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Also try to count recipe ingredients regardless of repairMaterial
when the normal counting and the config value result in 0 Fixes #1484
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@ -116,21 +116,25 @@ public class Repair {
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return getRepairAndSalvageQuantities(inHand, getSalvagedItem(inHand), (byte) -1);
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}
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public static int getRepairAndSalvageQuantities(ItemStack item) {
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return getRepairAndSalvageQuantities(item, null, (byte) -1);
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}
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public static int getRepairAndSalvageQuantities(ItemStack item, Material repairMaterial, byte repairMetadata) {
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int quantity = 0;
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MaterialData repairData = new MaterialData(repairMaterial, repairMetadata);
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MaterialData repairData = repairMaterial != null ? new MaterialData(repairMaterial, repairMetadata) : null;
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Recipe recipe = mcMMO.p.getServer().getRecipesFor(item).get(0);
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if (recipe instanceof ShapelessRecipe) {
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for (ItemStack ingredient : ((ShapelessRecipe) recipe).getIngredientList()) {
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if (ingredient != null && ingredient.getType() == repairMaterial && (repairMetadata == -1 || ingredient.getData() == repairData)) {
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if (ingredient != null && (repairMaterial == null || ingredient.getType() == repairMaterial) && (repairMetadata == -1 || ingredient.getData() == repairData)) {
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quantity += ingredient.getAmount();
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}
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}
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}
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else if (recipe instanceof ShapedRecipe) {
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for (ItemStack ingredient : ((ShapedRecipe) recipe).getIngredientMap().values()) {
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if (ingredient != null && ingredient.getType() == repairMaterial && (repairMetadata == -1 || ingredient.getData() == repairData)) {
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if (ingredient != null && (repairMaterial == null || ingredient.getType() == repairMaterial) && (repairMetadata == -1 || ingredient.getData() == repairData)) {
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quantity += ingredient.getAmount();
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}
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}
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@ -136,6 +136,10 @@ public class RepairConfig extends ConfigLoader {
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// Minimum Quantity
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int minimumQuantity = (itemMaterial != null && repairMaterial != null ? Repair.getRepairAndSalvageQuantities(new ItemStack(itemMaterial), repairMaterial, repairMetadata) : config.getInt("Repairables." + key + ".MinimumQuantity"));
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if (minimumQuantity <= 0 && itemMaterial != null) {
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minimumQuantity = Repair.getRepairAndSalvageQuantities(new ItemStack(itemMaterial));
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}
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if (minimumQuantity <= 0) {
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reason.add("Minimum quantity of " + key + " must be greater than 0!");
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}
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