if (mcMMOPlayer.getParty() == party) {
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return;
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}
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informPartyMembersJoin(player, party);
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informPartyMembersJoin(player, party);
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mcMMOPlayer.setParty(party);
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mcMMOPlayer.setParty(party);
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party.getMembers().add(player);
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party.getMembers().add(player);
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