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Cleanup!
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@ -84,7 +84,7 @@ public class BleedTimer implements Runnable {
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/**
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* Instantly Bleed out a LivingEntity
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*
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*
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* @param entity LivingEntity to bleed out
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*/
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public static void bleedOut(LivingEntity entity) {
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@ -96,7 +96,7 @@ public class BleedTimer implements Runnable {
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/**
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* Remove a LivingEntity from the bleedList if it is in it
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*
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*
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* @param entity LivingEntity to remove
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*/
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public static void remove(LivingEntity entity) {
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@ -168,7 +168,7 @@ public class BleedTimer implements Runnable {
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/**
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* Check to see if a LivingEntity is in the bleedList
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*
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*
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* @param entity LivingEntity to check if in the bleedList
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* @return true if in the list, false if not
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*/
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