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				synced 2025-11-04 02:53:43 +01:00 
			
		
		
		
	Removed outdated inventory methods
This commit is contained in:
		@@ -39,36 +39,21 @@ public class Item {
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		}
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							}
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	}
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						}
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	@SuppressWarnings("deprecation")
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	public static void chimaerawing(Player player, Plugin plugin)
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						public static void chimaerawing(Player player, Plugin plugin)
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	{
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						{
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		PlayerProfile PP = Users.getProfile(player);
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							PlayerProfile PP = Users.getProfile(player);
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		ItemStack is = player.getItemInHand();
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							ItemStack is = player.getItemInHand();
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		Block block = player.getLocation().getBlock();
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							Block block = player.getLocation().getBlock();
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		if(mcPermissions.getInstance().chimaeraWing(player) && is.getTypeId() == LoadProperties.chimaeraId)
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							int chimaeraID = LoadProperties.chimaeraId;
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							int itemsUsed = LoadProperties.feathersConsumedByChimaeraWing;
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							if(mcPermissions.getInstance().chimaeraWing(player) && is.getTypeId() == chimaeraID)
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		{
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							{
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    		if(Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing)
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					    		if(Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= itemsUsed)
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    		{
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					    		{
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    			Block derp = player.getLocation().getBlock();
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					    			Block derp = player.getLocation().getBlock();
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    			int y = derp.getY();
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					    			int y = derp.getY();
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    			ItemStack[] inventory = player.getInventory().getContents();
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					    			player.setItemInHand(new ItemStack(chimaeraID, is.getAmount() - itemsUsed));
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    	    	for(ItemStack x : inventory){
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    	    		if(x != null && x.getTypeId() == LoadProperties.chimaeraId){
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    	    			if(x.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing + 1)
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    	    			{
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    	    				x.setAmount(x.getAmount() - LoadProperties.feathersConsumedByChimaeraWing);
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    	    				player.getInventory().setContents(inventory);
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        	    			player.updateInventory();
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        	    			break;
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    	    			} else {
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    	    				x.setAmount(0);
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    	    				x.setTypeId(0);
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    	    				player.getInventory().setContents(inventory);
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        	    			player.updateInventory();
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        	    			break;
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    	    			}
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    	    		}
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    	    	}
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    			while(y < 127)
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					    			while(y < 127)
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    			{
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					    			{
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    				y++;
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					    				y++;
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@@ -48,6 +48,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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					import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerShearEntityEvent;
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					import org.bukkit.event.player.PlayerShearEntityEvent;
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import org.bukkit.inventory.ItemStack;
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					import org.bukkit.inventory.ItemStack;
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					import org.bukkit.inventory.PlayerInventory;
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import com.gmail.nossr50.Combat;
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					import com.gmail.nossr50.Combat;
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import com.gmail.nossr50.Item;
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					import com.gmail.nossr50.Item;
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@@ -65,7 +66,6 @@ import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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					import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
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					import com.gmail.nossr50.party.Party;
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import com.gmail.nossr50.skills.Fishing;
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					import com.gmail.nossr50.skills.Fishing;
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import com.gmail.nossr50.skills.Herbalism;
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import com.gmail.nossr50.skills.Repair;
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					import com.gmail.nossr50.skills.Repair;
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import com.gmail.nossr50.skills.Skills;
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					import com.gmail.nossr50.skills.Skills;
