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	Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
This commit is contained in:
		@@ -3,6 +3,7 @@ Changelog:
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Version 1.3.00-dev
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					Version 1.3.00-dev
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 - Added ability to customize drops for Excavation skill
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					 - Added ability to customize drops for Excavation skill
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					 - Added ability to customize drops for Fishing skill
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 - Added player notification for when they stop Bleeding
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					 - Added player notification for when they stop Bleeding
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 - Added configuration option to control mcMMO reporting damage events
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					 - Added configuration option to control mcMMO reporting damage events
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 - Added hunger regain bonuses to Herbalism skill
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					 - Added hunger regain bonuses to Herbalism skill
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@@ -45,8 +45,6 @@ public class RepairCommand implements CommandExecutor {
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		player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { Repair.getArcaneForgingRank(PP) }));
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							player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { Repair.getArcaneForgingRank(PP) }));
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		player.sendMessage(mcLocale.getString("m.ArcaneEnchantKeepChance", new Object[] { Repair.getEnchantChance(Repair.getArcaneForgingRank(PP)) }));
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							player.sendMessage(mcLocale.getString("m.ArcaneEnchantKeepChance", new Object[] { Repair.getEnchantChance(Repair.getArcaneForgingRank(PP)) }));
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		player.sendMessage(mcLocale.getString("m.ArcaneEnchantDowngradeChance", new Object[] { Repair.getDowngradeChance(Repair.getArcaneForgingRank(PP)) }));
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							player.sendMessage(mcLocale.getString("m.ArcaneEnchantDowngradeChance", new Object[] { Repair.getDowngradeChance(Repair.getArcaneForgingRank(PP)) }));
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		player.sendMessage(mcLocale.getString("m.ArcaneForgingMilestones"));
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		player.sendMessage(mcLocale.getString("m.ArcaneForgingMilestones2"));
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					 | 
				
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		return true;
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							return true;
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	}
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						}
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@@ -48,11 +48,9 @@ public class LoadProperties {
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			enableCobbleToMossy, useMySQL, toolsLoseDurabilityFromAbilities,
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								enableCobbleToMossy, useMySQL, toolsLoseDurabilityFromAbilities,
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			pvpxp, miningrequirespickaxe, excavationRequiresShovel,
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								pvpxp, miningrequirespickaxe, excavationRequiresShovel,
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			woodcuttingrequiresaxe, anvilmessages, mayDowngradeEnchants,
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								woodcuttingrequiresaxe, anvilmessages, mayDowngradeEnchants,
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			mayLoseEnchants, fishingDrops, leatherArmor, ironArmor, goldArmor,
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								mayLoseEnchants, fishingDrops, aDisplayNames, pDisplayNames, enableSmoothToMossy,
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			diamondArmor, woodenTools, stoneTools, ironTools, goldTools,
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								enableDirtToGrass, statsTracking, eventCallback, herbalismHungerBonus,
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			diamondTools, enderPearl, blazeRod, records, glowstoneDust,
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								repairArmor, repairTools;
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			fishingDiamonds, aDisplayNames, pDisplayNames, enableSmoothToMossy,
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					 | 
				
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			enableDirtToGrass, statsTracking, eventCallback, herbalismHungerBonus;
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					 | 
				
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	public static String MySQLtablePrefix, MySQLuserName,
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						public static String MySQLtablePrefix, MySQLuserName,
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			MySQLserverName, MySQLdbName, MySQLdbPass, nWood, nStone, 
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								MySQLserverName, MySQLdbName, MySQLdbPass, nWood, nStone, 
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@@ -70,14 +68,13 @@ public class LoadProperties {
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			repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString,
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								repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString,
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			rLeather, downgradeRank1, downgradeRank2, downgradeRank3,
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								rLeather, downgradeRank1, downgradeRank2, downgradeRank3,
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			downgradeRank4, keepEnchantsRank1, keepEnchantsRank2,
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								downgradeRank4, keepEnchantsRank1, keepEnchantsRank2,
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			keepEnchantsRank3, keepEnchantsRank4, fishingDropChanceTier1,
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								keepEnchantsRank3, keepEnchantsRank4, mnetherwart,
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			fishingDropChanceTier2, fishingDropChanceTier3,
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					 | 
				
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			fishingDropChanceTier4, fishingDropChanceTier5, mnetherwart,
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					 | 
				
