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Stages are capped at 4.
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@ -274,7 +274,7 @@ public class Herbalism {
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* @return true if the ability was successful, false otherwise
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* @return true if the ability was successful, false otherwise
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*/
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*/
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private static boolean convertGreenThumbPlants(BlockState blockState, int skillLevel) {
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private static boolean convertGreenThumbPlants(BlockState blockState, int skillLevel) {
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int greenThumbStage = Math.min(skillLevel, greenThumbStageMaxLevel) / greenThumbStageChangeLevel;
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int greenThumbStage = Math.min(Math.min(skillLevel, greenThumbStageMaxLevel) / greenThumbStageChangeLevel, 4);
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switch(blockState.getType()) {
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switch(blockState.getType()) {
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case CROPS:
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case CROPS:
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