Counter Attack now makes use of a rank system

This commit is contained in:
nossr50 2019-01-26 12:54:38 -08:00
parent d4d5d9bac1
commit 1df4f74f8c
5 changed files with 15 additions and 2 deletions

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@ -33,6 +33,7 @@ Rank System
Woodcutting's Double Drop subskill is now named Harvest Lumber Woodcutting's Double Drop subskill is now named Harvest Lumber
Archery's Skill Shot now uses a rank system Archery's Skill Shot now uses a rank system
Swords' Bleed now uses a rank system Swords' Bleed now uses a rank system
Swords' Counter Attack now uses a rank system
Axe's Axe Mastery now uses a rank system Axe's Axe Mastery now uses a rank system
Axe's Impact now uses a rank system Axe's Impact now uses a rank system
Herbalism's Farmer's Diet now uses a rank system Herbalism's Farmer's Diet now uses a rank system
@ -45,6 +46,9 @@ Rank System
Axes' Critical Strikes now uses a rank system Axes' Critical Strikes now uses a rank system
Axes' Greater Impact now uses a rank system Axes' Greater Impact now uses a rank system
Taming's Beast Lore now uses a rank system Taming's Beast Lore now uses a rank system
Taming's Gore now uses a rank system
Taming's Call of the Wild now uses a rank system
Taming's Pummel now uses a rank system
Green Thumb now uses a rank system Green Thumb now uses a rank system
Farmer's Diet & Fisherman's Diet now use a rank system Farmer's Diet & Fisherman's Diet now use a rank system

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@ -109,6 +109,7 @@ Version 2.1.0
! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
! (Skills) Archery's Skill Shot now uses a rank system ! (Skills) Archery's Skill Shot now uses a rank system
! (Skills) Swords' Bleed now uses a rank system ! (Skills) Swords' Bleed now uses a rank system
! (Skills) Swords' Counter Attack now uses a rank system
! (Skills) Axe's Axe Mastery now uses a rank system ! (Skills) Axe's Axe Mastery now uses a rank system
! (Skills) Axe's Impact now uses a rank system ! (Skills) Axe's Impact now uses a rank system
! (Skills) Herbalism's Farmer's Diet now uses a rank system ! (Skills) Herbalism's Farmer's Diet now uses a rank system
@ -121,6 +122,9 @@ Version 2.1.0
! (Skills) Axes' Critical Strikes now uses a rank system ! (Skills) Axes' Critical Strikes now uses a rank system
! (Skills) Axes' Greater Impact now uses a rank system ! (Skills) Axes' Greater Impact now uses a rank system
! (Skills) Taming's Beast Lore now uses a rank system ! (Skills) Taming's Beast Lore now uses a rank system
! (Skills) Taming's Gore now uses a rank system
! (Skills) Taming's Call of the Wild now uses a rank system
! (Skills) Taming's Pummel now uses a rank system
! (Kraken) Removed everything involving the kraken ! (Kraken) Removed everything involving the kraken
= (Skills) Shake now sends custom damage types for better nocheat compat = (Skills) Shake now sends custom damage types for better nocheat compat
! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle

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@ -69,7 +69,7 @@ public enum SubSkillType {
SMELTING_UNDERSTANDING_THE_ART(8), SMELTING_UNDERSTANDING_THE_ART(8),
/* Swords */ /* Swords */
SWORDS_COUNTER_ATTACK, SWORDS_COUNTER_ATTACK(1),
SWORDS_RUPTURE(4), SWORDS_RUPTURE(4),
SWORDS_SERRATED_STRIKES(1), SWORDS_SERRATED_STRIKES(1),

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@ -367,6 +367,11 @@ Fishing:
Rank_7: 850 Rank_7: 850
Rank_8: 1000 Rank_8: 1000
Swords: Swords:
CounterAttack:
Standard:
Rank_1: 20
RetroMode:
Rank_1: 200
Rupture: Rupture:
Standard: Standard:
Rank_1: 5 Rank_1: 5