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			mvines, mlilypad, mendstone, mmossstone,
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								mvines, mlilypad, mendstone, mmossstone,
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			levelCapAcrobatics, levelCapArchery, levelCapAxes, levelCapExcavation,
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								levelCapAcrobatics, levelCapArchery, levelCapAxes, levelCapExcavation,
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			levelCapFishing, levelCapHerbalism, levelCapMining, levelCapRepair,
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								levelCapFishing, levelCapHerbalism, levelCapMining, levelCapRepair,
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			levelCapSwords, levelCapTaming, levelCapUnarmed, levelCapWoodcutting,
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								levelCapSwords, levelCapTaming, levelCapUnarmed, levelCapWoodcutting,
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			anvilID, saveInterval, fishingTier1, fishingTier2, fishingTier3, fishingTier4, fishingTier5;
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								anvilID, saveInterval, fishingTier1, fishingTier2, fishingTier3, fishingTier4, fishingTier5,
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								repairStoneLevel, repairIronLevel, repairGoldLevel, arcaneRank1, arcaneRank2, arcaneRank3, arcaneRank4;
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	public static double xpbackground_r, xpbackground_g, xpbackground_b,
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						public static double xpbackground_r, xpbackground_g, xpbackground_b,
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			xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g,
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								xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g,
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@@ -89,7 +86,7 @@ public class LoadProperties {
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			unarmed_r, unarmed_g, unarmed_b, woodcutting_r, woodcutting_g,
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								unarmed_r, unarmed_g, unarmed_b, woodcutting_r, woodcutting_g,
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			woodcutting_b, pvpxprewardmodifier, tamingxpmodifier,
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								woodcutting_b, pvpxprewardmodifier, tamingxpmodifier,
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			miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier,
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								miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier,
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			sorceryxpmodifier, unarmedxpmodifier, herbalismxpmodifier,
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								fishingxpmodifier, unarmedxpmodifier, herbalismxpmodifier,
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			excavationxpmodifier, archeryxpmodifier, swordsxpmodifier,
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								excavationxpmodifier, archeryxpmodifier, swordsxpmodifier,
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			axesxpmodifier, acrobaticsxpmodifier;
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								axesxpmodifier, acrobaticsxpmodifier;
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@@ -323,9 +320,13 @@ public class LoadProperties {
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		miningrequirespickaxe = readBoolean("Skills.Mining.Requires_Pickaxe", true);
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							miningrequirespickaxe = readBoolean("Skills.Mining.Requires_Pickaxe", true);
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		excavationRequiresShovel = readBoolean("Skills.Excavation.Requires_Shovel", true);
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							excavationRequiresShovel = readBoolean("Skills.Excavation.Requires_Shovel", true);
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		woodcuttingrequiresaxe = readBoolean("Skills.Woodcutting.Requires_Axe", true);
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							woodcuttingrequiresaxe = readBoolean("Skills.Woodcutting.Requires_Axe", true);
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							repairArmor = readBoolean("Skills.Repair.Can_Repair_Armor", true);
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							repairTools = readBoolean("Skills.Repair.Can_Repair_Tools", true);
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		repairdiamondlevel = readInteger("Skills.Repair.Diamond.Level_Required", 50);
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							repairdiamondlevel = readInteger("Skills.Repair.Diamond.Level_Required", 50);
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							repairIronLevel = readInteger("Skills.Repair.Iron.Level_Required", 0);
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							repairGoldLevel = readInteger("Skills.Repair.Gold.Level_Required", 0);
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							repairStoneLevel = readInteger("Skills.Repair.Stone.Level_Required", 0);
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		sorceryxpmodifier = readDouble("Experience.Formula.Multiplier.Sorcery", 1.0);
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					 | 
				
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		tamingxpmodifier = readDouble("Experience.Formula.Multiplier.Taming", 1.0);
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							tamingxpmodifier = readDouble("Experience.Formula.Multiplier.Taming", 1.0);
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		miningxpmodifier = readDouble("Experience.Formula.Multiplier.Mining", 1.0);
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							miningxpmodifier = readDouble("Experience.Formula.Multiplier.Mining", 1.0);
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		repairxpmodifier = readDouble("Experience.Formula.Multiplier.Repair", 1.0);
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							repairxpmodifier = readDouble("Experience.Formula.Multiplier.Repair", 1.0);
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@@ -337,6 +338,7 @@ public class LoadProperties {
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		swordsxpmodifier = readDouble("Experience.Formula.Multiplier.Swords", 1.0);
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							swordsxpmodifier = readDouble("Experience.Formula.Multiplier.Swords", 1.0);
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		axesxpmodifier = readDouble("Experience.Formula.Multiplier.Axes", 1.0);
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							axesxpmodifier = readDouble("Experience.Formula.Multiplier.Axes", 1.0);
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		acrobaticsxpmodifier = readDouble("Experience.Formula.Multiplier.Acrobatics", 1.0);
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							acrobaticsxpmodifier = readDouble("Experience.Formula.Multiplier.Acrobatics", 1.0);
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							fishingxpmodifier = readDouble("Experience.Forumla.Multiplier.Fishing", 1.0);
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		anvilmessages = readBoolean("Skills.Repair.Anvil_Messages", true);
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							anvilmessages = readBoolean("Skills.Repair.Anvil_Messages", true);
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		anvilID = readInteger("Skills.Repair.Anvil_ID", 42);
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							anvilID = readInteger("Skills.Repair.Anvil_ID", 42);
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@@ -374,37 +376,22 @@ public class LoadProperties {
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		downgradeRank2 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
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							downgradeRank2 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
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			||||||
		downgradeRank3 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
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							downgradeRank3 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
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			||||||
		downgradeRank4 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_4", 15);
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							downgradeRank4 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_4", 15);
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			||||||
		mayLoseEnchants = readBoolean("Arcane_Forging.May_Lose_Enchants.Enabled", true);
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							mayLoseEnchants = readBoolean("Arcane_Forging.May_Lose_Enchants", true);
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			||||||
		keepEnchantsRank1 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_1", 10);
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							keepEnchantsRank1 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_1", 10);
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		keepEnchantsRank2 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20);
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							keepEnchantsRank2 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20);
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			||||||
		keepEnchantsRank3 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30);
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							keepEnchantsRank3 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30);
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		keepEnchantsRank4 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40);
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							keepEnchantsRank4 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40);
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							arcaneRank1 = readInteger("Arcane_Forging.Rank_Levels.Rank_1", 100);
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							arcaneRank2 = readInteger("Arcane_Forging.Rank_Levels.Rank_2", 250);
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							arcaneRank3 = readInteger("Arcane_Forging.Rank_Levels.Rank_3", 500);
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							arcaneRank4 = readInteger("Arcane_Forging.Rank_Levels.Rank_4", 750);
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		fishingDrops = readBoolean("Fishing.Drops.Item_Drops_Enabled", true);
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							fishingDrops = readBoolean("Fishing.Drops_Enabled", true);
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		fishingTier1 = readInteger("Fishing.Drop_Level.Tier1", 0);
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							fishingTier1 = readInteger("Fishing.Tier_Levels.Tier1", 0);
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		fishingTier2 = readInteger("Fishing.Drop_Level.Tier2", 200);
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							fishingTier2 = readInteger("Fishing.Tier_Levels.Tier2", 200);
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		fishingTier3 = readInteger("Fishing.Drop_Level.Tier3", 400);
 | 
							fishingTier3 = readInteger("Fishing.Tier_Levels.Tier3", 400);
 | 
				
