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Rewrote the RNG system to be more unified
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@ -103,18 +103,10 @@ Skills:
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Roll:
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# ChanceMax: Maximum chance of rolling when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level or higher, the roll chance will not go higher than <ChanceMax>
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# DamageThreshold: The max damage a player can negate with a roll
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# DamageThreshold: The max damage a player can negate with a roll, graceful roll doubles this number
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ChanceMax: 100.0
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MaxBonusLevel: 100
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DamageThreshold: 7.0
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GracefulRoll:
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# ChanceMax: Maximum chance of graceful rolling when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level or higher, the graceful roll chance will not go higher than <ChanceMax>
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# DamageThreshold: The max damage a player can negate with a graceful roll
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ChanceMax: 100.0
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MaxBonusLevel: 50
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DamageThreshold: 14.0
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#
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# Settings for Alchemy
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###
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@ -1,7 +0,0 @@
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{
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"workbench.colorCustomizations": {
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"activityBar.background": "#3E176B",
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"titleBar.activeBackground": "#562195",
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"titleBar.activeForeground": "#FBF9FE"
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}
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}
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