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Hover tips now show level requirements for upgrading skills
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@ -378,7 +378,15 @@ public class TextComponentFactory {
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addSubSkillTypeToHoverEventJSON(abstractSubSkill, componentBuilder);
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//RANK
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addRanked(ccRank, ccCurRank, ccPossessive, ccNumRanks, componentBuilder, abstractSubSkill.getNumRanks(), RankUtils.getRank(player, abstractSubSkill));
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int curRank = RankUtils.getRank(player, abstractSubSkill);
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int nextRank = 0;
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if(curRank < abstractSubSkill.getNumRanks() && abstractSubSkill.getNumRanks() > 0)
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{
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nextRank = RankUtils.getRankUnlockLevel(abstractSubSkill, curRank+1);
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}
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addRanked(ccRank, ccCurRank, ccPossessive, ccNumRanks, componentBuilder, abstractSubSkill.getNumRanks(), RankUtils.getRank(player, abstractSubSkill), nextRank);
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componentBuilder.append(LocaleLoader.getString("JSON.DescriptionHeader"));
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componentBuilder.append("\n").append(abstractSubSkill.getDescription()).append("\n");
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@ -401,15 +409,19 @@ public class TextComponentFactory {
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return componentBuilder;
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}
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private static void addRanked(ChatColor ccRank, ChatColor ccCurRank, ChatColor ccPossessive, ChatColor ccNumRanks, ComponentBuilder componentBuilder, int numRanks, int rank) {
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private static void addRanked(ChatColor ccRank, ChatColor ccCurRank, ChatColor ccPossessive, ChatColor ccNumRanks, ComponentBuilder componentBuilder, int numRanks, int rank, int nextRank) {
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if (numRanks > 0) {
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//Rank
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componentBuilder.append(LocaleLoader.getString("JSON.Rank") + ": ").bold(false).color(ccRank);
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//Rank: x
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componentBuilder.append(LocaleLoader.getString("JSON.Hover.Rank", String.valueOf(rank))).append("\n")
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.bold(false).italic(false).strikethrough(false).underlined(false);
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//x of y
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componentBuilder.append(String.valueOf(rank)).color(ccCurRank);
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componentBuilder.append(" " + LocaleLoader.getString("JSON.RankPossesive") + " ").color(ccPossessive);
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componentBuilder.append(String.valueOf(numRanks)).color(ccNumRanks);
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//Next Rank: x
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if(nextRank > rank)
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componentBuilder.append(LocaleLoader.getString("JSON.Hover.NextRank", String.valueOf(nextRank))).append("\n")
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.bold(false).italic(false).strikethrough(false).underlined(false);
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/*componentBuilder.append(" " + LocaleLoader.getString("JSON.RankPossesive") + " ").color(ccPossessive);
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componentBuilder.append(String.valueOf(numRanks)).color(ccNumRanks);*/
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}
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}
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@ -468,12 +480,19 @@ public class TextComponentFactory {
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//RANK
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if(subSkillType.getNumRanks() > 0)
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{
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addRanked(ccRank, ccCurRank, ccPossessive, ccNumRanks, componentBuilder, subSkillType.getNumRanks(), RankUtils.getRank(player, subSkillType));
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int curRank = RankUtils.getRank(player, subSkillType);
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int nextRank = 0;
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//Empty line
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componentBuilder.append("\n").bold(false);
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if(curRank < subSkillType.getNumRanks() && subSkillType.getNumRanks() > 0)
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{
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nextRank = RankUtils.getRankUnlockLevel(subSkillType, curRank+1);
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}
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addRanked(ccRank, ccCurRank, ccPossessive, ccNumRanks, componentBuilder, subSkillType.getNumRanks(), RankUtils.getRank(player, subSkillType), nextRank);
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}
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componentBuilder.append("\n").bold(false);
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componentBuilder.append(LocaleLoader.getString("JSON.DescriptionHeader"));
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componentBuilder.color(ccDescriptionHeader);
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componentBuilder.append("\n");
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@ -45,6 +45,8 @@ JSON.URL.Spigot=The official mcMMO Spigot Resource Page!
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JSON.URL.Translation=Translate mcMMO into other languages!
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JSON.URL.Wiki=The official mcMMO wiki!
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JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]Rank [[DARK_AQUA]]{1}[[GOLD]] Unlocked! ]
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JSON.Hover.Rank=&e&lRank:&r &f{0}
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JSON.Hover.NextRank=&7&oNext upgrade at level {0}
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#This is the message sent to players when an ability is activated
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JSON.Notification.SuperAbility={0}
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