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		fishingTier4 = readInteger("Fishing.Drop_Level.Tier4", 600);
 | 
							fishingTier4 = readInteger("Fishing.Tier_Levels.Tier4", 600);
 | 
				
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		fishingTier5 = readInteger("Fishing.Drop_Level.Tier5", 800);
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							fishingTier5 = readInteger("Fishing.Tier_Levels.Tier5", 800);
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		fishingDropChanceTier1 = readInteger("Fishing.Drops.Drop_Chance.Tier_1", 20);
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					 | 
				
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		fishingDropChanceTier2 = readInteger("Fishing.Drops.Drop_Chance.Tier_2", 25);
 | 
					 | 
				
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		fishingDropChanceTier3 = readInteger("Fishing.Drops.Drop_Chance.Tier_3", 30);
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					 | 
				
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		fishingDropChanceTier4 = readInteger("Fishing.Drops.Drop_Chance.Tier_4", 35);
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					 | 
				
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		fishingDropChanceTier5 = readInteger("Fishing.Drops.Drop_Chance.Tier_5", 40);
 | 
					 | 
				
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		leatherArmor = readBoolean("Fishing.Drops.Leather_Armor", true);
 | 
					 | 
				
			||||||
		ironArmor = readBoolean("Fishing.Drops.Iron_Armor", true);
 | 
					 | 
				
			||||||
		goldArmor = readBoolean("Fishing.Drops.Gold_Armor", true);
 | 
					 | 
				
			||||||
		diamondArmor = readBoolean("Fishing.Drops.Diamond_Armor", true);
 | 
					 | 
				
			||||||
		woodenTools = readBoolean("Fishing.Drops.Wooden_Tools", true);
 | 
					 | 
				
			||||||
		stoneTools = readBoolean("Fishing.Drops.Stone_Tools", true);
 | 
					 | 
				
			||||||
		ironTools = readBoolean("Fishing.Drops.Iron_Tools", true);
 | 
					 | 
				
			||||||
		goldTools = readBoolean("Fishing.Drops.Gold_Tools", true);
 | 
					 | 
				
			||||||
		diamondTools = readBoolean("Fishing.Drops.Diamond_Tools", true);
 | 
					 | 
				
			||||||
		enderPearl = readBoolean("Fishing.Drops.Ender_Pearl", true);
 | 
					 | 
				
			||||||
		blazeRod = readBoolean("Fishing.Drops.Blaze_Rod", true);
 | 
					 | 
				
			||||||
		records = readBoolean("Fishing.Drops.Records", true);
 | 
					 | 
				
			||||||
		glowstoneDust = readBoolean("Fishing.Drops.Glowstone_Dust", true);
 | 
					 | 
				
			||||||
		fishingDiamonds = readBoolean("Fishing.Drops.Diamonds", true);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
		xplockEnable = readBoolean("Commands.xplock.Enabled", true);
 | 
							xplockEnable = readBoolean("Commands.xplock.Enabled", true);
 | 
				
			||||||
		xprateEnable = readBoolean("Commands.xprate.Enabled", true);
 | 
							xprateEnable = readBoolean("Commands.xprate.Enabled", true);
 | 
				
			||||||
@@ -473,11 +460,10 @@ public class LoadProperties {
 | 
				
			|||||||
				if(config.getConfigurationSection("Treasures." + treasureName + ".Drops_From").getKeys(false).size() != 1)
 | 
									if(config.getConfigurationSection("Treasures." + treasureName + ".Drops_From").getKeys(false).size() != 1)
 | 
				
			||||||
					reason.add("Fishing drops cannot also be excavation drops");
 | 
										reason.add("Fishing drops cannot also be excavation drops");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
				if(!config.contains("Treasures." + treasureName + ".Max_Levels")) reason.add("Missing Max_Levels");
 | 
									if(!config.contains("Treasures." + treasureName + ".Max_Level")) reason.add("Missing Max_Level");
 | 
				
