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@ -265,7 +265,7 @@ public class FishingManager extends SkillManager {
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int convertedLureBonus = 0;
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//This avoids a Minecraft bug where lure levels above 3 break fishing
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if(lureLevel > 3) {
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if(lureLevel > 0) {
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masterAnglerCompatibilityLayer.setApplyLure(fishHook, false);
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convertedLureBonus = lureLevel * 100;
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}
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