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Don't check the permissions here.
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@ -388,22 +388,30 @@ public class EntityListener implements Listener {
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case GOLDEN_CARROT: /* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
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case GOLDEN_CARROT: /* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
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case MUSHROOM_SOUP: /* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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case MUSHROOM_SOUP: /* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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case PUMPKIN_PIE: /* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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case PUMPKIN_PIE: /* RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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event.setFoodLevel(Herbalism.farmersDiet(player, Herbalism.farmersDietRankLevel1, newFoodLevel));
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if (Permissions.farmersDiet(player)) {
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event.setFoodLevel(Herbalism.farmersDiet(player, Herbalism.farmersDietRankLevel1, newFoodLevel));
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}
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return;
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return;
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case COOKIE: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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case COOKIE: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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case MELON: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case MELON: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case POISONOUS_POTATO: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case POISONOUS_POTATO: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case POTATO_ITEM: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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case POTATO_ITEM: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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event.setFoodLevel(Herbalism.farmersDiet(player, Herbalism.farmersDietRankLevel2, newFoodLevel));
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if (Permissions.farmersDiet(player)) {
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event.setFoodLevel(Herbalism.farmersDiet(player, Herbalism.farmersDietRankLevel2, newFoodLevel));
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}
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return;
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return;
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case COOKED_FISH: /* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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case COOKED_FISH: /* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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event.setFoodLevel(Fishing.beginFishermansDiet(player, Fishing.fishermansDietRankLevel1, newFoodLevel));
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if (Permissions.fishermansDiet(player)) {
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event.setFoodLevel(Fishing.beginFishermansDiet(player, Fishing.fishermansDietRankLevel1, newFoodLevel));
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}
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return;
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return;
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case RAW_FISH: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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case RAW_FISH: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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event.setFoodLevel(Fishing.beginFishermansDiet(player, Fishing.fishermansDietRankLevel2, newFoodLevel));
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if (Permissions.fishermansDiet(player)) {
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event.setFoodLevel(Fishing.beginFishermansDiet(player, Fishing.fishermansDietRankLevel2, newFoodLevel));
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}
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return;
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return;
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default:
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default:
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@ -78,11 +78,6 @@ public final class Fishing {
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* @param event Event to process
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* @param event Event to process
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*/
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*/
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public static int beginFishermansDiet(Player player, int rankChange, int eventFoodLevel) {
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public static int beginFishermansDiet(Player player, int rankChange, int eventFoodLevel) {
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// TODO: The permission should probably not be checked here
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if (!Permissions.fishermansDiet(player)) {
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return eventFoodLevel;
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}
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return SkillTools.handleFoodSkills(player, SkillType.FISHING, eventFoodLevel, fishermansDietRankLevel1, fishermansDietMaxLevel, rankChange);
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return SkillTools.handleFoodSkills(player, SkillType.FISHING, eventFoodLevel, fishermansDietRankLevel1, fishermansDietMaxLevel, rankChange);
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}
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}
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@ -57,10 +57,6 @@ public class Herbalism {
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* @param event The actual FoodLevelChange event
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* @param event The actual FoodLevelChange event
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*/
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*/
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public static int farmersDiet(Player player, int rankChange, int eventFoodLevel) {
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public static int farmersDiet(Player player, int rankChange, int eventFoodLevel) {
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if (!Permissions.farmersDiet(player)) {
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return eventFoodLevel;
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}
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return SkillTools.handleFoodSkills(player, SkillType.HERBALISM, eventFoodLevel, farmersDietRankLevel1, farmersDietMaxLevel, rankChange);
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return SkillTools.handleFoodSkills(player, SkillType.HERBALISM, eventFoodLevel, farmersDietRankLevel1, farmersDietMaxLevel, rankChange);
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}
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}
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