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Trying to resolve conflicts
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@ -101,7 +101,7 @@ public class Combat
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if(PPa.getFistsPreparationMode())
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if(PPa.getFistsPreparationMode())
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Unarmed.berserkActivationCheck(attacker, PPa);
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Unarmed.berserkActivationCheck(attacker, PPa);
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damage += Unarmed.unarmedBonus(PPa);
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damage += Unarmed.unarmedBonus(PPa.getSkillLevel(SkillType.UNARMED));
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if(PPa.getBerserkMode())
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if(PPa.getBerserkMode())
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damage *= 1.5;
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damage *= 1.5;
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@ -54,12 +54,12 @@ public class Unarmed
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}
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}
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}
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}
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public static int unarmedBonus(PlayerProfile PPa)
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public static int unarmedBonus(int skillLevel)
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{
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{
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int bonus = 3;
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int bonus = 3;
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//Add 1 DMG for every 50 skill levels
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//Add 1 DMG for every 50 skill levels
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bonus += PPa.getSkillLevel(SkillType.UNARMED)/50;
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bonus += skillLevel / 50;
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if(bonus > 8)
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if(bonus > 8)
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bonus = 8;
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bonus = 8;
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