			||||||
 | 
									int maxLevel = config.getInt("Treasures." + treasureName + ".Max_Level");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
				int maxLevel = config.getInt("Treasures." + treasureName + ".Max_Levels");
 | 
									if(maxLevel < 0) reason.add("Invalid Max_Level: " + maxLevel);
 | 
				
			||||||
 | 
					 | 
				
			||||||
				if(maxLevel < 0) reason.add("Invalid Max_Levels: " + maxLevel);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
				if(noErrorsInTreasure(reason)) {
 | 
									if(noErrorsInTreasure(reason)) {
 | 
				
			||||||
					FishingTreasure fTreasure = new FishingTreasure(item, xp, dropChance, dropLevel, maxLevel);
 | 
										FishingTreasure fTreasure = new FishingTreasure(item, xp, dropChance, dropLevel, maxLevel);
 | 
				
			||||||
@@ -511,7 +497,7 @@ public class LoadProperties {
 | 
				
			|||||||
		}
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		List<String> excavationTreasures = config.getStringList("Excavation.Treasure");
 | 
							List<String> excavationTreasures = config.getStringList("Excavation.Treasure");
 | 
				
			||||||
		List<String> fishingTreasures = config.getStringList("Excavation.Treasure");
 | 
							List<String> fishingTreasures = config.getStringList("Fishing.Treasure");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		Iterator<String> treasureIterator = treasures.keySet().iterator();
 | 
							Iterator<String> treasureIterator = treasures.keySet().iterator();
 | 
				
			||||||
		while(treasureIterator.hasNext()) {
 | 
							while(treasureIterator.hasNext()) {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -985,6 +985,9 @@ public class PlayerProfile
 | 
				
			|||||||
			case AXES:
 | 
								case AXES:
 | 
				
			||||||
				xp=(int) (xp/LoadProperties.axesxpmodifier);
 | 
									xp=(int) (xp/LoadProperties.axesxpmodifier);
 | 
				
			||||||
				break;
 | 
									break;
 | 
				
			||||||
 | 
								case FISHING:
 | 
				
			||||||
 | 
									xp=(int) (xp/LoadProperties.fishingxpmodifier);
 | 
				
			||||||
 | 
									break;
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
			xp=xp*LoadProperties.xpGainMultiplier;
 | 
								xp=xp*LoadProperties.xpGainMultiplier;
 | 
				
			||||||
			
 | 
								
 | 
				
			||||||
 
 | 
				
			|||||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@@ -76,7 +76,7 @@ public class Repair {
 | 
				
			|||||||
				/*
 | 
									/*
 | 
				
			||||||
				 * REPAIR ARMOR
 | 
									 * REPAIR ARMOR
 | 
				
			||||||
				 */
 | 
									 */
 | 
				
			||||||
				if(isArmor(is)){
 | 
									if(isArmor(is) && LoadProperties.repairArmor){
 | 
				
			||||||
 | 
					
 | 
				
			||||||
					//DIAMOND ARMOR
 | 
										//DIAMOND ARMOR
 | 
				
			||||||
					if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
 | 
										if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
 | 
				
			||||||
@@ -94,7 +94,7 @@ public class Repair {
 | 
				
			|||||||
					}
 | 
										}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
					//IRON ARMOR
 | 
										//IRON ARMOR
 | 
				
			||||||
					else if (isIronArmor(is) && hasItem(player, rIron)){
 | 
										else if (isIronArmor(is) && hasItem(player, rIron) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairIronLevel){
 | 
				
			||||||
						removeItem(player, rIron);
 | 
											removeItem(player, rIron);
 | 
				
			||||||
						repairItem(player, enchants, enchantsLevel);
 | 
											repairItem(player, enchants, enchantsLevel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -109,7 +109,7 @@ public class Repair {
 | 
				
			|||||||
					}
 | 
										}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
					//GOLD ARMOR
 | 
										//GOLD ARMOR
 | 
				
			||||||
					else if (isGoldArmor(is) && hasItem(player, rGold)){
 | 
										else if (isGoldArmor(is) && hasItem(player, rGold) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairGoldLevel){
 | 
				
			||||||
						removeItem(player, rGold);
 | 
											removeItem(player, rGold);
 | 
				
			||||||
						repairItem(player, enchants, enchantsLevel);
 | 
											repairItem(player, enchants, enchantsLevel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -147,10 +147,10 @@ public class Repair {
 | 
				
			|||||||
				/*
 | 
									/*
 | 
				
			||||||
				 * REPAIR TOOLS
 | 
									 * REPAIR TOOLS
 | 
				
			||||||
				 */
 | 
									 */
 | 
				
			||||||
				if(isTools(is)){
 | 
									if(isTools(is) && LoadProperties.repairTools){
 | 
				
			||||||
 | 
					
 | 
				
			||||||
					//STONE TOOLS
 | 
										//STONE TOOLS
 | 
				
			||||||
					if(isStoneTools(is) && hasItem(player, rStone)){
 | 
										if(isStoneTools(is) && hasItem(player, rStone) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairStoneLevel){
 | 
				
			||||||
						removeItem(player, rStone);
 | 
											removeItem(player, rStone);
 | 
				
			||||||
						repairItem(player, enchants, enchantsLevel);
 | 
											repairItem(player, enchants, enchantsLevel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -188,7 +188,7 @@ public class Repair {
 | 
				
