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	Fixed bug where Berserk deletes items
when the players inventory is full. Fixes #1947
This commit is contained in:
		| @@ -29,6 +29,7 @@ Version 1.5.01-dev | |||||||
|  = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp() |  = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp() | ||||||
|  = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'. |  = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'. | ||||||
|  = Fixed bug where falling blocks were incorrectly tracked |  = Fixed bug where falling blocks were incorrectly tracked | ||||||
|  |  = Fixed bug where items would get deleted when in Berserk with a full inventory | ||||||
|  ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities |  ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities | ||||||
|  ! Changed the way mcMMO handles bonus damage, updated for the new damage event API |  ! Changed the way mcMMO handles bonus damage, updated for the new damage event API | ||||||
|  ! Changed player data saving. Save tasks are now asynchronous |  ! Changed player data saving. Save tasks are now asynchronous | ||||||
|   | |||||||
| @@ -332,9 +332,10 @@ public class PlayerListener implements Listener { | |||||||
|         } |         } | ||||||
|  |  | ||||||
|         if ((mcMMOPlayer.isUsingUnarmed() && ItemUtils.isSharable(dropStack)) || mcMMOPlayer.getAbilityMode(AbilityType.BERSERK)) { |         if ((mcMMOPlayer.isUsingUnarmed() && ItemUtils.isSharable(dropStack)) || mcMMOPlayer.getAbilityMode(AbilityType.BERSERK)) { | ||||||
|             event.setCancelled(Unarmed.handleItemPickup(player.getInventory(), drop)); |             boolean pickupSuccess = Unarmed.handleItemPickup(player.getInventory(), drop); | ||||||
|  |             event.setCancelled(pickupSuccess); | ||||||
|  |  | ||||||
|             if (event.isCancelled()) { |             if (pickupSuccess) { | ||||||
|                 player.playSound(player.getLocation(), Sound.ITEM_PICKUP, Misc.POP_VOLUME, Misc.getPopPitch()); |                 player.playSound(player.getLocation(), Sound.ITEM_PICKUP, Misc.POP_VOLUME, Misc.getPopPitch()); | ||||||
|                 player.updateInventory(); |                 player.updateInventory(); | ||||||
|                 return; |                 return; | ||||||
|   | |||||||
| @@ -69,6 +69,9 @@ public class Unarmed { | |||||||
|  |  | ||||||
|                 nextSlot++; |                 nextSlot++; | ||||||
|             } |             } | ||||||
|  |  | ||||||
|  |             // Inventory is full - cancel the item pickup | ||||||
|  |             return false; | ||||||
|         } |         } | ||||||
|         else if (firstEmpty != -1) { |         else if (firstEmpty != -1) { | ||||||
|             drop.remove(); |             drop.remove(); | ||||||
|   | |||||||
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