mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-25 02:04:44 +02:00
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
This commit is contained in:
@ -45,8 +45,6 @@ public class RepairCommand implements CommandExecutor {
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player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { Repair.getArcaneForgingRank(PP) }));
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player.sendMessage(mcLocale.getString("m.ArcaneEnchantKeepChance", new Object[] { Repair.getEnchantChance(Repair.getArcaneForgingRank(PP)) }));
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player.sendMessage(mcLocale.getString("m.ArcaneEnchantDowngradeChance", new Object[] { Repair.getDowngradeChance(Repair.getArcaneForgingRank(PP)) }));
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player.sendMessage(mcLocale.getString("m.ArcaneForgingMilestones"));
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player.sendMessage(mcLocale.getString("m.ArcaneForgingMilestones2"));
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return true;
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}
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@ -48,11 +48,9 @@ public class LoadProperties {
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enableCobbleToMossy, useMySQL, toolsLoseDurabilityFromAbilities,
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pvpxp, miningrequirespickaxe, excavationRequiresShovel,
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woodcuttingrequiresaxe, anvilmessages, mayDowngradeEnchants,
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mayLoseEnchants, fishingDrops, leatherArmor, ironArmor, goldArmor,
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diamondArmor, woodenTools, stoneTools, ironTools, goldTools,
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diamondTools, enderPearl, blazeRod, records, glowstoneDust,
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fishingDiamonds, aDisplayNames, pDisplayNames, enableSmoothToMossy,
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enableDirtToGrass, statsTracking, eventCallback, herbalismHungerBonus;
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mayLoseEnchants, fishingDrops, aDisplayNames, pDisplayNames, enableSmoothToMossy,
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enableDirtToGrass, statsTracking, eventCallback, herbalismHungerBonus,
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repairArmor, repairTools;
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public static String MySQLtablePrefix, MySQLuserName,
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MySQLserverName, MySQLdbName, MySQLdbPass, nWood, nStone,
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@ -70,14 +68,13 @@ public class LoadProperties {
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repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString,
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rLeather, downgradeRank1, downgradeRank2, downgradeRank3,
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downgradeRank4, keepEnchantsRank1, keepEnchantsRank2,
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keepEnchantsRank3, keepEnchantsRank4, fishingDropChanceTier1,
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fishingDropChanceTier2, fishingDropChanceTier3,
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fishingDropChanceTier4, fishingDropChanceTier5, mnetherwart,
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keepEnchantsRank3, keepEnchantsRank4, mnetherwart,
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mvines, mlilypad, mendstone, mmossstone,
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levelCapAcrobatics, levelCapArchery, levelCapAxes, levelCapExcavation,
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levelCapFishing, levelCapHerbalism, levelCapMining, levelCapRepair,
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levelCapSwords, levelCapTaming, levelCapUnarmed, levelCapWoodcutting,
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anvilID, saveInterval, fishingTier1, fishingTier2, fishingTier3, fishingTier4, fishingTier5;
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anvilID, saveInterval, fishingTier1, fishingTier2, fishingTier3, fishingTier4, fishingTier5,
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repairStoneLevel, repairIronLevel, repairGoldLevel, arcaneRank1, arcaneRank2, arcaneRank3, arcaneRank4;
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public static double xpbackground_r, xpbackground_g, xpbackground_b,
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xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g,
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@ -89,7 +86,7 @@ public class LoadProperties {
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unarmed_r, unarmed_g, unarmed_b, woodcutting_r, woodcutting_g,
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woodcutting_b, pvpxprewardmodifier, tamingxpmodifier,
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miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier,
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sorceryxpmodifier, unarmedxpmodifier, herbalismxpmodifier,
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fishingxpmodifier, unarmedxpmodifier, herbalismxpmodifier,
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excavationxpmodifier, archeryxpmodifier, swordsxpmodifier,
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axesxpmodifier, acrobaticsxpmodifier;
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@ -323,9 +320,13 @@ public class LoadProperties {
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miningrequirespickaxe = readBoolean("Skills.Mining.Requires_Pickaxe", true);
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excavationRequiresShovel = readBoolean("Skills.Excavation.Requires_Shovel", true);
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woodcuttingrequiresaxe = readBoolean("Skills.Woodcutting.Requires_Axe", true);
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repairArmor = readBoolean("Skills.Repair.Can_Repair_Armor", true);
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repairTools = readBoolean("Skills.Repair.Can_Repair_Tools", true);
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repairdiamondlevel = readInteger("Skills.Repair.Diamond.Level_Required", 50);
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repairIronLevel = readInteger("Skills.Repair.Iron.Level_Required", 0);
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repairGoldLevel = readInteger("Skills.Repair.Gold.Level_Required", 0);
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repairStoneLevel = readInteger("Skills.Repair.Stone.Level_Required", 0);
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sorceryxpmodifier = readDouble("Experience.Formula.Multiplier.Sorcery", 1.0);
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tamingxpmodifier = readDouble("Experience.Formula.Multiplier.Taming", 1.0);
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miningxpmodifier = readDouble("Experience.Formula.Multiplier.Mining", 1.0);
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repairxpmodifier = readDouble("Experience.Formula.Multiplier.Repair", 1.0);
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@ -337,6 +338,7 @@ public class LoadProperties {