			|||||||
					}
 | 
										}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
					//IRON TOOLS
 | 
										//IRON TOOLS
 | 
				
			||||||
					else if(isIronTools(is) && hasItem(player, rIron)){
 | 
										else if(isIronTools(is) && hasItem(player, rIron) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairIronLevel){
 | 
				
			||||||
						removeItem(player, rIron);
 | 
											removeItem(player, rIron);
 | 
				
			||||||
						repairItem(player, enchants, enchantsLevel);
 | 
											repairItem(player, enchants, enchantsLevel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -231,7 +231,7 @@ public class Repair {
 | 
				
			|||||||
					}
 | 
										}
 | 
				
			||||||
					
 | 
										
 | 
				
			||||||
					//GOLD TOOLS
 | 
										//GOLD TOOLS
 | 
				
			||||||
					else if(isGoldTools(is) && hasItem(player, rGold)){
 | 
										else if(isGoldTools(is) && hasItem(player, rGold) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairGoldLevel){
 | 
				
			||||||
						removeItem(player, rGold);
 | 
											removeItem(player, rGold);
 | 
				
			||||||
						repairItem(player, enchants, enchantsLevel);
 | 
											repairItem(player, enchants, enchantsLevel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -291,16 +291,16 @@ public class Repair {
 | 
				
			|||||||
	public static int getArcaneForgingRank(PlayerProfile PP){
 | 
						public static int getArcaneForgingRank(PlayerProfile PP){
 | 
				
			||||||
		int rank = 0;
 | 
							int rank = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		if(PP.getSkillLevel(SkillType.REPAIR) >= 750)
 | 
							if(PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank4)
 | 
				
			||||||
			rank = 4;
 | 
								rank = 4;
 | 
				
			||||||
		
 | 
							
 | 
				
			||||||
		else if (PP.getSkillLevel(SkillType.REPAIR) >= 500)
 | 
							else if (PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank3)
 | 
				
			||||||
			rank = 3;
 | 
								rank = 3;
 | 
				
			||||||
		
 | 
							
 | 
				
			||||||
		else if(PP.getSkillLevel(SkillType.REPAIR) >= 250)
 | 
							else if(PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank2)
 | 
				
			||||||
			rank = 2;
 | 
								rank = 2;
 | 
				
			||||||
		
 | 
							
 | 
				
			||||||
		else if (PP.getSkillLevel(SkillType.REPAIR) >= 100)
 | 
							else if (PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank1)
 | 
				
			||||||
			rank = 1;
 | 
								rank = 1;
 | 
				
			||||||
		
 | 
							
 | 
				
			||||||
		return rank;
 | 
							return rank;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -48,14 +48,18 @@ Items:
 | 
				
			|||||||
#  Settings for Arcane Forging
 | 
					#  Settings for Arcane Forging
 | 
				