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@@ -217,6 +217,7 @@ public class mcPlayerListener implements Listener
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		PlayerProfile PP = Users.getProfile(player);
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							PlayerProfile PP = Users.getProfile(player);
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		Action action = event.getAction();
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							Action action = event.getAction();
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		Block block = event.getClickedBlock();
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							Block block = event.getClickedBlock();
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							PlayerInventory inventory = player.getInventory();
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		/*
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							/*
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		 * Ability checks
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							 * Ability checks
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@@ -256,9 +257,9 @@ public class mcPlayerListener implements Listener
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			if(block != null && mcPermissions.getInstance().herbalism(player) && (block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT || block.getType() == Material.SMOOTH_BRICK) && player.getItemInHand().getType() == Material.SEEDS)
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								if(block != null && mcPermissions.getInstance().herbalism(player) && (block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT || block.getType() == Material.SMOOTH_BRICK) && player.getItemInHand().getType() == Material.SEEDS)
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			{
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								{
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				boolean pass = false;
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									boolean pass = false;
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				if(Herbalism.hasSeeds(player))
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									if(inventory.contains(Material.SEEDS))
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				{
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									{
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					Herbalism.removeSeeds(player);
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										inventory.removeItem(new ItemStack(Material.SEEDS, 1));
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					if(block.getType() == Material.DIRT || block.getType() == Material.COBBLESTONE || block.getType() == Material.SMOOTH_BRICK)
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										if(block.getType() == Material.DIRT || block.getType() == Material.COBBLESTONE || block.getType() == Material.SMOOTH_BRICK)
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					{
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										{
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@@ -312,7 +313,7 @@ public class mcPlayerListener implements Listener
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		if(player.isSneaking() && mcPermissions.getInstance().taming(player) && (action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK))
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							if(player.isSneaking() && mcPermissions.getInstance().taming(player) && (action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK))
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		{
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							{
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			if(player.getItemInHand().getType() == Material.BONE && player.getItemInHand().getAmount() > LoadProperties.bonesConsumedByCOTW)
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								if(player.getItemInHand().getType() == Material.BONE && player.getItemInHand().getAmount() >= LoadProperties.bonesConsumedByCOTW)
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			{
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								{
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				for(Entity x : player.getNearbyEntities(40, 40, 40))
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									for(Entity x : player.getNearbyEntities(40, 40, 40))
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				{
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									{
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@@ -328,24 +329,6 @@ public class mcPlayerListener implements Listener
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				int bones = player.getItemInHand().getAmount();
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									int bones = player.getItemInHand().getAmount();
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				bones = bones - LoadProperties.bonesConsumedByCOTW;
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									bones = bones - LoadProperties.bonesConsumedByCOTW;
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				player.setItemInHand(new ItemStack(Material.BONE, bones));
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									player.setItemInHand(new ItemStack(Material.BONE, bones));
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//				ItemStack[] inventory = player.getInventory().getContents();
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//    	    	for(ItemStack x : inventory){
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//    	    		if(x != null && x.getAmount() > LoadProperties.bonesConsumedByCOTW-1 && x.getType() == Material.BONE){
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//    	    			if(x.getAmount() >= LoadProperties.bonesConsumedByCOTW)
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//    	    			{
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//    	    				x.setAmount(x.getAmount() - LoadProperties.bonesConsumedByCOTW);
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//    	    				player.getInventory().setContents(inventory);
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//        	    			player.updateInventory();
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//        	    			break;
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//    	    			} else {
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//    	    				x.setAmount(0);
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//    	    				x.setTypeId(0);
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//    	    				player.getInventory().setContents(inventory);
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//        	    			player.updateInventory();
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//        	    			break;
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//    	    			}
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//    	    		}
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//    	    	}
