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Only run EntityListener#checkParties on EntityDamageByEntityEvent if Parties are enabled
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@ -365,7 +365,7 @@ public class EntityListener implements Listener {
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if(attacker instanceof Projectile projectile) {
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if(attacker instanceof Projectile projectile) {
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if(projectile.getShooter() instanceof Player attackingPlayer && !attackingPlayer.equals(defendingPlayer)) {
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if(projectile.getShooter() instanceof Player attackingPlayer && !attackingPlayer.equals(defendingPlayer)) {
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//Check for party friendly fire and cancel the event
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//Check for party friendly fire and cancel the event
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if (checkParties(event, defendingPlayer, attackingPlayer)) {
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if (mcMMO.p.getPartyConfig().isPartyEnabled() && checkParties(event, defendingPlayer, attackingPlayer)) {
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return;
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return;
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}
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}
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}
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}
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@ -383,7 +383,7 @@ public class EntityListener implements Listener {
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}
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}
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}
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}
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} else if (attacker instanceof Player attackingPlayer){
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} else if (attacker instanceof Player attackingPlayer){
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if (checkParties(event, defendingPlayer, attackingPlayer))
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if (mcMMO.p.getPartyConfig().isPartyEnabled() && checkParties(event, defendingPlayer, attackingPlayer))
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return;
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return;
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}
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}
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}
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}
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