			||||||
###
 | 
					###
 | 
				
			||||||
Arcane_Forging:
 | 
					Arcane_Forging:
 | 
				
			||||||
 | 
					    May_Lose_Enchants: true
 | 
				
			||||||
 | 
					    Rank_Levels:
 | 
				
			||||||
 | 
					        Rank_1: 100
 | 
				
			||||||
 | 
					        Rank_2: 250
 | 
				
			||||||
 | 
					        Rank_3: 500
 | 
				
			||||||
 | 
					        Rank_4: 750
 | 
				
			||||||
    Keep_Enchants:
 | 
					    Keep_Enchants:
 | 
				
			||||||
        Chance:
 | 
					        Chance:
 | 
				
			||||||
            Rank_4: 40
 | 
					            Rank_4: 40
 | 
				
			||||||
            Rank_3: 30
 | 
					            Rank_3: 30
 | 
				
			||||||
            Rank_2: 20
 | 
					            Rank_2: 20
 | 
				
			||||||
            Rank_1: 10
 | 
					            Rank_1: 10
 | 
				
			||||||
    May_Lose_Enchants:
 | 
					 | 
				
			||||||
        Enabled: true
 | 
					 | 
				
			||||||
    Downgrades:
 | 
					    Downgrades:
 | 
				
			||||||
        Enabled: true
 | 
					        Enabled: true
 | 
				
			||||||
        Chance:
 | 
					        Chance:
 | 
				
			||||||
@@ -113,6 +117,8 @@ Skills:
 | 
				
			|||||||
        Level_Cap: 0
 | 
					        Level_Cap: 0
 | 
				
			||||||
        Anvil_Messages: true
 | 
					        Anvil_Messages: true
 | 
				
			||||||
        Anvil_ID: 42
 | 
					        Anvil_ID: 42
 | 
				
			||||||
 | 
					        Can_Repair_Armor: true
 | 
				
			||||||
 | 
					        Can_Repair_Tools: true
 | 
				
			||||||
        Leather:
 | 
					        Leather:
 | 
				
			||||||
            Name: Leather
 | 
					            Name: Leather
 | 
				
			||||||
            ID: 334
 | 
					            ID: 334
 | 
				
			||||||
@@ -121,15 +127,18 @@ Skills:
 | 
				
			|||||||
            ID: 287
 | 
					            ID: 287
 | 
				
			||||||
        Stone:
 | 
					        Stone:
 | 
				
			||||||
            Name: Cobblestone
 | 
					            Name: Cobblestone
 | 
				
			||||||
 | 
					            Level_Required: 0
 | 
				
			||||||
            ID: 4
 | 
					            ID: 4
 | 
				
			||||||
        Wood:
 | 
					        Wood:
 | 
				
			||||||
            Name: Wood Planks
 | 
					            Name: Wood Planks
 | 
				
			||||||
            ID: 5
 | 
					            ID: 5
 | 
				
			||||||
        Gold:
 | 
					        Gold:
 | 
				
			||||||
            Name: Gold Bars
 | 
					            Name: Gold Bars
 | 
				
			||||||
 | 
					            Level_Required: 0
 | 
				
			||||||
            ID: 266
 | 
					            ID: 266
 | 
				
			||||||
        Iron:
 | 
					        Iron:
 | 
				
			||||||
            Name: Iron Bars
 | 
					            Name: Iron Bars
 | 
				
			||||||
 | 
					            Level_Required: 0
 | 
				
			||||||
            ID: 265
 | 
					            ID: 265
 | 
				
			||||||
        Diamond:
 | 
					        Diamond:
 | 
				
			||||||
            Name: Diamond
 | 
					            Name: Diamond
 | 
				
			||||||
@@ -164,7 +173,6 @@ Experience:
 | 
				
			|||||||
            Swords: 1.0
 | 
					            Swords: 1.0
 | 
				
			||||||
            Taming: 1.0
 | 
					            Taming: 1.0
 | 
				
			||||||
            Acrobatics: 1.0
 | 
					            Acrobatics: 1.0
 | 
				
			||||||
            Sorcery: 1.0
 | 
					 | 
				
			||||||
            Excavation: 1.0
 | 
					            Excavation: 1.0
 | 
				
			||||||
            Herbalism: 1.0
 | 
					            Herbalism: 1.0
 | 
				
			||||||
            Unarmed: 1.0
 | 
					            Unarmed: 1.0
 | 
				
			||||||
@@ -173,6 +181,7 @@ Experience:
 | 
				
			|||||||
            Archery: 1.0
 | 
					            Archery: 1.0
 | 
				
			||||||
            Axes: 1.0
 | 
					            Axes: 1.0
 | 
				
			||||||
            Repair: 1.0
 | 
					            Repair: 1.0
 | 
				
			||||||
 | 
					            Fishing: 1.0
 | 
				
			||||||
    Fishing:
 | 
					    Fishing:
 | 
				
			||||||
        Base: 800
 | 
					        Base: 800
 | 
				
			||||||
    Excavation:
 | 
					    Excavation:
 | 
				
			||||||
@@ -215,34 +224,71 @@ Experience:
 | 
				
			|||||||
#  Settings for Fishing
 | 
					#  Settings for Fishing
 | 
				
			||||||
###
 | 
					###
 | 
				
			||||||
Fishing:
 | 
					Fishing:
 | 
				
			||||||
    Drop_Level:
 | 
					    Drops_Enabled: true
 | 
				
			||||||
        Tier1: 200
 | 
					    Tier_Levels:
 | 
				
			||||||
        Tier2: 400
 | 
					        Tier1: 0
 | 
				
			||||||
        Tier3: 600
 | 
					        Tier2: 200
 | 
				
			||||||
        Tier4: 800
 | 
					        Tier3: 400
 | 
				
			||||||
    Drops:
 | 
					        Tier4: 600
 | 
				
			||||||
        Item_Drops_Enabled: true
 | 
					        Tier5: 800
 | 
				
			||||||
        Drop_Chance:
 | 
					    Treasure:
 | 
				
			||||||
            Tier_1: 20
 | 
					        - Leather_Boots
 | 
				
			||||||
            Tier_2: 25
 | 
					        - Leather_Helmet
 | 
				
			||||||
            Tier_3: 30
 | 
					        - Leather_Leggings
 | 
				
			||||||
            Tier_4: 35
 | 
					        - Leather_Chestplate
 | 
				
			||||||
            Tier_5: 40
 | 
					        - Wooden_Sword
 | 
				
			||||||
        Gold_Tools: true
 | 
					        - Wooden_Shovel
 | 
				
			||||||
        Diamond_Armor: true
 | 
					        - Wooden_Pickaxe
 | 
				
			||||||
        Stone_Tools: true
 | 
					        - Wooden_Axe
 | 
				
			||||||
        Diamonds: true
 | 
					        - Wooden_Hoe
 | 
				
			||||||
        Iron_Armor: true
 | 
					        - Stone_Sword
 | 
				
			||||||
        Iron_Tools: true
 | 
					        - Stone_Shovel
 | 
				
			||||||
        Diamond_Tools: true
 | 
					        - Stone_Pickaxe
 | 
				
			||||||
        Records: true