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    	    	player.sendMessage(mcLocale.getString("m.TamingSummon"));
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					    	    	player.sendMessage(mcLocale.getString("m.TamingSummon"));
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			}
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								}
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		}
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							}
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@@ -24,6 +24,8 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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					import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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					import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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					import org.bukkit.inventory.ItemStack;
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					import org.bukkit.inventory.PlayerInventory;
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import com.gmail.nossr50.Users;
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					import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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					import com.gmail.nossr50.m;
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import com.gmail.nossr50.mcMMO;
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					import com.gmail.nossr50.mcMMO;
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@@ -68,12 +70,14 @@ public class Herbalism
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	}
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						}
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	public static void greenTerra(Player player, Block block){
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						public static void greenTerra(Player player, Block block){
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							PlayerInventory inventory = player.getInventory();
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							boolean hasSeeds = inventory.contains(Material.SEEDS);
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		if(block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT){
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							if(block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT){
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			if(!hasSeeds(player))
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								if(!hasSeeds)
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				player.sendMessage("You need more seeds to spread Green Terra");
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									player.sendMessage("You need more seeds to spread Green Terra");
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			if(hasSeeds(player) && block.getType() != Material.WHEAT)
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								if(hasSeeds && block.getType() != Material.WHEAT)
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			{
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								{
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				removeSeeds(player);
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									inventory.removeItem(new ItemStack(Material.SEEDS, 1));
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				if(LoadProperties.enableSmoothToMossy && block.getType() == Material.SMOOTH_BRICK)
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									if(LoadProperties.enableSmoothToMossy && block.getType() == Material.SMOOTH_BRICK)
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					block.setData((byte)1);
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										block.setData((byte)1);
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				if(LoadProperties.enableDirtToGrass && block.getType() == Material.DIRT)
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									if(LoadProperties.enableDirtToGrass && block.getType() == Material.DIRT)
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@@ -89,33 +93,6 @@ public class Herbalism
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    	return t == 103 || t == 4 || t == 3 || t == 59 || t == 81 || t == 83 || t == 91 || t == 86 || t == 39 || t == 46 || t == 37 || t == 38;
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					    	return t == 103 || t == 4 || t == 3 || t == 59 || t == 81 || t == 83 || t == 91 || t == 86 || t == 39 || t == 46 || t == 37 || t == 38;
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    }
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					    }
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	public static boolean hasSeeds(Player player){
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    	ItemStack[] inventory = player.getInventory().getContents();
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    	for(ItemStack x : inventory){
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    		if(x != null && x.getTypeId() == 295){
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    			return true;
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    		}
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    	}
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    	return false;
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    }
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	public static void removeSeeds(Player player){
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    	ItemStack[] inventory = player.getInventory().getContents();
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    	for(ItemStack x : inventory){
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    		if(x != null && x.getTypeId() == 295){
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    			if(x.getAmount() == 1){
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    				x.setTypeId(0);
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    				x.setAmount(0);
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    				player.getInventory().setContents(inventory);
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    			} else{
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    			x.setAmount(x.getAmount() - 1);
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    			player.getInventory().setContents(inventory);
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    			}
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    			return;
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			||||||
    		}
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    	}
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			||||||
    }
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	public static void herbalismProcCheck(final Block block, Player player, BlockBreakEvent event, mcMMO plugin)
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						public static void herbalismProcCheck(final Block block, Player player, BlockBreakEvent event, mcMMO plugin)
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			||||||
	{
 | 
						{
 | 
				
