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commit
1edb11cedf
@ -53,6 +53,7 @@ Version 1.4.06-dev
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= Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
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= Fixed bug where lucky perks where not working
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= Fixed bug with Ice Fishing on a single block of ice
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= Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
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! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
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! Changed Berserk to add items to inventory rather than denying pickup
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! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
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@ -44,6 +44,10 @@ public final class MobHealthbarUtils {
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return;
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}
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if (isBoss(target)) {
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return;
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}
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PlayerProfile profile = UserManager.getPlayer(player).getProfile();
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if (profile.getMobHealthbarType() == null) {
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@ -149,4 +153,21 @@ public final class MobHealthbarUtils {
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return healthbar;
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}
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/**
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* Check if a given LivingEntity is a boss.
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*
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* @param livingEntity The {@link LivingEntity} of the livingEntity to check
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* @return true if the livingEntity is a boss, false otherwise
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*/
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public static boolean isBoss(LivingEntity livingEntity) {
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switch (livingEntity.getType()) {
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case ENDER_DRAGON:
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case WITHER:
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return true;
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default:
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return ModUtils.isCustomBossEntity(livingEntity);
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}
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}
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}
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@ -291,4 +291,15 @@ public final class ModUtils {
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return false;
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}
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/**
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* Check if a custom entity is a boss.
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*
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* @param entity The entity to check
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* @return true if the entity represents a boss, false otherwise
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*/
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public static boolean isCustomBossEntity(Entity entity) {
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//TODO: Finish this method
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return false;
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}
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}
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