 | 
					        - Stone_Axe
 | 
				
			||||||
        Blaze_Rod: true
 | 
					        - Stone_Hoe
 | 
				
			||||||
        Leather_Armor: true
 | 
					        - Iron_Sword
 | 
				
			||||||
        Gold_Armor: true
 | 
					        - Iron_Shovel
 | 
				
			||||||
        Glowstone_Dust: true
 | 
					        - Iron_Pickaxe
 | 
				
			||||||
        Ender_Pearl: true
 | 
					        - Iron_Axe
 | 
				
			||||||
        Wooden_Tools: true
 | 
					        - Iron_Hoe
 | 
				
			||||||
 | 
					        - Iron_Boots
 | 
				
			||||||
 | 
					        - Iron_Helmet
 | 
				
			||||||
 | 
					        - Iron_Leggings
 | 
				
			||||||
 | 
					        - Iron_Chestplate
 | 
				
			||||||
 | 
					        - Ender_Pearl
 | 
				
			||||||
 | 
					        - Gold_Sword
 | 
				
			||||||
 | 
					        - Gold_Shovel
 | 
				
			||||||
 | 
					        - Gold_Pickaxe
 | 
				
			||||||
 | 
					        - Gold_Axe
 | 
				
			||||||
 | 
					        - Gold_Hoe
 | 
				
			||||||
 | 
					        - Gold_Boots
 | 
				
			||||||
 | 
					        - Gold_Helmet
 | 
				
			||||||
 | 
					        - Gold_Leggings
 | 
				
			||||||
 | 
					        - Gold_Chestplate
 | 
				
			||||||
 | 
					        - Blaze_Rod
 | 
				
			||||||
 | 
					        - Record_3
 | 
				
			||||||
 | 
					        - Record_4
 | 
				
			||||||
 | 
					        - Record_5
 | 
				
			||||||
 | 
					        - Record_6
 | 
				
			||||||
 | 
					        - Record_7
 | 
				
			||||||
 | 
					        - Record_8
 | 
				
			||||||
 | 
					        - Record_9
 | 
				
			||||||
 | 
					        - Record_10
 | 
				
			||||||
 | 
					        - Record_11
 | 
				
			||||||
 | 
					        - Diamond_Sword
 | 
				
			||||||
 | 
					        - Diamond_Shovel
 | 
				
			||||||
 | 
					        - Diamond_Pickaxe
 | 
				
			||||||
 | 
					        - Diamond_Axe
 | 
				
			||||||
 | 
					        - Diamond_Hoe
 | 
				
			||||||
 | 
					        - Diamond_Boots
 | 
				
			||||||
 | 
					        - Diamond_Helmet
 | 
				
			||||||
 | 
					        - Diamond_Leggings
 | 
				
			||||||
 | 
					        - Diamond_Chestplate
 | 
				
			||||||
 | 
					        - Ghast_Tear
 | 
				
			||||||
 | 
					        - Diamonds
 | 
				
			||||||
 | 
					        - Iron_Ingots
 | 
				
			||||||
 | 
					        - Gold_Ingots
 | 
				
			||||||
 | 
					        - Lapis_Lazuli
 | 
				
			||||||
#
 | 
					#
 | 
				
			||||||
#  Settings for Excavation
 | 
					#  Settings for Excavation
 | 
				
			||||||
###
 | 
					###
 | 
				
			||||||
@@ -476,12 +522,577 @@ Treasures:
 | 
				
			|||||||
        Drops_From:
 | 
					        Drops_From:
 | 
				
			||||||
            Dirt: true
 | 
					            Dirt: true
 | 
				
			||||||
            Grass: true
 | 
					            Grass: true
 | 
				
			||||||
            Sand: true
 | 
					 | 
				
			||||||
            Gravel: true
 | 
					 | 
				
			||||||
            Clay: true
 | 
					 | 
				
			||||||
            Mycelium: true
 | 
					            Mycelium: true
 | 
				
			||||||
            Soul_Sand: true
 | 
					    Leather_Boots:
 | 
				
			||||||
 | 
					        ID: 301
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Leather_Helmet:
 | 
				
			||||||
 | 
					        ID: 298
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Leather_Leggings:
 | 
				
			||||||
 | 
					        ID: 300
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Leather_Chestplate:
 | 
				
			||||||
 | 
					        ID: 299
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Wooden_Sword:
 | 
				
			||||||
 | 
					        ID: 268
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 200
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Wooden_Shovel:
 | 
				
			||||||
 | 
					        ID: 269
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 200
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Wooden_Pickaxe:
 | 
				
			||||||
 | 
					        ID: 270
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 200
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Wooden_Axe:
 | 
				
			||||||
 | 
					        ID: 271
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 200
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Wooden_Hoe:
 | 
				
			||||||
 | 
					        ID: 290
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 200
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Stone_Sword:
 | 
				
			||||||
 | 
					        ID: 272
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Stone_Shovel:
 | 
				
			||||||
 | 
					        ID: 273
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Stone_Pickaxe:
 | 
				
			||||||
 | 
					        ID: 274
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Stone_Axe:
 | 
				
			||||||
 | 
					        ID: 275
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Stone_Hoe:
 | 
				
			||||||
 | 
					        ID: 291
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 20.0
 | 
				
			||||||
 | 
					        Drop_Level: 0
 | 
				
			||||||
 | 
					        Max_Level: 400
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Sword:
 | 
				
			||||||
 | 
					        ID: 267
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Shovel:
 | 
				
			||||||
 | 
					        ID: 256
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Pickaxe:
 | 
				
			||||||
 | 
					        ID: 257
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Axe:
 | 
				
			||||||
 | 
					        ID: 258
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Hoe:
 | 
				
			||||||
 | 
					        ID: 292
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Boots:
 | 
				
			||||||
 | 
					        ID: 309
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Helmet:
 | 
				