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		final PlayerProfile PP = Users.getProfile(player);
 | 
							final PlayerProfile PP = Users.getProfile(player);
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@@ -124,6 +101,8 @@ public class Herbalism
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    	Location loc = block.getLocation();
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					    	Location loc = block.getLocation();
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			||||||
    	ItemStack is = null;
 | 
					    	ItemStack is = null;
 | 
				
			||||||
    	Material mat = null;
 | 
					    	Material mat = null;
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			||||||
 | 
					    	PlayerInventory inventory = player.getInventory();
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					    	boolean hasSeeds = inventory.contains(Material.SEEDS);
 | 
				
			||||||
    	
 | 
					    	
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    	if(plugin.misc.blockWatchList.contains(block))
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					    	if(plugin.misc.blockWatchList.contains(block))
 | 
				
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    	{
 | 
					    	{
 | 
				
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@@ -144,7 +123,7 @@ public class Herbalism
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    		}
 | 
					    		}
 | 
				
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 | 
					    		
 | 
				
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    		//GREEN THUMB
 | 
					    		//GREEN THUMB
 | 
				
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    		if(hasSeeds(player) && PP.getGreenTerraMode() || hasSeeds(player) && (herbLevel >= 1500 || (Math.random() * 1500 <= herbLevel)))
 | 
					    		if(hasSeeds && PP.getGreenTerraMode() || hasSeeds && (herbLevel >= 1500 || (Math.random() * 1500 <= herbLevel)))
 | 
				
			||||||
    		{
 | 
					    		{
 | 
				
			||||||
    			event.setCancelled(true);
 | 
					    			event.setCancelled(true);
 | 
				
			||||||
    			m.mcDropItem(loc, is);
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					    			m.mcDropItem(loc, is);
 | 
				
			||||||
@@ -172,7 +151,7 @@ public class Herbalism
 | 
				
			|||||||
                    }
 | 
					                    }
 | 
				
			||||||
                }, 1);
 | 
					                }, 1);
 | 
				
			||||||
    			
 | 
					    			
 | 
				
			||||||
    			removeSeeds(player);
 | 
					    			inventory.removeItem(new ItemStack(Material.SEEDS, 1));
 | 
				
			||||||
    		}
 | 
					    		}
 | 
				
			||||||
    	}
 | 
					    	}
 | 
				
			||||||
    	
 | 
					    	
 | 
				
			||||||
 
 | 
				
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@@ -91,47 +91,40 @@ public class Mining
 | 
				
			|||||||
		switch (id){
 | 
							switch (id){
 | 
				
			||||||
			//GLOWSTONE
 | 
								//GLOWSTONE
 | 
				
			||||||
			case 89:
 | 
								case 89:
 | 
				
			||||||
				mat = Material.getMaterial(348);
 | 
									item = new ItemStack(348, 1, (byte)0, damage);
 | 
				
			||||||
				item = new ItemStack(mat, 1, (byte)0, damage);
 | 
					 | 
				
			||||||
				m.mcDropItems(loc, item, 2);
 | 
									m.mcDropItems(loc, item, 2);
 | 
				
			||||||
				m.mcRandomDropItems(loc, item, 50, 2);
 | 
									m.mcRandomDropItems(loc, item, 50, 2);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
			//REDSTONE
 | 
								//REDSTONE
 | 
				
			||||||
			case 73:
 | 
								case 73:
 | 
				
			||||||
				mat = Material.getMaterial(331);
 | 
									item = new ItemStack(331, 1, (byte)0, damage);
 | 
				
			||||||
				item = new ItemStack(mat, 1, (byte)0, damage);
 | 
					 | 
				
			||||||
				m.mcDropItems(loc, item, 4);
 | 
									m.mcDropItems(loc, item, 4);
 | 
				
			||||||
				m.mcRandomDropItem(loc, item, 50);
 | 
									m.mcRandomDropItem(loc, item, 50);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
			case 74:
 | 
								case 74:
 | 
				
			||||||
				mat = Material.getMaterial(331);
 | 
									item = new ItemStack(331, 1, (byte)0, damage);
 | 
				
			||||||
				item = new ItemStack(mat, 1, (byte)0, damage);
 | 
					 | 
				
			||||||
				m.mcDropItems(loc, item, 4);
 | 
									m.mcDropItems(loc, item, 4);
 | 
				
			||||||
				m.mcRandomDropItem(loc, item, 50);
 | 
									m.mcRandomDropItem(loc, item, 50);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
			//LAPIS
 | 
								//LAPIS
 | 
				
			||||||
			case 21:
 | 
								case 21:
 | 
				
			||||||
				mat = Material.getMaterial(351);
 | 
									item = new ItemStack(351, 1, (byte)0,(byte)0x4);
 | 
				
			||||||
				item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
 | 
					 | 
				
			||||||
				m.mcDropItems(loc, item, 4);
 | 
									m.mcDropItems(loc, item, 4);
 | 
				
