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Rewrote the RNG system to be more unified
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@@ -24,7 +24,7 @@ public class ExcavationCommand extends SkillCommand {
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}
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@Override
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protected void dataCalculations(Player player, float skillValue, boolean isLucky) {
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protected void dataCalculations(Player player, float skillValue) {
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// GIGA DRILL BREAKER
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if (canGigaDrill) {
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String gigaDrillStrings[] = calculateLengthDisplayValues(player, skillValue);
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