			||||||
 | 
					        ID: 306
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Leggings:
 | 
				
			||||||
 | 
					        ID: 308
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Chestplate:
 | 
				
			||||||
 | 
					        ID: 307
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Ender_Pearl:
 | 
				
			||||||
 | 
					        ID: 368
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 25.0
 | 
				
			||||||
 | 
					        Drop_Level: 200
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Sword:
 | 
				
			||||||
 | 
					        ID: 283
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Shovel:
 | 
				
			||||||
 | 
					        ID: 284
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Pickaxe:
 | 
				
			||||||
 | 
					        ID: 285
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Axe:
 | 
				
			||||||
 | 
					        ID: 286
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Hoe:
 | 
				
			||||||
 | 
					        ID: 294
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Boots:
 | 
				
			||||||
 | 
					        ID: 317
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Helmet:
 | 
				
			||||||
 | 
					        ID: 314
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Leggings:
 | 
				
			||||||
 | 
					        ID: 316
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Chestplate:
 | 
				
			||||||
 | 
					        ID: 315
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Blaze_Rod:
 | 
				
			||||||
 | 
					        ID: 369
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_3:
 | 
				
			||||||
 | 
					        ID: 2258
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_4:
 | 
				
			||||||
 | 
					        ID: 2259
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_5:
 | 
				
			||||||
 | 
					        ID: 2260
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 30.0
 | 
				
			||||||
 | 
					        Drop_Level: 400
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Sword:
 | 
				
			||||||
 | 
					        ID: 276
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Shovel:
 | 
				
			||||||
 | 
					        ID: 277
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Pickaxe:
 | 
				
			||||||
 | 
					        ID: 278
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Axe:
 | 
				
			||||||
 | 
					        ID: 279
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Hoe:
 | 
				
			||||||
 | 
					        ID: 293
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Boots:
 | 
				
			||||||
 | 
					        ID: 313
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Helmet:
 | 
				
			||||||
 | 
					        ID: 310
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Leggings:
 | 
				
			||||||
 | 
					        ID: 312
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamond_Chestplate:
 | 
				
			||||||
 | 
					        ID: 311
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_6:
 | 
				
			||||||
 | 
					        ID: 2261
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_7:
 | 
				
			||||||
 | 
					        ID: 2262
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_8:
 | 
				
			||||||
 | 
					        ID: 2263
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_9:
 | 
				
			||||||
 | 
					        ID: 2264
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_10:
 | 
				
			||||||
 | 
					        ID: 2265
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Record_11:
 | 
				
			||||||
 | 
					        ID: 2266
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Ghast_Tear:
 | 
				
			||||||
 | 
					        ID: 370
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 1
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 35.0
 | 
				
			||||||
 | 
					        Drop_Level: 600
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Diamonds:
 | 
				
			||||||
 | 
					        ID: 264
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 5
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 40.0
 | 
				
			||||||
 | 
					        Drop_Level: 800
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Iron_Ingots:
 | 
				
			||||||
 | 
					        ID: 265
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 5
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 40.0
 | 
				
			||||||
 | 
					        Drop_Level: 800
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Gold_Ingots:
 | 
				
			||||||
 | 
					        ID: 266
 | 
				
			||||||
 | 
					        Data: 0
 | 
				
			||||||
 | 
					        Amount: 5
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 40.0
 | 
				
			||||||
 | 
					        Drop_Level: 800
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
 | 
					    Lapis_Lazuli:
 | 
				
			||||||
 | 
					        ID: 351
 | 
				
			||||||
 | 
					        Data: 4
 | 
				
			||||||
 | 
					        Amount: 20
 | 
				
			||||||
 | 
					        XP: 200
 | 
				
			||||||
 | 
					        Drop_Chance: 40.0
 | 
				
			||||||
 | 
					        Drop_Level: 800
 | 
				
			||||||
 | 
					        Max_Level: 1000
 | 
				
			||||||
 | 
					        Drops_From:
 | 
				
			||||||
 | 
					            Fishing: true
 | 
				
			||||||
#
 | 
					#
 | 
				
			||||||
#  Settings for commands
 | 
					#  Settings for commands
 | 
				
			||||||
###
 | 
					###
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -374,8 +374,6 @@ m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren
 | 
				
			|||||||
m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4
 | 
					m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[YELLOW]][TIP]Arkanes Schmieden: [[AQUA]]Rang 1 = 100+, Rang 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[AQUA]] Rang 3 = 500+, Rang 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
 | 
					Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
 | 
				
			||||||
Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
 | 
					Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
 | 
				
			||||||
m.SkillFishing=Angeln (Fishing)
 | 
					m.SkillFishing=Angeln (Fishing)
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -367,8 +367,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -367,8 +367,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -346,8 +346,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -367,8 +367,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -373,8 +373,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -367,8 +367,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -377,8 +377,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -359,8 +359,6 @@ m.EffectsRepair5_1=Repair magic items
 | 
				
			|||||||
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
					m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 | 
				
			||||||
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
					m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
 | 
				
			||||||
m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
 | 
					 | 
				
			||||||
m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
 | 
					 | 
				
			||||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
					Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 | 
				
			||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
					Fishing.ItemFound=[[GRAY]]Treasure found!
 | 
				
			||||||
m.SkillFishing=FISHING
 | 
					m.SkillFishing=FISHING
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user