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Fix typos and type cast mismatch from pull request #31
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17d584f911
commit
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@ -4,7 +4,7 @@ import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.*
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import org.bukkit.entity.*;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Wool;
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import org.bukkit.material.Wool;
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@ -703,7 +703,7 @@ public class Fishing {
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
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}
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}
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else{
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));)
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
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}
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}
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}
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}
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@ -737,7 +737,7 @@ public class Fishing {
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
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}
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}
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else{
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else{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));)
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
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}
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}
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}
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}
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else{
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else{
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@ -748,7 +748,7 @@ public class Fishing {
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else if(le instanceof Squid)
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else if(le instanceof Squid)
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{
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{
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0)));
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world.dropItemNaturally(le.getLocation(), new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0));
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}
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}
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else if(le instanceof Snowman){
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else if(le instanceof Snowman){
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@ -422,7 +422,7 @@ public class Repair {
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}
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}
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return false;
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return false;
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}
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}
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public static short repairCalculate(Player player, short durability, short ramt){
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public static short repairCalculate(Player player, short durability, int ramt){
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PlayerProfile PP = Users.getProfile(player);
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PlayerProfile PP = Users.getProfile(player);
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float bonus = (PP.getSkillLevel(SkillType.REPAIR) / 500);
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float bonus = (PP.getSkillLevel(SkillType.REPAIR) / 500);
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bonus = (ramt * bonus);
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bonus = (ramt * bonus);
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@ -438,7 +438,7 @@ public class Repair {
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}
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}
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public static short getRepairAmount(ItemStack is, Player player){
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public static short getRepairAmount(ItemStack is, Player player){
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short durability = is.getDurability();
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short durability = is.getDurability();
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short ramt = 0;
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int ramt = 0;
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switch(is.getTypeId())
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switch(is.getTypeId())
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{
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{
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/*
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/*
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