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swordsxpmodifier = readDouble("Experience.Formula.Multiplier.Swords", 1.0);
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axesxpmodifier = readDouble("Experience.Formula.Multiplier.Axes", 1.0);
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acrobaticsxpmodifier = readDouble("Experience.Formula.Multiplier.Acrobatics", 1.0);
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fishingxpmodifier = readDouble("Experience.Forumla.Multiplier.Fishing", 1.0);
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anvilmessages = readBoolean("Skills.Repair.Anvil_Messages", true);
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anvilID = readInteger("Skills.Repair.Anvil_ID", 42);
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@ -374,37 +376,22 @@ public class LoadProperties {
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downgradeRank2 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
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downgradeRank3 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
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downgradeRank4 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_4", 15);
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mayLoseEnchants = readBoolean("Arcane_Forging.May_Lose_Enchants.Enabled", true);
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mayLoseEnchants = readBoolean("Arcane_Forging.May_Lose_Enchants", true);
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keepEnchantsRank1 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_1", 10);
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keepEnchantsRank2 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20);
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keepEnchantsRank3 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30);
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keepEnchantsRank4 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40);
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arcaneRank1 = readInteger("Arcane_Forging.Rank_Levels.Rank_1", 100);
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arcaneRank2 = readInteger("Arcane_Forging.Rank_Levels.Rank_2", 250);
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arcaneRank3 = readInteger("Arcane_Forging.Rank_Levels.Rank_3", 500);
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arcaneRank4 = readInteger("Arcane_Forging.Rank_Levels.Rank_4", 750);
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fishingDrops = readBoolean("Fishing.Drops.Item_Drops_Enabled", true);
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fishingTier1 = readInteger("Fishing.Drop_Level.Tier1", 0);
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fishingTier2 = readInteger("Fishing.Drop_Level.Tier2", 200);
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fishingTier3 = readInteger("Fishing.Drop_Level.Tier3", 400);
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fishingTier4 = readInteger("Fishing.Drop_Level.Tier4", 600);
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fishingTier5 = readInteger("Fishing.Drop_Level.Tier5", 800);
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fishingDropChanceTier1 = readInteger("Fishing.Drops.Drop_Chance.Tier_1", 20);
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fishingDropChanceTier2 = readInteger("Fishing.Drops.Drop_Chance.Tier_2", 25);
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fishingDropChanceTier3 = readInteger("Fishing.Drops.Drop_Chance.Tier_3", 30);
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fishingDropChanceTier4 = readInteger("Fishing.Drops.Drop_Chance.Tier_4", 35);
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fishingDropChanceTier5 = readInteger("Fishing.Drops.Drop_Chance.Tier_5", 40);
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leatherArmor = readBoolean("Fishing.Drops.Leather_Armor", true);
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ironArmor = readBoolean("Fishing.Drops.Iron_Armor", true);
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goldArmor = readBoolean("Fishing.Drops.Gold_Armor", true);
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diamondArmor = readBoolean("Fishing.Drops.Diamond_Armor", true);
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woodenTools = readBoolean("Fishing.Drops.Wooden_Tools", true);
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stoneTools = readBoolean("Fishing.Drops.Stone_Tools", true);
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ironTools = readBoolean("Fishing.Drops.Iron_Tools", true);
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goldTools = readBoolean("Fishing.Drops.Gold_Tools", true);
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diamondTools = readBoolean("Fishing.Drops.Diamond_Tools", true);
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enderPearl = readBoolean("Fishing.Drops.Ender_Pearl", true);
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blazeRod = readBoolean("Fishing.Drops.Blaze_Rod", true);
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records = readBoolean("Fishing.Drops.Records", true);
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glowstoneDust = readBoolean("Fishing.Drops.Glowstone_Dust", true);
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fishingDiamonds = readBoolean("Fishing.Drops.Diamonds", true);
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fishingDrops = readBoolean("Fishing.Drops_Enabled", true);
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fishingTier1 = readInteger("Fishing.Tier_Levels.Tier1", 0);
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fishingTier2 = readInteger("Fishing.Tier_Levels.Tier2", 200);
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fishingTier3 = readInteger("Fishing.Tier_Levels.Tier3", 400);
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fishingTier4 = readInteger("Fishing.Tier_Levels.Tier4", 600);
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fishingTier5 = readInteger("Fishing.Tier_Levels.Tier5", 800);
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xplockEnable = readBoolean("Commands.xplock.Enabled", true);
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xprateEnable = readBoolean("Commands.xprate.Enabled", true);
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@ -473,11 +460,10 @@ public class LoadProperties {
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if(config.getConfigurationSection("Treasures." + treasureName + ".Drops_From").getKeys(false).size() != 1)
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reason.add("Fishing drops cannot also be excavation drops");
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if(!config.contains("Treasures." + treasureName + ".Max_Levels")) reason.add("Missing Max_Levels");
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if(!config.contains("Treasures." + treasureName + ".Max_Level")) reason.add("Missing Max_Level");
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int maxLevel = config.getInt("Treasures." + treasureName + ".Max_Level");
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int maxLevel = config.getInt("Treasures." + treasureName + ".Max_Levels");
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if(maxLevel < 0) reason.add("Invalid Max_Levels: " + maxLevel);
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if(maxLevel < 0) reason.add("Invalid Max_Level: " + maxLevel);