			||||||
				m.mcRandomDropItems(loc, item, 50, 4);
 | 
									m.mcRandomDropItems(loc, item, 50, 4);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
			//DIAMOND
 | 
								//DIAMOND
 | 
				
			||||||
			case 56:
 | 
								case 56:
 | 
				
			||||||
				mat = Material.getMaterial(264);
 | 
									item = new ItemStack(264, 1, (byte)0, damage);
 | 
				
			||||||
				item = new ItemStack(mat, 1, (byte)0, damage);
 | 
					 | 
				
			||||||
				m.mcDropItem(loc, item);
 | 
									m.mcDropItem(loc, item);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
			//STONE
 | 
								//STONE
 | 
				
			||||||
			case 1:
 | 
								case 1:
 | 
				
			||||||
				mat = Material.getMaterial(4);
 | 
									item = new ItemStack(4, 1, (byte)0, damage);
 | 
				
			||||||
				item = new ItemStack(mat, 1, (byte)0, damage);
 | 
					 | 
				
			||||||
				m.mcDropItem(loc, item);
 | 
									m.mcDropItem(loc, item);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
			//COAL
 | 
								//COAL
 | 
				
			||||||
			case 16:
 | 
								case 16:
 | 
				
			||||||
				mat = Material.getMaterial(263);
 | 
									item = new ItemStack(263, 1, (byte)0, damage);
 | 
				
			||||||
				item = new ItemStack(mat, 1, (byte)0, damage);
 | 
					 | 
				
			||||||
				m.mcDropItem(loc, item);
 | 
									m.mcDropItem(loc, item);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
@@ -139,13 +132,10 @@ public class Mining
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    public static void blockProcCheck(Block block, Player player)
 | 
					    public static void blockProcCheck(Block block, Player player)
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
    	PlayerProfile PP = Users.getProfile(player);
 | 
					    	int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    	if(PP.getSkillLevel(SkillType.MINING) > 1000 || (Math.random() * 1000 <= PP.getSkillLevel(SkillType.MINING))) 
 | 
					    	if(skillLevel > 1000 || (Math.random() * 1000 <= skillLevel)) 
 | 
				
			||||||
    	{
 | 
					 | 
				
			||||||
	    	blockProcSimulate(block, player);
 | 
						    	blockProcSimulate(block, player);
 | 
				
			||||||
			return;
 | 
					 | 
				
			||||||
    	}	
 | 
					 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    public static void miningBlockCheck(Player player, Block block, mcMMO plugin)
 | 
					    public static void miningBlockCheck(Player player, Block block, mcMMO plugin)
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -56,22 +56,6 @@ public class Skills
 | 
				
			|||||||
			return false;
 | 
								return false;
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
    public boolean hasArrows(Player player){
 | 
					 | 
				
			||||||
    	for(ItemStack x : player.getInventory().getContents()){
 | 
					 | 
				
			||||||
    		if (x.getTypeId() == 262){
 | 
					 | 
				
			||||||
    			return true;
 | 
					 | 
				
			||||||
    		}
 | 
					 | 
				
			||||||
    	}
 | 
					 | 
				
			||||||
    	return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    public void addArrows(Player player){
 | 
					 | 
				
			||||||
    	for(ItemStack x : player.getInventory().getContents()){
 | 
					 | 
				
			||||||
    		if (x.getTypeId() == 262){
 | 
					 | 
				
			||||||
    			x.setAmount(x.getAmount() + 1);
 | 
					 | 
				
			||||||
    			return;
 | 
					 | 
				
			||||||
    		}
 | 
					 | 
				
			||||||
    	}
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    public static int calculateTimeLeft(Player player, long deactivatedTimeStamp, int cooldown)
 | 
					    public static int calculateTimeLeft(Player player, long deactivatedTimeStamp, int cooldown)
 | 
				
			||||||
    {	
 | 
					    {	
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user