diff --git a/Changelog.txt b/Changelog.txt index 75f09fb3a..71aedfba4 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -14,6 +14,7 @@ Version 1.5.01-dev = Fixed bug where the Updater was running on the main thread. = Fixed bug when players would use /ptp without being in a party = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent + = Fixed bug where dodge would check the wrong player skill level ! Vanished players no longer get hit by AoE effects Version 1.5.00 diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index 2fd82f018..3690da1b9 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -283,7 +283,7 @@ public final class CombatUtils { McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager(); - if (acrobaticsManager.canDodge(damager)) { + if (acrobaticsManager.canDodge(target)) { event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage())); }