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if(noErrorsInTreasure(reason)) {
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FishingTreasure fTreasure = new FishingTreasure(item, xp, dropChance, dropLevel, maxLevel);
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@ -511,7 +497,7 @@ public class LoadProperties {
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}
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List<String> excavationTreasures = config.getStringList("Excavation.Treasure");
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List<String> fishingTreasures = config.getStringList("Excavation.Treasure");
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List<String> fishingTreasures = config.getStringList("Fishing.Treasure");
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Iterator<String> treasureIterator = treasures.keySet().iterator();
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while(treasureIterator.hasNext()) {
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@ -985,6 +985,9 @@ public class PlayerProfile
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case AXES:
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xp=(int) (xp/LoadProperties.axesxpmodifier);
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break;
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case FISHING:
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xp=(int) (xp/LoadProperties.fishingxpmodifier);
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break;
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}
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xp=xp*LoadProperties.xpGainMultiplier;
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File diff suppressed because it is too large
Load Diff
@ -76,7 +76,7 @@ public class Repair {
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/*
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* REPAIR ARMOR
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*/
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if(isArmor(is)){
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if(isArmor(is) && LoadProperties.repairArmor){
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//DIAMOND ARMOR
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if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
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@ -94,7 +94,7 @@ public class Repair {
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}
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//IRON ARMOR
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else if (isIronArmor(is) && hasItem(player, rIron)){
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else if (isIronArmor(is) && hasItem(player, rIron) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairIronLevel){
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removeItem(player, rIron);
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repairItem(player, enchants, enchantsLevel);
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@ -109,7 +109,7 @@ public class Repair {
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}
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//GOLD ARMOR
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else if (isGoldArmor(is) && hasItem(player, rGold)){
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else if (isGoldArmor(is) && hasItem(player, rGold) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairGoldLevel){
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removeItem(player, rGold);
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repairItem(player, enchants, enchantsLevel);
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@ -147,10 +147,10 @@ public class Repair {
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/*
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* REPAIR TOOLS
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*/
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if(isTools(is)){
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if(isTools(is) && LoadProperties.repairTools){
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//STONE TOOLS
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if(isStoneTools(is) && hasItem(player, rStone)){
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if(isStoneTools(is) && hasItem(player, rStone) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairStoneLevel){
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removeItem(player, rStone);
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repairItem(player, enchants, enchantsLevel);
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@ -188,7 +188,7 @@ public class Repair {
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}
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//IRON TOOLS
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else if(isIronTools(is) && hasItem(player, rIron)){
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else if(isIronTools(is) && hasItem(player, rIron) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairIronLevel){
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removeItem(player, rIron);
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repairItem(player, enchants, enchantsLevel);
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@ -231,7 +231,7 @@ public class Repair {
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}
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//GOLD TOOLS
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else if(isGoldTools(is) && hasItem(player, rGold)){
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else if(isGoldTools(is) && hasItem(player, rGold) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairGoldLevel){
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removeItem(player, rGold);
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repairItem(player, enchants, enchantsLevel);
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@ -291,16 +291,16 @@ public class Repair {
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public static int getArcaneForgingRank(PlayerProfile PP){
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int rank = 0;
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if(PP.getSkillLevel(SkillType.REPAIR) >= 750)
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if(PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank4)
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rank = 4;
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else if (PP.getSkillLevel(SkillType.REPAIR) >= 500)
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else if (PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank3)
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rank = 3;
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else if(PP.getSkillLevel(SkillType.REPAIR) >= 250)
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else if(PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank2)
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rank = 2;
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else if (PP.getSkillLevel(SkillType.REPAIR) >= 100)
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else if (PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.arcaneRank1)
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rank = 1;
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return rank;
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