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Fixing Xp share awarding full Xp to the original player
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@ -99,16 +99,17 @@ public class McMMOPlayer {
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* @param xp The amount of Xp to add
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*/
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public void addXp(SkillType skillType, int xp) {
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if ((skillType.getMaxLevel() < profile.getSkillLevel(skillType) + 1) || (Misc.getPowerLevelCap() < getPowerLevel() + 1)) {
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return;
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}
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if (player.getGameMode() == GameMode.CREATIVE) {
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return;
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}
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if (party != null && !ShareHandler.isRunning()) {
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ShareHandler.handleEqualXpShare(xp, player, party, skillType);
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ShareHandler.handleEqualXpShare(xp, this, skillType);
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return;
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}
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if ((skillType.getMaxLevel() < profile.getSkillLevel(skillType) + 1) || (Misc.getPowerLevelCap() < getPowerLevel() + 1)) {
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return;
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}
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xp = (int) (xp / skillType.getXpModifier() * Config.getInstance().getExperienceGainsGlobalMultiplier());
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@ -5,6 +5,7 @@ import java.util.List;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Users;
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@ -31,14 +32,18 @@ public final class ShareHandler {
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private ShareHandler() {}
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/**
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* Distribute XP amongst party members.
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* Distribute Xp amongst party members.
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*
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* @param xp XP without party sharing
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* @param xp Xp without party sharing
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* @param mcMMOPlayer Player initiating the Xp gain
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* @param skillType Skill being used
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*/
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public static void handleEqualXpShare(int xp, Player player, Party party, SkillType skillType) {
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public static void handleEqualXpShare(int xp, McMMOPlayer mcMMOPlayer, SkillType skillType) {
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running = true;
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Party party = mcMMOPlayer.getParty();
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if (party.getXpShareMode() == XpShareMode.EQUAL) {
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Player player = mcMMOPlayer.getPlayer();
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List<Player> nearMembers = PartyManager.getNearMembers(player, party, Config.getInstance().getPartyShareRange());
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if (nearMembers.isEmpty()) {
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@ -48,10 +53,13 @@ public final class ShareHandler {
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double partySize = nearMembers.size() + 1;
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double splitXp = xp / partySize * Config.getInstance().getPartyShareBonus();
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int roundedXp = (int) Math.ceil(splitXp);
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for (Player member : nearMembers) {
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Users.getPlayer(member).addXp(skillType, (int) Math.ceil(splitXp));
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Users.getPlayer(member).addXp(skillType, roundedXp);
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}
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mcMMOPlayer.addXp(skillType, roundedXp);
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}
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running = false;
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